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Seg looked swiftly at me. He was not reassured by what he saw. He put a spread of fingers up under his ear and scratched his jaw. A very tough and craggy jaw, that jaw of Seg Segutorio’s.

“Aye, Dray, aye. But I think Inch will not forget Vallia, or that he is the Kov of the Black Mountains. His taboos — for my money Inch has been eating too much squish pie.”

That made me smile.

“When we were all slung back to our homelands by that sorcerous Vanti,” Seg went on, half-musing, his eyes bright on me, his hand rubbing his jaw. “I felt no doubt that every single one of us would make every effort to get back to Valka or Vallia as soon as humanly possible.” His voice betrayed nothing of the agony he must still suffer over his belief in the death of Thelda. I had pondered that problem. For all the news we had, Thelda and Lol Polisto might be dead by now. They were leading a precarious existence fighting our foes as guerillas. They could so easily be dead. Until Thelda was proved still to be alive, why torture Seg with a fresh burden that was so different and yet so much the same as his belief his wife was truly dead?

“My son Drak is still down there in Faol trying to find Melow the Supple.” I spoke fretfully, for I wanted Drak back here in Vallia, with me, so that he could take over this business of being Emperor of Vallia.

“But I think you have something else on your mind?”

“Aye. You have found a new marvel in Korero. He is indeed remarkable with his shields. So…”

“You don’t think I haven’t wondered what I’m going to say to Turko?”

His rubbing hand stilled. “What will you say?”

That was another poser for my poor aching head. The yellow bandage around my throat seemed to constrict in to choke me with problems. Turko the Shield stood always at my back with his great shield uplifted in the heat of battle. But, now, Korero the Shield, with his four arms and handed tail, stood always at my back with his shields upraised in the heat of battle… I said sourly, “I’ll make Turko a damned Kov and find him a province and get him married to raise stout sons for Vallia and beautiful daughters to grace the world. That’s what I’ll do.”

“He, I think, would prefer to stand at your back with his shield.”

“D’you think I don’t know that!”

“Hum, my old friend, a very large and ponderable hum.”

That was Seg Segutorio for you, able to cut away all the nonsense with a word. But he was smiling. By Vox! What it is to have comrades through life!

We talked for a space then about our comrades and wished them with us, and eventually returned to the subject of the army to be sent to the southwest and the knotty problem of choosing a commander. Seg said, “I still have a rapier to sharpen with those rasts of clansmen. And, yes, before you ask me, I can spare a Phalanx, although preferring not to. Filbarrka’s zorcamen make life a misery for them. And I am slowly becoming of the opinion that perhaps, one day, I shall manage to make bowmen of the fellows I have under training.”

Well, if Seg Segutorio, in my opinion the finest archer of all Kregen, couldn’t fashion a battle-winning missile force, then no one could.

We looked at the maps and pondered the likeliest routes the invading armies from Pandahem might choose. I would have to delegate responsibility in that area of the southwest, and make up my mind as to the numbers and composition of the army we would send. That would be the Army of the Southwest. Presently I placed my hand on the silver-bound balass box.

Seg shook his head.

“Much as I would love to rank Deldars against you, my old friend, and thrash you utterly, I have another zhantil to saddle.”

“There is never enough time,” I said. And added, under my breath, “In two worlds.”

“Anyway,” he said, standing up and shifting his sword around more comfortably. “Delia tells me you have been playing Master Hork.”

“Aye. Katrin Rashumin recommended him, although he has been famous as a master gamesman in Vondium for many seasons.”

Once, I had interrupted a proposed lesson that Katrin was to have taken from Master Hork. He had returned to the capital city, and had, I knew, played his part in our victory. As for Katrin, the Kovneva of Rahartdrin, Opaz alone knew what had happened to her. Her island kovnate was situated far to the southwest and messengers we had sent had not returned. Perhaps our new Army of the Southwest might succeed in gaining news of her and her people.

“Master Hork has a great command of the Chuktar’s right-flank attack,” said Seg. “Personally, I incline to the left wing.”

“Mayhap that is because an archer must have something of a squint-”

“Fambly!”

“And Seg, do you take great care. Your back is healed, well and good; but I don’t want you-”

“I know, my old dom. May Erthyr the Bow have you in his keeping, along with Zair and Opaz and Djan.” Then Seg, turning to go, paused and swung back. “And, I think, may the lady Zena Iztar also approve of our ventures. The Kroveres of Iztar do little, to my great frustration; but we try-”

“There is a great work set to our hands with the Kroveres.” That sounded fustian; but it was true. “We must continue as we are, recruiting choice spirits, and remain steadfast. As the Grand Archbold, you have a double duty.”

So I bid farewell to Seg and ached to see him go, and presently in came Master Hork with his own bronze-bound box of playing pieces and we set the board, ranked our Deldars, and opened the play. Master Hork held within himself that remote and yet alive inner sense of being that marks the Jikaidast. A Jikaidast is a man or woman who plays Jikaida on a professional level. Because of the enormous popularity of the game on Kregen such a person can make a handsome living and receive the respect that is due. I was most polite with Master Hork, a slender, well-mannered man with brown Vallian hair and eyes, and a face that one felt ought to be lined and wrinkled and which was smooth and untrammeled. His movements were neat and precise. He wasted not a single scrap of energy. But he could play Jikaida, by Krun!

There was no point in my attempting to play an ordinary game against his mastery, so we went through the moves of a famous game played five hundred seasons or so ago. Outstanding games are usually recorded for posterity, and many books of Jikaida lore exist. The notations are simple and easily read. This game was that remarkable example of high-level Jikaida played between Master Chuan-lui-Hong, a Jikaidast then in his hundred and twentieth year, and Queen Hathshi of Murn-Chem, a once-powerful country of Loh.

A Jikaidast will not deliberately lose a game, not even against so awesome a personage as a fabled Queen of Pain of Loh. But Chuan-lui-Hong had had to play with extraordinary skill, for Queen Hathshi might, had she not been a queen, have been a Jikaidast herself.

From the impeccable written record on the thick pages of Master Hork’s ponderous leather-bound tome we re-created that famous game. It was, indeed, a marvel. The queen swept all before her, using her swods and Deldars to push on and deploying her more powerful pieces with artistry. At the end, Master Chuan-lui-Hong had played the masterstroke. By using a swiftly developed file of his own pieces, by placing a swod, that is, the Kregan pawn, into the gap between his own file and that of the queen’s and so closing the gap, he was able to vault his left-flank Chuktar over the conjoined files into a threatening position that offered check. Check in jikaidish is kaida. That spectacular vaulting move is unique to Jikaida. A piece may travel over a line of other pieces, either orthogonally or diagonally, using them as stepping-stones, and alight at the far end. The jikaidish word for vault is zeunt. The Chuktar moves in a similar fashion to the Queen of our Earthly chess. Master Hork read out the next move.

“A beautiful response.” I felt the pleasure inherent in a neat move. “Hathshi avoids the Chuktar’s attack and places her Queen on the only square the Chuktar cannot reach.”