At least it had doused their God fires, and made it less of a fight to call a retreat.
It was hard to know how many had died in the rout. Numbers had been fluid, bodies already strewn across the roundhouse steps and its river hill. Marafice could not take such matters lightly, and he had played the retreat over and over again in his head. It was a hard thing for a warlord, a retreat. Did you command the front or bring up the rear?
He had brought up the rear, because that seemed like the way he had lived his life. When you were bom a butcher's son in Spire Vanis you started at the back.
Still, even if the retreat had not gone as well as it might, Marafice believed the men who marched with him this day would live longer lives because of it. Bludd, Blackhail, Dhoone: all three northern giants had their eyes on Ganmiddich. It would have turned into a killing field. Three thousand city men holed up in the the most bitterly contested clanhold in the north? How long before the real might of Blackhail turned up? And what about the self-crowned Thorn King, Robbie Dhoone?
Marafice shook his bead as he shortened the reins and encouraged his mount to take the shore. They would not have been supported.
Who the hell in Spire Vanis cared about this rabble of fanatics mercenaries, and aging brothers-in-the-watch? No one now that the grangelords had upped stakes and headed south. Indeed it would suit most of the high-and-mighties in Spire Vanis if the Protector General of Spire Vanis simply never returned home.
The Rive Watch was always a tricky proposition for an aspiring sur-lord. The eager candidate would almost certainly be a grangelord, reared from birth to be hostile to the Rive's power and the rough-necked men who wielded it. A swallowing of pride was usually called for. Some were smart about it—Iss, a grangelord by fosterage, had planned ahead, and joined the watch as a young man. Marafice had respected him as a leader, but he had always known Iss held him in contempt. Brothers-in-the-watch might be lacking in finery and titles but that did not make them stupid. They controlled Mask Fortress itself: the seat of the Surlord's power. Some courting was called for if you fancied calling that fortress home. No one could take it without the Rive Watch's support.
Now that the watch's leader was a thousand leagues away from home, stuck on the wrong side of the Wolf for fear of making a crossing, that courting had suddenly got easier. Some bright and ambitious brother-in-the-watch had doubtless declared himself in command while Marafice was away. He would be insecure, not wholly supported by men who were loyal to the Eye. That meant the aspiring grangelord could play a hand of divide and conquer; set one faction against the other, whisper promises to both and keep none of them. Marafice knew how it would go down. He had seen the same kind of dealings several times before.
That was why he should have been there. If he'd been in the city the day that Iss died no one could have matched him. The watch was his. Thanks to a quick marriage to the Lord of the High Grange's sluttish daughter, a grange and its titles were as good as his own. Even Iss himself had declared Marafice Eye as his successor. It was a rock-strong foundation that had now been rendered worthless.
First come, first take: that was the law of Spire Vanis. Mask Fortress did not hold open its doors until all contenders had been assembled and accounted for. It wasn't a tourney, governed by the rules of polite engagement The doors were closed the instant someone claimed the surlordship for his own. Prising those doors open again was a long, bloody and frequently futile task. It was the difference between rolling a boulder down a hill and carrying it up again. You needed a hundred times the force.
What am I doing even thinking of it? Marafice chastised himself. Here he was, stuck in the godforsaken clanholds, in some wild river territory eight days west of Ganmiddich, with three cartloads of badly injured men on his hands and another two hundred walking wounded, unable to find a safe place to cross the high and swift-moving Wolf, all the while constantly having to check over his shoulder lest crews of heathen clansmen attack his rear.
Marafice frowned at the sky. At least there was some sun about, not like yesterday when the thunderheads blew in from the south and turned the Wolf into a chop field of flying branches and jagged water. Damn the river to hell. They had tried to take the same crossing that they'd used coming over, but the ferryman had upped and gone and taken his ropes with him. Iss had arranged the crossing, and Marafice hadn't taken much interest in it at the time. The only thing he recalled for certain was that Clan Scarpe was somehow involved.
It had been a very stupid mistake, not insuring that the retreat to the city hold was properly covered. It made Marafice angry with himself just to think of it. Who knew or cared how the grangelords had crossed the river? They didn't have injured—anyone not able-bodied had been thoughtfully abandoned on the field—nor did they have carts, tents or supplies. Mounted men, all of them, they had probably used the dozen boats that were tied up back at the camp and swam across the horses. The boats had been scuttled, of course. That order would have given the Whitehog no end of delight.
There was the bridge of boats at Bannen, but Marafice knew no welcome would be offered to city men there. Bannenmen had fought with Blackhail for Ganmiddich, and Marafice had felt nothing but anxiety during the two days they spent crossing Bannen lands. Ban scouts had watched them as they headed west along the rivershore. Potshots had been taken, and there was a short exchange of fire. About two hundred swordsmen had appeared on the river cliff above Marafice's column the next day. The Bannenmen had sat their horses, gray cloaks blowing in the wind, mighty longswords holstered at their backs, and sent Marafice a message he received loud and clear. Keep walking.
It was another piece of luck, Marafice reckoned. That Ganmiddich roundhouse was like honey to the bees. Word of Bludd seizing it had doubtless mobilized the might of Bannen, and the forces that remained behind were safe-keepers, insufficient in number to mount an attack on three thousand city men.
"God is good," Perish had claimed the next night as they made a light and nervous camp on the Wolf. "He will see us home"
Marafice had declined to tell Andrew Perish exactly what he thought of that. Home for God was heaven and to get there you had to be dead. Instead he had told Perish of his still-evolving plan to approach Scarpe.
When not talking about the One True Cod, Andrew Perish was as sharp as an iron tack. The white-haired former master-at-arms had leant in toward the fire so that that the crackle of burning pine needles stopped his words from traveling where he did not want them. "Iss had friends at Scarpe. He paid them good coin to secure that crossing. They must have pulled those barges all the way east to Ganmiddich— upriver, no less—and that's the kind of service that doesn't come cheap."
Marafice nodded. He had already worked out some of this for himself. "Scarpe's sworn to Blackhail—one of their former sons is the new Hail chief. How will it sit with them to aid the army that attacked Blackhail at Ganmiddich?"
Perish pushed his lips together and breathed deeply through his nose. Slowly and gravely he began to shake his head. "Not nearly as bad as it should. Do not forget they let us cross in the first place. What did they think we were going to do? Make parlor visits? Someone at Scarpe knew what we were about, and either wasn't much concerned, or even worse it suited them." Perish's cataract-burdened gaze rested long on Marafice Eye. "If you're asking me is it worth making overtures at Scarpe my answer is yes. If you're asking me how to go about it I say use caution and be prepared to move out quickly. No clansman fears our God and all are damned, but some move in deeper hells than others."