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Around them, the other children jostled and hooted. They smelled a winner, and old Tellman was going to lose a little of the money he had been winning off them earlier in the day. Rosas and Naismith and Tellman just watched and held their breaths. With virtually no fuel left, it would be a matter of luck whether contact finally occurred.

The reddish disk of the destination planet swam placidly along while the mock spacecraft arced higher and higher, slower and slower, their paths becoming almost tangent. The craft was accelerating now, falling into the gravity well of the destination, giving the tantalizing impression of success that always comes with a close shot. Closer and closer. And the two lights became one on the board.

"Intercept," the display announced, and the stats streamed across the lower part of the screen. Rosas and Nais-mith looked at each other. The kid had done it.

Tellman was very pale now. He looked at the bills the boy had wagered. "Sorry, kid, but I don't have that much here right now." He started to repeat the excuse in Spanish, but the kid erupted with an unintelligible flood of spaolnegro abuse. Rosas looked meaningfully at Tellman. He was hired to protect customers as well as proprietors. If Tellman didn't pay off, he could kiss his lease good-bye. The Shopping Center already got enough flak from parents whose children had lost money here. And if the kid were clever enough to press charges...

The proprietor finally spoke over youthful screaming. "Okay, so I'll pay. Pago, pago... you little son of a bitch." He pulled a handful of gAu notes out of his cash box and shoved them at the boy. "Now get out."

The black kid was out the door before anyone else. Rosas eyed his departure thoughtfully. Tellman went on, plaintive-ly, talking as much to himself as anyone else. "I don't know. I just don't know. The little bastard has been in here all morn-ing. I swear he had never seen a game board before. But he watched and watched. Diego Martinez had to explain it to him. He started playing. Had barely enough money. And he just got better and better. I never seen anything like it.... In fact" - he brightened and looked at Mike - "in fact, I think I been set up. I betcha the kid is carrying a processor and just pretending to be young and dumb. Hey, Rosas, how about that? I should be protected. There's some sorta con here, especially on that last game. He-

" - really did have a snowball's chance, eh, Telly?" Rosas finished where the proprietor had broken off. "Yeah, I know. You had a sure win. The odds should have been a thousand to one-not the even money you gave him. But I know sym-biotic processing, and there's no way he could do it without some really expensive equipment." Out of the corner of his eye, he saw Naismith nod agreement. "Still"-he rubbed his jaw and looked out into the brightness beyond the entrance - "I'd like to know more about him."

Naismith followed him out of the tent, while behind them Tellman sputtered. Most of the children were still visible, standing in clumps along the Tinkers' mall.

The mysterious winner was nowhere to be seen. And yet he should have been. The game area opened onto the central lawn which gave a clear view down all the malls. Mike spun around a couple times, puzzled. Naismith caught up with him. "I think the boy has been about two jumps ahead of us since we started watching him, Mike. Notice how he didn't argue when Tellman gave him the boot. Your uniform must have spooked him."

"Yeah. Bet he ran like hell the second he got outside."

"I don't know. I think he's more subtle than that." Nais-mith put a finger to his lips and motioned Rosas to follow him around the banners that lined the side of the game shop.

There was not much need for stealth. The shoppers were noisy, and the loading of furniture onto several carts behind the refurbishers' pavilion was accompanied by shouting and laughter.

The early afternoon breeze off Vandenberg set the colored fabric billowing. Double sunlight left nothing to shadow. Still, they almost tripped over the boy curled up under the edge of a tarp. The boy exploded like a bent spring, directly into Mike's arms: If Rosas had been of the older generation, there would have been no contest: In-grained respect for children and an unwillingness to damage them would have let the kid slip from his grasp. But the un-dersheriff was willing to play fairly rough, and for a moment there was a wild mass of swinging arms and legs. Mike saw something gleam in the boy's hand, and then pain ripped through his arm.

Rosas fell to his knees as the boy, still clutching the knife, pulled loose and sprinted away. He was vaguely conscious of red spreading through the tan fabric of his left sleeve. He narrowed his eyes against the pain and drew his service stun-ner.

"No!" Naismith's shout was a reflex born of having grown up with slug guns and later having lived through the first era in history when life was truly sacred.

The kid went down and lay twitching in the grass. Mike holstered his pistol and struggled to his feet, his right hand clutching at the wound. It looked superficial, but it hurt like hell. "Gall Seymour," Mike grated at the old man. "We're going to have to carry that little bastard to the station."

TWO

The Santa Ynez Police Company was the largest protec-tion service south of San Jose. After all, Santa Ynez was the first town north of Santa Barbara and the Aztlÿn border. Sheriff Seymour Wentz had three full-time deputies and contracts with eighty percent of the locals. That amounted to almost four thousand customers.

Wentz's office was perched on a good-sized hill overlooking Old 101. From it one could follow the movements of Peace Authority freighters for several kilometers north and south. Right now, no one but Paul Naismith was admiring the view. Miguel Rosas watched gloomily as Seymour spent half an hour on the phone to Santa Barbara, and then even managed to patch through to the ghetto in Pasadena. As Mike expected, no one south of the border could help. The rulers of Aztlÿn spent their gold trying to prevent "illegal labor emigration" from Los Angeles but never wasted time tracking the people who made it. The sabio in Pasadena seemed initially excited by the description, then froze up and denied any interest in the boy. The only other lead was with a contract labor gang that had passed though Santa Ynez ear-lier in the week, heading for the cacao farms near Santa Maria. Sy had some success with that. One Larry Faulk, labor contract agent, was persuaded to talk to them. The nattily dressed agent was not happy to see them:

"Certainly, Sheriff, I recognize the runt. Name is Wili Wachendon." He spelled it out. The W's sounded like a hybrid of zu with v and b. Such was the evolution of Span-olnegro. "He missed my crew's departure yesterday, and I can't say that I or anyone else up here is sorry."

"Look, Mr. Faulk. This child has clearly been mistreated by your people." He waved over his shoulder at where the kid - Wili - lay in his cell. Unconscious, he looked even more starved and pathetic than he had in motion.

"Ha!" came Faulk's reply over the fiber. "I notice you have the punk locked up; and I also see your deputy has his arm bandaged." He pointed at Rosas, who stared back almost sul-lenly. "I'll bet little Wili has been practicing his people-carving hobby. Sheriff, Wili Wachendon may have had a hard time someplace; I think he's on the run from the Ndelante Ali. But I never roughed him up. You know how labor contractors work. Maybe it was different in the good old days, but now we are agents, we get ten percent, and our crews can dump on us any time they please. At the wages they get, they're always shifting around, bidding for new contracts, squeezing for money. I have to be damn popular and effective or they would get someone else.