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She closed her eyes, but again that beam passed over the air-floater, and light streamed in through a tiny crack in the wall, so bright that she felt it. Ullii was not safe anywhere. As she put her hands over the goggles, the earth began to shake as if thousands of heavy feet were pounding it. The clawers were on the move. If they came this way, one of them would eat her in a few bone-snapping, brain-spurting gulps.

Clearing the door, Ullii crept out, peering fearfully through her goggles. Another blast of light seared from sky to ground. A great wail went up and she saw the enemy running for their lives, a horde of them heading directly for the air-floater. In their panic, they might crash right through the flimsy structure.

Not far away a clanker lay on its side, torn open from one end to the other. It offered better shelter, since the beasts would have to go round it. Slipping over the side. Ullii bent low to the ground and ran. The enemy pounded towards her. Halfway to the clanker she encountered a dead dawer lying in a depression. Ullii froze, staring at the great hulk, whose eyes seemed to be looking right at her.

It was almost her undoing. Ullii could not move, terrified that the creature would come to life and tear her in half. It didn't and, finding courage at the last instant, she leapt over it and scuttled the dozen steps to the side of the clanker. Pulling herself underneath its overhanging side, she closed her eyes and prayed.

The mob thundered past, rocking the clanker. The metal frame creaked and groaned. Ullii shuddered and curled into a smaller ball, knowing that the clawers could find her by smell if they wanted to.

The last went by, limping. She did not move. Not until the stampede faded into the distance did she dare to open her eyes.

The air-floaters still shone their beam one way and another. Ullii slipped inside the clanker, looking for water and food. She did not find any, only blood on the floor, the srhell so sickly that she almost passed out.

She hid underneath in the small patch of shadow, following it around as the sun rose higher then sank towards the west. By the mid-afternoon it became clear that the enemy were abandoning Snizort, but Ullii did not know what to do. Experience had taught her that few people could be trusted. Nor could she live alone, in the wild. Food, clothing and shelter had always been provided for her and, by herself, she would not survive a week. She could not kill another animal for food, nor eat its bloody, pungent flesh if she did.

She would have to follow the clanker column and find a way to live off it without being caught. Though Ullii was a creature of the night, used to moving silently and secretly, that thought filled her with terror. Stealing from the army was a capital crime. Should she be caught, they would kill her like a beast. But she had to eat.

Going back for water, she found the air-floater smashed to pieces. The gasbag, a good fifteen spans long, had disappeared. Searching in the mud she discovered a water barrel with a few handfuls of brown water in it, and drank the lot. There was nothing left of the food.

It was growing dark. She circled around one of the camps, and around again, silent as a ghost in the darkness. Many times she came on ruined clankers, but the smell of blood and death was so strong she could not bear to crawl inside. She was ravenous, and so desperate for a drink that, not long before dawn. Ullii approached a dead soldier. Holding her nose with one hand, she went through his pack.

She found nothing to eat or drink, but the next corpse had a stoppered skin of wine and a bag of flat honey biscuits. After wiping the mouth of the skin a dozen times, and suppressing a shudder, she put it to her lips.

The wine was so sour that it took her breath away, and the taste made her want to wash her mouth out. She took another sip, then a mouthful. It had been watered and was weak, but Ullii had not taken wine before, nor any kind of alcoholic drink.

Moving upwind of the corpse, she nibbled at one of the honey biscuits. It was delicious, though intensely sweet. She ate it all and took another sip of the wine, which now tasted even more sour.

Ullii wandered off, alternately nibbling to break the sourness of the wine, then drinking to rid her mouth of the excessive sweetness. In this way she circumnavigated the camp again. To her right she heard cursing and the distinctive sound of the whip. Groups of harnessed men were attempting to drag clankers out of a bog. She turned the other way and shortly came upon a ruined clanker, just as the sky was growing light. Her head felt strange. Ullii giggled, staggered and threw up.

The sun burst over the horizon, right into her eyes. Ullii stumbled around the clanker, found a hole in the side and crawled in. All around her echoed the roars of overseers and the groaning of slaves. There was only one consolation – the lyrinx had gone. In the core of her lattice she could see their columns, moving steadily away, abandoning Snizort and all they had made here.

Not quite all – they carried a number of strange objects with them, thick with the aura of the Secret An. But they were shielded and Ullii could tell no more about them, even had she wanted to. She sought for the solace of sleep.

Ullii woke with a terrible headache, for she'd slept the day through, and the night. The sun was beating down on the clanker now, which creaked and squealed as the metal plates expanded and slipped over one another. Her mouth tasted foul; she was thirstier than ever but could not stomach the wine. She ate a few more honey biscuits, sniffed the contents of the skin and poured it onto the ground.

Not daring to go out in the daytime, Ullii lay panting in the clanker until sundown, growing weaker and weaker. Her headache was worse than before. She felt sure that she was dying.

The clanker cooled quickly once the sun set and Ullii, idly trailing her fingers along the upper side, discovered that it was covered in beads of moisture. She licked her fingers. Her tongue was so dry that it felt crackly. Following the trail of drops down the side she discovered a small pool of condensation, about a cupful, in a metal hollow. After drinking it dry, she felt strong enough to look for more.

Her senses were so acute that she could smell water, even among the fumes from the bodies that had been burned, and the putrid reek of those rotting where they had fallen. She found a gourd of water, drank her fill and went back to her hiding place, where sleep was her only escape from the stench. The next morning she finished the water and went outside. Something had changed.

All was silent. The hauling teams had dragged the last of the undamaged clankers from the mire onto solid ground, and were now heading towards the nearest field. She was alone with the dead.

Ullii followed the column for days, sleeping in a tree or hollow by day, creeping at the coat-tails of the procession at night, and living on the few meagre scraps she could find. She did not know what else to do.

It was most unpleasant. Several times she saw the one-armed man in the platinum mask, and after that Jal-Nish's knot was always in her lattice, a shuddering horror. And even from half a league away, the smell of eighty thousand unwashed bodies was so strong than she had to plug her nose. The merest whiff made her gag, and it grew worse as time wore on. One night she found nothing edible at all, and was driven by hunger to creep to the front of the procession, where the noise and light were least, to see if she could steal anything.

It was the boldest deed little Ullii had ever attempted. Her whole life had been spent in fear of people and their punishments. Now she must steal or starve. She crept along the line of the leading column, keeping watch in her lattice for Jal-Nish. He was over the other side, thankfully. A gentle breeze drifted the stink of the army away from her. Ullii took out her noseplugs. Smell was her most powerful sense and she needed it here.