Laurence was a small kid for his age, with hair the color of late-autumn leaves, a long chin, and arms like snail necks. His parents bought him clothes one and a half sizes too big, because they kept thinking he would hit a growth spurt any day, and they were trying to save money. So he was forever tripping over his too-long, too-baggy jeans legs, his hands vanishing inside his jersey sleeves. Even if Laurence had wanted to present an intimidating figure, his lack of visible hands and feet would have made it difficult.
The only bright spots in Laurence’s life were ultraviolent PlayStation games, in which he vaporized thousands of imaginary opponents. But then Laurence found other games on the internet — puzzles that took him hours to figure out and MMOs, where Laurence waged intricate campaigns. Before long, Laurence was writing his own code.
Laurence’s dad had been pretty great with computers, once. But then he’d grown up and gotten a job in the insurance industry, where he still needed a head for numbers, but it wasn’t anything you’d want to hear about. Now he was always freaking out that he was going to lose his job and then they would all starve. Laurence’s mom had been working on a PhD in biology, before she’d gotten pregnant and her thesis advisor had quit, and then she’d taken some time off and never quite gone back to school.
Both parents worried endlessly about Laurence spending every waking minute in front of a computer and turning out socially dysfunctional, like his Uncle Davis. So they forced Laurence to take an endless succession of classes designed to make him Get Out of the House: judo, modern dance, fencing, water polo for beginners, swimming, improv comedy, boxing, skydiving, and, worst of all, Wilderness Survival Weekends. Each class only forced Laurence to wear another baggy uniform while the kids shouted, “Larry, Larry, Quite Contrary!” and held him underwater, and threw him out of the airplane early, and forced him to do improv while holding him upside down by his ankles.
Laurence wondered if there was some other kid, named Larry, who would have a “let’s go” attitude about being dropped on a mountainside somewhere. Larry might be the alternate-universe version of Laurence, and maybe all Laurence needed to do was harness all the solar energy that hit the Earth during a period of five minutes or so and he could generate a localized space-time fissure in his bathtub and go kidnap Larry from the other universe. So Larry could go out and get tormented instead, while Laurence stayed home. The hard part would be figuring out a way to poke a hole in the universe before the judo tournament in two weeks’ time.
“Hey, Larry Fairy,” Brad Chomner said at school, “think fast.” Which was one of those phrases that never made sense to Laurence: People who told you to “think fast” were always those who thought much more slowly than you did. And they only said it when they were about to do something to contribute to the collective mental inertia. And yet Laurence had never come up with the perfect comeback to “Think fast,” and he wouldn’t have time to say whatever it was, since something unpleasant usually hit him a second later. Laurence had to go clean himself up.
One day, Laurence found some schematics on the internet, which he printed out and reread a hundred times before he started figuring out what they meant. And once he combined them with a solar-battery design that he found buried in an old message-board post, he started to have something. He stole his dad’s old waterproof wristwatch and combined it with some parts he scavenged from a bunch of microwave ovens and cell phones. And a few odds and ends from the electronics store. At the end of all this, he had a working time machine that fit on his wrist.
The device was simple: There was just one small button. Any time you pressed the button, you would jump forward in time two seconds. That was all it could do. There was no way to extend the range or go backwards. Laurence tried filming himself with his webcam and found that when he pressed the button, he did sort of disappear for an eyeblink or two. But you could only use it once in a while, or you got the worst head rush of your life.
A few days later, Brad Chomner said, “Think fast,” and Laurence did think fast. He hit the button on his wrist. The white blob that had been hurtling in his direction landed in front of him with a splat. Everybody looked at Laurence, and at the soggy toilet paper roll melting into the floor tiles, and then back at Laurence. Laurence put his “watch” into sleep mode, meaning it wouldn’t work for anybody else who tinkered with it. But he needn’t have worried — everybody just thought Laurence had ducked, with superhuman reflexes. Mr. Grandison came huffing out of his classroom and asked who threw this toilet paper, and everybody said it was Laurence.
Being able to skip two seconds could be quite useful — if you picked the right two seconds. Like when you’re at the dinner table with your parents and your mom has just said something sarcastic about your dad being passed over for another promotion, and you just know your father is about to let out a brief but lethal burst of resentment. You need godlike timing to pick the exact instant when the barb is being launched. There are a hundred leading indicators: the scent of overcooked casserole, the sensation of the room’s temperature dropping slightly. The ticking of the stove, powering down. You can leave reality behind and reappear for the aftermath.
But there were plenty of other occasions. Like when Al Danes flung him off the jungle gym onto the playground sand. He dematerialized just as he landed. Or when some popular girl was about to come up and pretend to be nice to him, just so she could laugh about it to her friends as they walked away. Or just when a teacher started an especially dull rant. Even shaving off two seconds made a difference. Nobody seemed to notice that he flickered out of being, maybe because you had to be looking right at him and nobody ever was. If only Laurence could have used the device more than a few times a day without the headaches.
Besides, jumping forward in time just underscored the basic problem: Laurence had nothing to look forward to.
At least, that’s how Laurence felt, until he saw the picture of the sleek shape, glinting in the sunlight. He stared at the tapering curves, the beautiful nose cone, and the powerful engines, and something awoke inside him. A feeling he hadn’t experienced in ages: excitement. This privately funded, DIY spaceship was going up into orbit, thanks to maverick tech investor Milton Dirth and a few dozen of his maker friends and MIT students. The launch would happen in a few days, near the MIT campus, and Laurence had to be there. He hadn’t ever wanted anything the way he wanted to see this for himself.
“Dad,” Laurence said. He had already gotten off to a bad start: His father was staring at his laptop, cupping his hands as though trying to protect his mustache, the ends of which seeped into the heavy lines around his mouth. Laurence had picked a bad time to do this. Too late. He was committed. “Dad,” Laurence said again. “There’s a rocket test, sort of, on Tuesday. Here’s the article about it.”
Laurence’s dad started to brush him off, but then some half-forgotten resolution to make time for parenting kicked in. “Oh.” He kept looking back at his laptop, which had a spreadsheet on it, until he slammed it shut and gave Laurence as much attention as he could call undivided. “Yeah. I heard about that. It’s that Dirth guy. Huh. Some kind of lightweight prototype, right? That could be used to land on the dark side of the Moon eventually. I heard about that.” Then Laurence’s dad was joking about an old band called Floyd and marijuana and ultraviolet light.
“Yeah.” Laurence cut into his dad’s flow before the conversation got away from him. “That’s right. Milton Dirth. And I really want to go see it. This is like a once-in-a-lifetime chance. I thought maybe we could make it a father-son thing.” His dad couldn’t turn down a father-son thing, or it would be like admitting to being a bad father.