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"I can't hold off much longer," Mouse says, capturing a pawn. "Next time she shows, or the next, I'll bend her."

Moving to protect my queen, "We're almost in. Five months. Don't ruin it."

With a quick hand he slaughters a knight. "Platitudes coming?" I glance at his expressionless face, back to the board. I see disaster.

"Yield." Another pattern of disaster grows clear. I know what she's doing, and how. Unthinking, I stand abruptly. "We may have to!"

"Eh?"

"Bend her. Just figured how she's doing it. Assume she's got a tracer, broadcasting random bleeps... ."

"Got you. Easy for the Sangaree to triangulate on, but a worm in her guts Danion might never pin down. Let's not bend her, let's chop it out." Coldly, that, with anticipation of pain inflicted. He returns chessmen to their box, takes a wicked, homemade knife from beneath his mattress, says, "Let's go."

I have a hundred reasons for not, for his going alone, for many alternatives, but am able to articulate none. It's time she was stalemated.

We're halfway to her cabin when a notion strikes. "Suppose she's got us bugged." We assume the Seiners listen, but this is the first I think of spying by a third party.

"Then she'll expect us." He shrugs. "Better think about it." While he is at it, a squad of Seiners appears.

"Looks like the job gets done for us." They stop at her door.

"They're not thinking!" Mouse is shaking, excited and afraid.

My heart begins a flamenco beat. The Seiners push through the door. As Mouse said, they aren't thinking. Two fall before they get out of sight, dropped by what's

waiting there for Mouse and me. Loud reports (later: gunpowder pistols, homemade). Some grunts, a scream. The remaining two men are inside.

"Come on!"

I don't know what he has in mind, but I follow. In the door low he goes, pauses to lift a weapon from a dying Seiner. As I do the same, I see the Sangaree woman beyond him, back to us, struggling with the last Fisher. She disarms him. Her hand darts past his guard, smashes his windpipe.

My grunt tells her of our presence.

"Slowly," says Mouse as she turns. "I'd hate to shoot." Hope is thick in his voice.

For once she does as told, has no instant, sharp reply. As she faces us, her distress is very evident. But it fades into her oppressive smile. "Too late. The last signal's already sent. They'll be here soon... ."

Underlining her words, strident alarms hoot. Shortly, Danion shivers—service ships launching, I think. "I'll go on station," I say. "Watch her till the masters-at-arms show." I start for Damage Control Central.

How fast news travels! By the time I arrive, the duty section is abuzz about the appearance of fifty Sangaree ships. Frightened landsmen are certain these are our last hours. I don't comprehend till I overhear Seiners out-admiraling Payne himself. They're certain we'll fight.

I shudder.

The Sangaree maneuver in the darkness beyond these walls. Outnumbered service ships race toward them. I wonder if Payne will call for help from other fleets—no, he won't know where they are. Security. Unanswerable questions dash across my mind, the biggest, stilclass="underline" what do I want?

The attack that comes isn't Sangaree. Sharks, distressed by the new arrival, strike in all directions. News filters in from Operations, some good, some bad. The Sangaree are having a hard time. The sharks are concentrating on Danion.

In the sea of nothing our ships are killing, being killed by, sharks. The Sangaree fight an enemy undiscoverable while, foolishly, trying to move to a position of vantage vis-a-vis the fleet.

Danion shivers constantly, all weapons in action. In the heart of the great mobile we wait, wait, wait for a shudder and alarms to announce the sharks have scored. There is fear aplenty, and courage brewing. For once

there is no tension between landsman and Seiner. We are brothers before an unprejudiced Death.

And, though I note it not, my soul is quite content.

Danion reels. Sirens hoot. Officers shout. A damage-control team piles aboard an electric truck and hurries to aid technicians in the affected area. Behind, here, the mood turns quickly grim. Though we feel so little, the damage is tremendous there. Two thousand persons, ten percent of Demon's population, perished in a moment— an oppressive weight indeed.

And here I sit, awaiting my dying turn.

Somewhere offstage, the Sangaree decide they've had enough, leave us their ghostly foe.

"Suits," says the bleak-faced Seiner directing D.C. operations. He sees the end. From lockers come space-suits one by one. I slip into mine, remembering I've never worn one except in fun, or way back during midshipman training. I think of Mouse, not yet here, and wonder what has become of him.

Danion screams. She whirls beneath me and I fall. Suit servos hum and force me to my feet. The lights pale, die, return as stored power's injected. In my heart I know we're dead. The sharks have gotten our power and drives. The end.

Someone is yelling my name. "What?" I reply. I'm too scared to listen closely, hear only that my team is going out. I jump at the truck. Seiner hands pull me aboard.

Twenty minutes later, in an odd part of the ship devoted to nuclear plant, my team captain sets me to sealing ruptured piping. Here whole passageways are open; occasionally I glimpse a starless night. I think nothing of it for a long while. Too busy am I, doing the work of a Seiner.

Only hours later, when the pipes no longer bleed, when I spy a vacuum-ruined corpse tangled hi a mass of wiring dark against an outer glow, do I pause. Space. This is what I'm not supposed to see. I must look. I walk to the hole, see nothing but the tangle of harvestship.

I stand there frozen, disbelieving, I don't know how long. No stars. Where can we be that there are no stars?

The ship is revolving slowly. Something gradually appears, the source of the glow on Danion's hull. I recognize it. The galaxy, edge on, as seen from outside. My premonitions return to haunt me. Far, I see another harvestship coruscating under shark attack. My own has shuddered to several while I've worked. But my eyes hurry on, to a coin-sized brightness in the direction of spin.

Self-illuminated, no sun. Beyond the galactic rim. My heart stutters, my fear redoubles. There is only one place... .

Star's End.

What are the Seiners doing?

Something breaks, something blossoms across the night. Fire. Fire like a dying star. A harvestship is burning in a flame only a multidimensional shark could ignite. They're getting more cunning, hitting us with antimatter gases. My grief is like a physical blow. In the corner of my mind, a strange voice asks, as a Fisher would, if the death does good for the fleet. Are sharks there dying too?

Star's End. My eyes return. All my myths have hemmed me in. I serve the most pleasant, am trapped between the wicked and ugly—I have no doubts the Sangaree will soon return. It is not in their nature to quit when the stakes are so high.

The permanencies of my universe are here awarring, and doubtless one will fall ... I fear it.

I comprehend why the Seiners have come. As all who seek Star's End do, they want the fortress world's fabulous guns. For centuries opportunists have tried to master this planet. Who owns its timeless weapons is dictator to The Arm. No defense of today could stand against Star's End's power. This is the salvation for which the Seiners faintly hope. What I don't see is how they hope to penetrate the planet's defenses. Battle fleets have failed.

A touch. A voice comes by conduction. "Let's go. Danion's hit inboard of us." In the words I imagine great sadness, but none of the fear I feel. I follow the man, rejoin my team. We return to D.C. Central, through locks, through regions of ship ruined as by weapons of war. Hard to believe it is done by a creature I can't even see.