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"I've had enough of your food," the archmage said, "and I'm taking my leave of your pointless expanse."

"Pointless expanse?" the female repeated, her ambivalence all at once replaced by anger, "Who are you to dismiss the Green Fields?"

"Who are you to speak to me at all?" Gromph asked.

He waited for an answer, but all he got was a squinting sneer from the winged female. Dietr's eyes bounced back and forth between them, and his breathing grew shallow and expectant.

"Leave me in peace," Gromph commanded.

When the two halflings didn't immediately turn to leave, the archmage raised an eyebrow. The female did her best to stare him down, but her best wasn't anywhere near good enough.

"You were alive once," Gromph asked her, "weren't you?"

Neither of the halflings responded right away.

"This one" — Gromph indicated Dietr with a wave of his hand—"was a living, material being on Faerun. Where did you live before you went to your Great Beyond?"

Again the female said nothing.

"I'll admit to being curious," Gromph went on. "If you died on whatever world you came from and your soul came here to rest in peace for all eternity, what happens when I kill you here? Does your soul go somewhere else, or are you consigned to oblivion? Will one of your weakling halfling godlings stop me? Even a halfling god on his home plane can be an inconvenience I'm sure, but it might be amusing to make the effort anyway."

"If you think you can kill me, interloper," the female sneered, "try it now or shut up."

Gromph smiled, and it must have been that expression that made Dietr finally step forward, his hands held out in a gesture of weak conciliation.

"Easy," he said. "Easy there, everybody."

Gromph laughed.

"That's better," said Dietr, a grin plastered across his cherubic face. "If the venerable drow would like to leave, then he's certainly free to go on his way."

"There will be no violence here," the female said, her voice even and strong. "If I have to blast you to pieces to ensure that. ."

"We've all been blasted to pieces at least once, haven't we?" Dietr said. "No one wants to do that again, so let's all be friends."

Gromph took a deep breath and said, "I will be leaving, but there will be residual effects from the gate, and you won't want to go where I'm going. Back away or not, I'll leave that up to you."

The female continued to stare daggers at him, but still she drifted the slightest bit back from the archmage.

Gromph looked her up and down. She was half his size, and she looked ridiculous. The whole world looked ridiculous—the whole world was ridiculous. Dyrr had sent him there on purpose, and looking at the winged halfling in her grass-infested setting made Gromph angrier and angrier by the second. Dyrr was trying to get rid of him, was trying to dismiss him by sending him to that pastoral universe, and Gromph Baenre, Archmage of Menzoberranzan, would not be dismissed.

"Fine," Gromph said, and he began to cast his spell.

He was only vaguely aware of the female moving farther away, and he assumed that Dietr was doing the same thing. The words of the spell came easily enough, and the gestures went smoothly from one to another. There was a part of the spell that few of the experienced casters who'd ever done it knew could be manipulated, and Gromph began to maneuver it. He wove into the spell a subtle modification that would take him precisely where he wanted to go.

He finished and could feel himself falling backward out of the Green Fields—and he felt a hand on his arm.

There was light everywhere but it wasn't too bright.

There was sound coming from all around him but it wasn't too loud.

There were colors in the air but they weren't too vibrant.

They were moving in every direction at once but not too fast.

They appeared in Menzoberranzan, their feet on solid rock, their eyes comforted by the gloom lit by faerie fire.

Gromph turned and looked at the halfling. He was naked, shaking, his wings were gone, and he looked older, smaller, and weaker. His eyes were red, his skin dry and yellow. His face, twisted in a rictus of suffering, revealed gray, decaying teeth.

With a sigh, the archmage turned to survey his surroundings. It was Menzoberranzan—the Bazaar. He'd made it. There weren't many drow in the streets, and the few who were there recognized the archmage immediately. The smart ones scattered.

Nauzhror,Gromph thought, sending the name along the Weave to the Baenre wizard.

After a tense moment of silence a voice echoed in Gromph's mind: Archmage. It is gratifying to hear you again. Welcome back to Menzoberranzan.

It was Nauzhror.

Before he could reply, Gromph was distracted by a high-pitched whine. He looked down at the desiccated halfling.

"You are a fool," Gromph said to Dietr.

The halfling cowered from his gaze and quivered.

"I didn't ask you to come with me," Gromph added, "and you don't belong here any more than I belonged in the Green Fields."

"I wanted. ." the halfling began then coughed. Dust puffed from his throat. "I wanted to live again."

"Why?" Gromph asked.

"My mother. She has been attending seances to contact me. She has no other family and needs me to support her."

Gromph laughed.

"It's not funny," Dietr said.

Gromph laughed more then cast a spell.

"An amusing diversion, traitor," he said into the air, "but a temporary one. We'll finish it in the Bazaar. Now."

He still had ten words left in the spell but had nothing more to say.

The lichdrow has been hiding in House Agrach Dyrr, Nauzhror sent. The siege continues at a stalemate.

"I don't understand," Dietr said.

Gromph turned to look down at the halfling again.

"Can you get me home?" Dietr asked. "Can you send me back to Luiren?"

Gromph raised an eyebrow at the little creature's audacity then slid his tongue around a quick divination. Obvious as it was by the halfling's appearance, it didn't hurt to be certain. The spell revealed a telltale glow around the slight humanoid.

Where have you been? Nauzhror asked.

Nowhere I'd like to visit again, he replied, but someone's come back with me.

I see, said Nauzhror. The gate effect seems to have given him some kind of physical form.

But he died on this plane, Gromph added, so when he came back. .

"Yes," the archmage finally answered the halfling. "I can take you anywhere you want to go. Of course, I won't."

The halfling shook, and Gromph thought he could actually hear the creature's bones rattle.

"Please. .?" the halfling whimpered.

"Your mother will not be happy to see you, Dietr," Gromph said. "You died. Remember? You came back to this world unbidden. You came back as a. ."

It is a huecuva, Nauzhror provided.

"An undead creature," Gromph said to the halfling. "You're a huecuva. Do you know what that is?"

The halfling shook his head, terror plain in his bloodshot eyes.

Gromph, my young friend, the lichdrow's voice reverberated in the wizard's head, welcome back. Of course I accept your gracious invitation. It will be my honor to attend you on your last day.

Gromph nodded, mumbled through a simple necromancy, and directed it at the halfling. The archmage felt the undead creature come under his control.

"Stand up straight," Gromph commanded, and Dietr instantly complied, though it seemed to cause him some discomfort.

Gromph cast another spell on him, one that set a flicker of magical fire playing over the halfling's dead flesh.

"No. ." the halfling muttered. "Please. ."

Gromph tightened his grip on his staff and conjured a globe of protective force around himself.

"Please don't. ." the huecuva pleaded.

Gromph looked around the Bazaar—abandoned tents and stalls, most with their wares secured under lock and key, and a few curious drow eyes watching from safe places in the surrounding stalactites.