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The guard nodded and looked at Danifae.

"And you?" he asked. "You don't look Bregan D'aerthe."

Danifae chuckled playfully and replied, "I am Danifae Yauntyrr. And you?"

The guard was puzzled by the question.

"She is a battle-captive in the service of the First Daughter of House Melarn," Valas answered for her.

Danifae felt her skin tingle with suppressed rage. What kind of scout volunteered such information? Or did he mean to put her in her place by reminding her that while he was free, she was not?

The guard smiled—leered almost—and looked Danifae briefly up and down.

"Melarn?" he said. "Never heard of it."

"A lesser House," Valas answered again before Danifae could speak up. "It was destroyed with the others in the fall of Ched Nasad."

The guard looked at her again and said, "That means you're free, eh?"

Danifae shrugged, saying nothing. She, unlike Valas, wasn't about to give away information. The last thing she needed was for anyone to know that she'd come to Sschindylryn to address that very question once and for all.

"We want no trouble with Bregan D'aerthe," the guard said to Valas. "Get your supplies, then get out. Menzoberranyr are less than popular here."

"Why would that be?" asked Valas.

The guards visibly relaxed, and half the crossbowmen slipped the bolts off their weapons and stepped back from the firing line. The spearmen put their weapons up but still stood ready.

"It's your fault," the guard replied, "or so they say."

"What is our fault?" Danifae asked, not certain why she identified herself as Menzoberranyr, having never even been there.

"They say," the guard said, "that it was a Menzoberranyr who killed Lolth."

Valas laughed, letting a generous portion of contempt coat the sound.

"Yes, well. ." the guard finished. "That's what they say."

"This way," Valas said over his shoulder to Danifae.

The battle-captive nodded, took stock of her belongings, and followed the scout past the guards and toward the wide, open gate into the city proper. As she passed him, Danifae gave the guard captain a playful wink. The male's jaw opened, but he managed to catch it before it dropped.

When she was certain they were out of earshot of the guards, Danifae drew closer to the Bregan D'aerthe scout. Valas flinched away from her touch then seemed to force himself to relax. Danifae, making careful note of his reaction to her, leaned in very close. With a greater than necessary exhalation of hot air from her husky, hushed voice, Danifae whispered into his ear.

"I'm not going with you," she told Valas.

"Why not?" he answered, matching her discreet volume but not her flirtatiousness.

"I never enjoyed shopping," Danifae replied, "and I have errands of my own."

For a moment it looked to Danifae as if Valas were actually going to argue or at least press her for more information.

"Very well," he said after a few seconds. "I have a way of calling you when it's time to go."

"I have a way of ignoring you if I'm not ready," she replied.

Valas didn't respond, though that time Danifae was sure she'd broken through his impenetrable armor. She turned away and stepped into the crowd that was flowing past the columned, temple-like structure that surrounded the gate. Within seconds she had effectively lost herself in the strange city, leaving the scout behind.

The city of Sschindylryn was contained in a single pyramid-shaped void in the solid rock some unfathomable distance below the surface of Faerun. The pyramid had three sides, each more than two miles long, and the apex was two miles above. Bioluminescent fungus grew in patches all around the smooth outer walls, giving the whole city an eerie, dim yellow ambient light. The drow who called the city home lived in houses constructed of stone and brick—unusual in a dark elf city—that were built on stepped tiers. The outer edges of the city were actually trenches carved into the stone floor of the pyramid. In the center, a sort of huge ziggurat rose up into the cool, still air. There was no physical way in or out of the city. No tunnel connected the cavern to the rest of the Underdark. Sschindylryn was sealed. Locked away.

Except for the gates, and there were thousands of those.

They were everywhere. In only the first few blocks Danifae saw a dozen of them. They led to every corner of the Underdark, onto the World Above, perhaps beyond to the planes and elsewhere. Some were open to the public, left there by no one remembered whom. Others were commercial ventures, offering transport to some other drow city or trade site of the lesser races for a fee. Still others were kept secret, used only by a chosen few. Gangs controlled some, merchant costers controlled more, while the clergy maintained hundreds.

On the narrow streets Danifae passed mostly other dark elves, and all of them seemed, like her, concerned entirely with their own business. They ignored her, and she did likewise. As she walked, she became increasingly aware that she was in a strange city, alone, looking for a single drow who was very likely still making every effort to hide.

House Agrach Dyrr had been part of the political landscape of Menzoberranzan for more than five thousand years. Only House Baenre was older.

For most of that time, Houses Baenre and Agrach Dyrr had maintained a close relationship. Of course there was never trust, that wasn't something that existed in any but the must tenuous and rudimentary form in the City of Spiders, but they had had certain arrangements. They shared common interests and common goals. Agrach Dyrr had fulfilled its role in the city's hierarchy. It went to war with the city, defended itself against rival Houses, destroyed a few from time to time as necessity dictated, and in all things followed the teachings and the whims of the Queen of the Demonweb Pits.

Matron Mother Yasraena Dyrr enjoyed pain. She enjoyed chaos, and she enjoyed the blessings of Lolth. When that last bit went away, things changed.

From their palace on the wide shelf of Qu'ellarz'orl, the Lichdrow Dyrr had stood with his much younger granddaughter and watched the city turn against them. Well, that wasn't entirely accurate, the lichdrow knew. He had turned against the city, and he had done it with precise and careful timing. He had made the final decision, as he always had in times of greatest peril and greatest opportunity. Yasraena did what she was told, occasionally being made to feel as if it was her idea in the first place, sometimes merely given an order.

Most days, the youthful matron mother was as much in command of the House as any of the city's matrons. When it truly counted, though, the lichdrow stepped in.

The palace of House Agrach Dyrr was a ring of nine giant stalagmites that rose from the rocky floor of Qu'ellarz'orl, surrounded by a dry moat crossed at only one point by a wide, defensible bridge. In the center of the ring of stalagmites, behind a square wall of spell-crafted stone, was the House temple. That massive cathedral was more than a symbol to the drow of House Agrach Dyrr—it was a sincere and passionate proclamation of their faith in the Spider Queen.

In the past months, though, the temple had grown as quiet as the goddess it was built to honor.

"Lolth has abandoned us," the lichdrow said.

He stood at the entrance to the temple. A hundred yards in front or him, his granddaughter kneeled before the black altar and stared silently up at an enormous, stylized representation of the goddess. The idol weighed several tons and had been shaped by divine magic out of a thousand of the most precious materials the Underdark had to offer.

"We have abandoned her," Yasraena replied.