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"All of whom are required elsewhere. The duergar still press, even if the tanarukks are turning away," said Triel. "The siege of Agrach Dyrr goes on unabated. . but, yes, there are always more soldiers, always more mages, and there is Bregan D'aerthe and other mercenaries. If the lich kills Gromph I certainly won't let him rampage through the rest of Menzoberranzan turning our citizens to stone and smashing the architecture."

"Why not send those forces in now?"

Triel shrugged again and considered the question. She had no answer.

"I don't know," Triel said finally. "Maybe I'm waiting for a sign from—"

She was back.

Triel fell to the floor, her body going limp, her head spinning, her mind exploding in a cacophony of sound and shadow, voices and screams. Tears welled up in her eyes so she could only barely see Wilara lying in a similar confused, twitching, limp state on the floor across the room.

The Matron Mother of House Baenre felt every emotion she'd ever known simultaneously and at their sharpest and most intense. She hated and loved, feared and cherished, laughed and cried. She knew the endless expanse of the limitless multiverse and saw in crystal detail the square inch of marble floor right in front of her eye. She was in her scrying chamber and in the Demonweb Pits, in her mother's womb and in the smoldering Bazaar, in the deepest Underdark and flying through the blazing skies of the World Above.

She took a deep breath, and one feeling after another fell away, each a layer of confusion and insanity. Pieces of her mind began to function again, then pieces of her body. It took either a few minutes or a few years—Triel couldn't be sure how long—for her to realize what had happened and sort through the sensation that had been so familiar all her life, then was gone, then returned.

Lolth.

It was the fickle grace of the Queen of the Demonweb Pits.

Triel didn't try to stand at first but lay there and stretched, luxuriating in the wash of power, exulting in the return of Lolth.

Gromph knew of so many ways to kill someone, he'd forgotten more than most drow ever heard of. There were spells that would kill with a touch, kill with a word, kill with a thought, and Gromph searched his mind for precisely the right one as he ran to both avoid the rampaging gigant and keep it contained in the ruined Bazaar.

He wore the skull sapphire that gave him even more choices and afforded him protection from negative energy—like Nimor's enervating breath. In his memory he stored a few more, and in time Gromph settled on one spell, with some input from Nauzhror and the small circle of Sorcere necromancers. The archmage gathered the Weave energy within him and brought the words and gestures of the incantation to mind. However, in order to cast the spell—and it was a powerful spell indeed—the archmage would have to stop running.

It wasn't the first time that the battle with Dyrr came down to timing. Would he have enough time to cast the spell before the gigant rolled over him?

We can help you choose your moment, Nauzhror said.

I know, Gromph answered, but there are always. . variables.

The archmage stopped running, turned, and began his casting.

The gigant looked down at him, bathing Gromph in the light from its mad blue eyes.Gromph was sure he had time. The animated, petrified drow were too far away and moving too slowly to be of any concern, and the gigant had been slapping its tail around the Bazaar at random, as if Dyrr had little control over his new body. Gromph trusted in that.

He was wrong.

One set of trigger words from completing the spell, the enormous black tail of the blackstone gigant rolled over him. Gromph felt the words stop in his throat and felt his joints stiffen then nothing.

Triel stood and looked from scrying device to scrying device, trying to sort out what she was hearing. The magically transmitted voices of a hundred mages, priestesses, and warriors filled the air in an incoherent tangle of confusion and undisguised bliss. The doors of the scrying chamber burst open, and a priestess whom Triel recognized but whose name she couldn't instantly recall staggered into the room. Tears streamed down her black cheeks, and her mouth worked in silent, incoherent attempts to put into words what she, Triel, Wilara, and every other servant of the Queen of the Demonweb Pits all across the endless expanse of the multiverse had experienced.

The matron mother's attention fell on one image: Gromph, petrified.

He had lost. The lich, in its freakish monster form, had turned the Archmage of Menzoberranzan to stone.

Triel felt her jaw tighten then she stood for a moment, letting the anger wash through her.

"Is this a sign?" she asked the Spider Queen.

Lolth didn't answer, but Triel knew she could if she wanted to.

"It's a sign," the matron mother whispered.

Triel pressed her fingertips together, bent her neck in a slight bow, and willed herself to the Bazaar. There was a momentary feeling of upside down weightlessness, a black void, then she was standing in a deep crack in the stone floor of her city's marketplace. The blackstone gigant reared up high above her, apparently having sensed her passage through the dimensions from House Baenre to the Bazaar. The creature opened its mouth to roar at her, but Triel spoke a few words, and it froze. The great, thrashing tail came to a sudden stop. It was as if time itself had taken a moment's pause. Smoke still rose around her, and the animated stone drow lumbered on.

"This has gone on long enough, lich," Triel said, "all of it. I will have no more dead drow, no more of my city ruined, no more challenges to my power or to the power of Lolth."

Triel doubted the lichdrow could understand her. He seemed to have been subsumed by his adopted form, but she said it to everyone she knew was listening in, from House Baenre, Arach-Tinilith, Sorcere, and perhaps beyond the city into the command tents of her enemies.

She called directly upon Lolth, beseeching the restored goddess for her most potent spell, asking for nothing less than a miracle.

Lolth didn't answer in a drow's voice as she had in the past. There were no words, only a feeling, a swelling of power, a rush of blood in the matron mother's ears.

Triel sank to her knees amid a scattering of rough gravel and broken glass and pressed her forehead to the cool ground. She didn't express her desires in words. She didn't have to. What she was working was a wave of emotion, of feeling, of pure fear.

The terror of Lolth herself blasted out in all directions at once, in an expanding circle of fear with Triel at its center. All across the City of Spiders, drow stopped in their tracks, fell to their knees, or lay prone. Some leaned against walls or collapsed on stairs, but all of them knew the purest fear, the fear of a goddess, the fear of the eternal, the fear of chaos, the fear of darkness, the fear of the unknown, the fear of the certain, the fear of treason, and a thousand other horrors that brought the city to a full stop.

The blackstone gigant trembled and broke apart. Triel, still kneeling below it, didn't dodge the falling black boulders, the pieces of the titanic construct, which disappeared before they hit the ground. Within seconds all that was left of the rampaging creature was the lichdrow, stunned, reeling, kneeling on the crumbling floor of the Bazaar a few paces in front of the matron mother. The animated statues stopped moving and stood frozen in place.

The wave of fear moved onward, past the walls of the city's vault and into the crowded approaches to the Underdark beyond. It passed through the duergar lines, overtook the retreating tanarukks, and blindsided the scattered illithid spies. It affected all of them in different ways, but it affected all of them. By the time it was done—and it didn't take long—there was no question, anywhere, that Lolth was back.