"Think you that is all that may be found there?"
"What else might there be? Farms and villages, markets and men and overmen. The caravans have told us what may be found there, and it does not interest me. Others have gone before me as well; where might I explore that they could not have preceded me?"
"Must you be first, then, as you were first in coming to Skelleth, first to think that overmen might trade here?"
"For all the good that did me, yes. What point is there in doing what has been done before?"
"I think, Garth, that you resent the ingratitude of those who have benefited from the trade you began."
"Perhaps I do, old man; what of it? Does it matter to either of us that I am scorned by those I have made wealthy? Or that my old companions allow me no responsibilities in the village I gave them? They are no concern of ours. I am sworn to aid you in your death-magic, O King; that is what concerns us. I am waiting for you to tell me how I may fulfill my oath."
"I have told you that I have not yet remembered."
"Then I must wait until you do."
"And plague me with angry questions?"
"Should I so choose, yes."
The King did not reply immediately; during the pause, Garth drank the rest of his ale and decided against ordering another.
"Garth, I would have you leave me in peace," the old man said at last, "so that I might be able to think more clearly and recall more easily what I wish to recall."
The overman shrugged. "I care little what you would have, old man. I am not sworn to heed your every whim, only to fetch your book and aid you in your magics."
"You are bored. What if I gave you a task that could harm no one, but would result in great benefit for many innocent people?"
Garth stared into the depths of his empty mug, then looked up, gazing across the table into the shadows that hid the old man's face.
"What sort of a task?"
"Slaying a dragon that has laid waste the valley of Orgul."
Garth considered. His anger was fading, but his mind was slightly hazed with liquor. "A dragon?"
The old man nodded, once.
Garth thought it over. He was bored. He was irritable from inaction. It would be good to travel again; to see new places, to spend each night somewhere different from the night before. It would be good to get out of Skelleth, away from so many unpleasant memories. It would be good to accomplish something useful, and there could be little doubt that killing a dragon was useful. He had never seen a dragon, but he was familiar with the stories and legends about them. All agreed that the creatures were huge, dangerous, and phenomenally destructive. He himself had been a destroyer far too often in the past, he felt; here, then, he might find a chance to make up for some of that by destroying a menace worse than he had ever been.
In a way, it might be a step toward avenging himself on Bheleu. The god of destruction had used Garth as a puppet, and the overman resented that. He felt that it might be a small sort of retaliation to kill a creature that could be considered one of Bheleu's pets.
He nodded. The more he thought about the proposed adventure, the more it appealed to him. "I think I'd like that," he said.
The Forgotten King's mouth curved into a faint smile.
Far to the west, in a windowless chamber draped in black and dark red, a man stared at the image in his scrying glass and smiled as well. The image had been exceptionally clear and detailed, and he had been able to read the overman's lips. He had only the tail end of one side of the conversation, but it was obvious that Garth was being sent on an errand of some sort. That should provide an excellent opportunity for actions long delayed. Nearly three years had passed since the overman had defied the cult of Aghad, smashed the god's altar, and slain his high priest; much had happened during that period, but the cult had not sought vengeance. Haggat, the present high priest of Aghad, was a patient man, and had taken his time in gathering power and planning his actions. He had wanted to be sure that nothing would interfere with the proposed revenge. Now, at last, everything was ready.
He put down the glass, blew out the single candle that lighted the chamber, and went to give the order that would set the prepared machinery in motion.
CHAPTER TWO
Garth was unsure just where, amid the hills and mountains, he had crossed the border between the Eramman Barony of Sland and the independent region of Orgul; if there were any signposts or markers, he had missed them in the dark. Shortly after dawn arrived, however, he topped the crest of the final encircling ridge to see the valley of Orgul spread out before him, its fields and forests a thousand shades of green, its rivers gleaming blue and silver in the morning sun. He saw no traces of the draconic ravages he had been led to expect.
In fact, he thought as he looked out across the countryside, Orgul appeared far richer and more peaceful than the lands he had traversed to reach it.
For the first three days after leaving Skelleth, he had ridden at a leisurely pace across flat plains brown with mud, traveling openly by day and stopping freely at the very few inns and taverns along the way. He had been turned away once, simply because he was an overman, but had met no other serious inconvenience or opposition until the third evening, when, amid the smoldering ruins of a farm that chanced to lie between disputing baronies, a human soldier took a shot at him with a crossbow. The quarrel missed its target, and the man fled when Koros, Garth's warbeast, bared its fangs and roared; Garth himself did not even have to draw his sword. Still, he knew he had been lucky that the bolt had missed; he had not seen the man crouching behind a broken wall.
After that he had traveled by night, sleeping by day in whatever cover he could find. The land had grown ever richer as he moved south; though he could see no color by night, at sunset and dawn the earth was lush and green-where it hadn't been burned black.
That first burned-out farm had not been unique; as he continued on to the south, he found many others, usually in clusters along the invisible lines between baronies. Nor were farms the only things destroyed; he passed an inn that was reduced to charred timbers, and a gallows nearby held three rotting corpses. On one piece of prime land the blackened crops were still smoldering. Some fields had been destroyed not by fire, but by marching feet, and one had apparently been the site of a recent battle; it had been churned into a muddy waste, strewn with broken links of mail and scraps of cloth spattered with dark blood. Everything of value, every weapon that might be reforged or melted down, had been removed, though Garth suspected that had been the work of looters rather than the contending armies.
He rode by still more farms, some abandoned, some where families cowered behind barricaded doors, and others where the doors were wide open in welcome, on the assumption that resistance to the whims of soldiers would be fatal. Garth avoided villages and towns and castles, giving them all wide berths, and dodged any armed men he spotted in time. No unarmed humans were to be found abroad after dark.
Those few patrols and sentries that he could not avoid, for whatever reason, invariably let him pass unhindered after the warbeast clearly indicated that it was ready to defend its master. Only rarely did Garth feel it necessary to draw a blade or speak a serious threat. He considered himself fortunate that he had not encountered any company larger than a patrol squad, nor any other sniping bowman with a grudge against overmen.
Eramma, in the throes of internal war, he had seen as a patchwork of the land's natural wealth and the barren leavings of battle.