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Intrigued? I hope so! Troll fat is a valuable commodity and there's fortune and glory to be made for the ambitious troll hunter.

Onward, then!

Chapter I: I Just Saw A Troll!

If you think you've seen a troll, remain calm and slowly back away. The wise hunter knows that preparation is the key to success, and you certainly don't want to hunt any trolls unprepared!

Ah, but is it really a troll that you've spotted?

The first step in your hunt is the proper identification of your quarry. Trolls are roughly man-shaped, with lengthy, muscular arms that end in claw-tipped fingers.

The creature's large mouth is filled with jagged teeth, all the better to crunch the bones of foolish hunters who didn't purchase my book.

Without a doubt, the troll's most distinctive and unusual feature is the third eye nestled in the center of its forehead.

A troll's hide is covered in thick, shaggy fur. The coloration of this fur varies by region. Cave troll fur is brownish in color, while a frost or snow troll will have a white coat.

Chapter II: Stop Healing Yourself

So, you've properly identified a troll and now you're stalking the beast, ready to strike. You're in for a challenging battle, but a profitable one, assuming you survive.

The first thing you'll notice is that trolls are incredibly fast and strong for their size. A troll likes to pummel its prey into submission with powerful arm strikes and claw attacks. For this reason, I strongly recommend a shield.

If you're brave enough -- or foolish enough -- to fight a troll without using a shield, then you'd better be an expert at parrying with whatever weapon you've got.

Trolls also have the ability to rapidly heal from their wounds. As such, you do not want to get into a prolonged fight with one. Speed and aggression are the key to beating a troll, because there is no creature in Tamriel that can outlast one.

Of course, speed and aggression will only take you so far against an angry troll. This is where my secret weapon comes in.

Chapter III: Finn's Secret Weapon

Fire, my friend. Say the word and commit it to memory, for fire is the troll-hunter's ultimate weapon.

I can not overstate the importance of fire in battling a troll. Even trolls that don't dwell in cold climates are vulnerable to fire. If you're unable to use fire magic, carry a weapon enchanted with arcane flames.

Why is the troll vulnerable to fire? Rumor holds that the troll's regenerative abilities are less effective at healing burns. I don't really know the answer, but I can promise you this - fire works against trolls. This has been proven time and again.

Chapter IV: Trimming The Fat

The troll might be dead, but your job isn't finished just yet.

Let the flames die down and then examine the troll's corpse. If you're lucky, you'll find some fat deposits that will fetch a good price in an apothecary's shop. In fact, if you've got a knack for alchemy yourself, you can boil the fat down for use in all manner of potions and tonics.

If you can find it, be sure to check the troll's den as well. Perhaps you'll find the remains of some foolish adventurer who was too cheap-minded to purchase this book.

No doubt you can put his coin to wiser use.

Now you know everything that you need to make a living as a wealthy and reputable troll hunter. Go on, then! Get out there and find yourself some trolls!

The True Nature of Orcs

Orcs were born during the latter days of the Dawn Era. History has mislabeled them beastfolk, related to the goblin races, but the Orcs are actually the children of Trinimac, strongest of the Altmeri ancestor spirits. When Trinimac was eaten by the Daedroth Prince Boethiah, and transformed in that foul god's insides, the Orcs were transformed as well. The ancient name for the Orcs is 'Orsimer,' which means 'The Pariah Folk.' They now follow Malauch, the remains of Trinimac.

Who is Malauch?

He is more commonly know as the Daedroth Prince Malacath, 'whose sphere is the patronage of the spurned and ostracized, the sworn oath, and the bloody curse.' He is not technically a Daedra Lord, nor do the other Daedra recognize him as such, but this is fitting for his sphere. Of old he was Trinimac, the champion of the High Elven pantheon, in some places more popular than Auri-El, who protected them against enemies without and within. When Trinimac and his followers attempted to halt the Velothi dissident movement, Boethiah ate him. Trinimac's body and spirit were corrupted, and he emerged as Malacath. His followers were likewise changed for the worse. Despised by everyone, especially the inviolate Auri-El, they quickly fled to the northern wastes, near Saarthal. They fought Nords and Chimer for a place in the world, but did not get much. In Skyrim, Malacath is called Orkey, or Old Knocker, and his battles with Ysmir are legendary.

Twin Secrets

by Brarilu Theran

These secrets I lay down, knowing full well that none may ever take advantage of them. I am upon my death bed, and am loathe to see knowledge of any sort lost to the mists of time. Take these as the foolish reminiscences of an old man, or the insights of a master enchanter. I care not which.

It is well known that enchanting is limited where it once was not. The best enchanters of this age can imbue almost any spells into the metal and leather of armor and weapons. However, once enchanted, such an item will not enchant again. It is called the Law of Firsts. The first enchantment is the only one that takes.

In my life, I've traveled widely. I've seen Summerset Isle, communed with Psijiics, walked the shores of Akavir. I had hoped to see lost Atmora before I passed, that is not to be. I have even done the unthinkable. I have spoken to a dragon.

Dragons are said to be gone from the world. Yet I found one. Sheltered in the smoking ruins of Vvardenfell, I came upon it. My magic proved to be sufficient to defeat the beast. If that gives you cause to wonder, I will not deny that I was once a pyromancer of great skill.

Exhausted and near the end of my spells, I parlayed with the wyrm, offering it life if it would share it's secrets. Haughty to the end, it agreed to one secret for one life. I asked for it's name, but it told me it would rather die than surrender that. Instead if offered me something else. And that it how I learned how to defy the Law of Firsts.

The law itself is inviolate. However, the skillful enchanter can weave two enchantments simultaneously into an item. For men and elves, the limit is two. The dragon said that men and elves have two arms, two legs, two eyes and two ears. I asked why that mattered, and the beast just laughed.

The enchanter must weave one enchantment with the left hand while weaving the other with the right. The eyes must focus on one and only one enchantment, while the ears only pay attention to the other. When I asked about my legs, the beast laughed again.