Raistlin entered a room. Its four walls were solid, but the ceiling and floor lacked substance. A small table stood in front of him. He took one of the two drinks upon it and gulped it down. The liquid brought cold, soothing relief-a taste of fruit and spirit. He waited for the other to arrive.
A shadowy figure clad in long, black robes, dimly seen, dimly recognized, appeared.
“You are he?” Raistlin asked. His voice sounded strange. He didn’t recognize it as his own. He saw the golden thread run glistening from himself to the other.
“Of course. You don’t remember?” asked the other, as he always did.
“And the price?” Raistlin inquired, as he always did.
“You have already paid a part. The rest will be paid later,” answered the other, as he always answered.
Only this time, there was a difference. The conversation did not end. The room did not vanish. Raistlin was able to ask the one question previously forbidden to him.
“And my reward?”
“Follow the line, as others are.”
“Others?”
“You are watched even now.”
“Who can see me here?”
“A man, though not a man.”
“Does he wish me good or evil?”
“It depends on what you wish him.”
Raistlin left the four walls with the ceiling and floor that didn’t matter, the winged beasts flying from his path. The line led him back to the inn and the safety of his bed. The golden thread flowed backward, shimmering, trailing off into darkness.
Chapter 5
The city of Mereklar stood in the middle of a triangle shaped by three huge stone walls, each towering thirty feet high. The stone was pure, unblemished, without seams, cracks, or holes. But the white stone walls that faced outward were etched with symbols, signs, and pictures, each depicting some era of the world. Some of the legends were easily discernible-the Greystone of Gargath, the Hammer of Kharas, Huma and the Silver Dragon. Others had been lost to the memory of human, elf, or dwarf. All were depicted with a skill none now could rival or hope to attain.
When the stories came to an end, the walls were left blank, as if waiting for the original artisan to return and place another piece of history upon them. Those who lived in Mereklar believed that when the outer walls were filled with stories, the world would end and another would be reborn in its place.
Unlike the outer walls, the inner walls of the city held no symbols. The ancient stone could not be cracked by any tool or weapon known to the hands of Krynn. It was a mystery to the citizens how anyone came to build the walls. In fact, the very origin of Mereklar was as much a mystery to the current inhabitants of the city as it was to their ancestors.
Their legends claimed that Mereklar was created by the first gods of good for purposes unknown. Following the Cataclysm, its first inhabitants had come down from the hills and mountains surrounding it, fleeing the chaos in the world, to find the city already built, as if awaiting their arrival. The people moved in and had, from that time until the present, been safe from any outside interference. Even the oldest of Mereklar’s families, who had lived there for hundreds of years, knew nothing of the city’s origins. The world changed, people changed, but Mereklar, City of the White Stone, remained the same.
There were ten noble families of Mereklar, and each lived in a large, opulent estate whose great white spires could be seen rising high above the streets. The ten great families were the first negotiators and coordinators, supervising the fields of grain, orchards of fruit, and pastures for animals, making the city grow and thrive. They maintained their positions with wisdom and foresight, intelligence and flexibility.
Each of the ten great homes had its own park, lush, green, filled with trees and flowers that remained in full bloom the year round. Small streams running through the city created ponds where members of the noble families would occasionally gather for parties or walk alone to relieve the romantic, melancholy needs of a somber heart. The houses themselves were four-storied and four-sided, as were almost all the houses in Mereklar.
The city was prosperous and self-sufficient. Everyone living in Mereklar accepted the legends and prophecies found in ancient tomes left in unused libraries and engraved on the outer protecting walls. That cats would save the world, they had no doubt. All doors were left open. Small paws made hardly a sound as they went from home to home, receiving food and warmth and comfort. The cats were always loved, always revered. They congregated in the parks, sunning themselves lazily, or wandered the streets, rubbing against the legs of a passerby.
Perhaps Lord Alfred Brunswick, Minister of Agriculture, was contemplating this very history of Mereklar, or perhaps he was pondering the absence of the cats. The servants wondered what he was doing, locked up alone in his study, all day and long into the night. His wife wondered as well.
“I never see you anymore, dear,” she complained daily. “I know you’re worried about the cats, but there’s nothing you can do-”
At this point in the conversation, Lord Brunswick always got up and left the room, returning to his study and locking the door.
The study was a large, round room, filled with the books of the lord’s ancestors, each telling a different tale of Mereklar. In the center of the room stood a triangular table, as long on each side as a man is tall, surrounded by ten chairs-one for each of the ministers of Mereklar. On the table was a perfect model of the city, exact in every detail. Each tree was in place, every river and stream flowed in the proper direction, even the carvings on the outside walls were duplicated with unprecedented skill. Like the city, the model’s origins were a mystery. It had been here when the lord’s ancestors moved into the estate.
Surrounding the model were the lands Lord Brunswick controlled-the lands of fruit and grain and corn. The servants had seen him studying at the model, determining when an orchard should be abandoned or expanded, a prairie burned or left to stand. His wife had watched him record notes in books and scrolls. That was before he had taken to locking the door to his study.
“Dinnertime, my lord,” said one of the servants, knocking gently on the door.
Each night, the Brunswick family sat around a white, glass-topped table, father and mother sitting at the far ends, the youngest children sitting to the right, and the two older daughters at the left. The meal always began with thanking the cats, protectors of the lands and world, for their kindness. These last few weeks, however, that custom had been abandoned.
“No,” Lord Brunswick had said abruptly one evening when his wife had begun to recite the words. “Cats will not be mentioned in this house again.”
His wife and children knew, of course, why he was upset. Their cats had been among the first to disappear. And so the Brunswicks said nothing of cats, but talked of other things at dinner. Matters that were not likely to worry Lord Brunswick.
“How were things in the Council today, dear?” his wife asked, dishing up the soup.
“The usual,” Lord Brunswick replied shortly.
“Daddy,” his eldest daughter began, “you know that the Festival of the Eye is in two weeks.”
Lord Brunswick glanced at his daughter sharply but said nothing.
The girl drew a breath, gathering her courage. “When may I buy my new dress for the ball, Papa?”
“You’re not going,” said the minister.
“Oh, but you said I might! Only a month before, didn’t he, Mama?” the daughter cried.
“Yes, dear. You promised,” said Lady Brunswick, looking at her husband strangely. “Don’t you remember?”
“Did I?” said Lord Brunswick vaguely. Suddenly he snapped, “Festival of the Eye! I don’t have time for such foolishness.”
Lady Brunswick shook her head. To her tearful daughter, she said quietly, “We’ll discuss this later.”