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“I’ll manage. You come aboard and show me.”

They boarded the ship, which stood silently in the forest as night descended. Hassolt prowled around, looking at the controls. It was obvious to McDermott that the kidnapper was not familiar with the XV-110 model.

He turned to Hassolt and said, “Look here—you don’t know how to run this ship and I do. Why don’t you let me stay on board as pilot?”

Hassolt chuckled. “You think I’m crazy? Take a Corpsman aboard? Look, that girl wrecked the other ship, and I’m going to travel in this one alone. Show me which button to push and then clear off.”

“That’s definite, huh?”

“Yeah.”

“Okay. Come here.”

He led Hassolt to the control panel and gave him a brief rundown on the operation of the ship. The beady-eyed kidnapper took it all in with deep interest.

The rum-bottle was still sitting in the grav-holder next to the pilot’s seat, where McDermott had left it for consumption on the return journey. In the darkened ship, it looked like some control lever to the left of the chair.

“Now, this lever over here,” McDermott said.

He grasped the bottle firmly as if it were a control. Suddenly he ripped it from its holder and in the same motion swung it back into Hassolt’s skull. The bottle broke with a loud crack, and Hassolt dropped to the ground as if poleaxed. McDermott bent over him and took the blastgun gun from his hands. Hassolt was still breathing.

Tenderly he scooped Hassolt up and dragged him out of the ship, across the clearing, and propped him up against a tree outside of the firing-range. Then McDermott stood for a long moment, thinking.

It was dark now. Jungle-beasts honked and hooted in the night. It was a seven-mile hike round trip back to the village to get the girl, and when he got there he probably would be swarmed over immediately and held. By now the natives probably had discovered that their king and the newcomer had vanished. They wouldn’t let him slip out of sight a second time.

McDermott shook his head regretfully. He climbed back into the ship and readied it for blastoff.

Too bad about the girl, he thought. But it was suicide to go back to get her.

He thought: it wouldn’t be such a bad life—for a while. He’d be waited on hand and foot, and there’d be plenty of that pungent liquor, and of course he would have the girl. But at the end of the year there would be the volcano waiting for both of them.

Better that one of us should escape, he thought. Too bad about the girl. I’ll tell Davis that the lifeship blew up on landing, and that both of them were killed and their bodies beyond salvage.

You ought to go back and get her, something said inside him. But he shook his head and began setting up the blasting pattern. If he went back, he’d never get a second chance to escape. No boy-scout stuff, McDermott; you’re too old for that. Pull out while you can.

And Hassolt and the girl would meet the volcano in a year. He shrugged sadly and jabbed down on the button that activated the jets.

The ship sprang away from Breckmyer IV. McDermott felt a pang of sadness for the girl, and then forgot her. The rescue mission had failed; leave it at that. His chief regret was that he had needed to use the bottle of rum to club down Hassolt. It was the last bottle. It was going to be a long dry voyage back to Albireo, McDermott thought mournfully.