The motto on his T-shirt proclaimed "I'm too BA-AD to grow old."
Catwoman emptied his pockets and popped the heavy gold chain from his neck. He wasn't carrying enough to cover the rent, and once his unconscious body was discovered, this gang would blame another gang and the whole neighborhood would go into vengeace frenzy. He wouldn't remember after being knocked out. If Selina didn't get her money tonight, she could forget about getting it from anywhere around here for at least a week.
Damn.
She leaned out of the window. There were no brooding silhouettes hunched along the rooflines. Maybe he was gone. He wasn't necessarily hunting her prey. Heaven knew there was enough crime around here to satisfy them both. And she needed the money. Catwoman made a fist but stopped an inch short of smashing the flickering light with it.
A hand-held videotape player---trust the gangs to have the newest techno-toys. Trust their taste in videos to be slasher-porn.
Catwoman plucked the earphone cord from its socket and was astonished by the strength of the internal speaker: the woman's desperate screams made the unit vibrate in her hand. There were knobs and buttons all over the unit. She pressed and twirled and was about ready to heave the thing into the night when the flickering blacked out and the screaming finally stopped.
Maybe she'd keep it. She stared at it, wondering if she'd ever use it, wondering what she could get for it. Catwoman couldn't waltz into a pawnshop with an ugly gold chain and a techno-toy, but Selina could. Added to the gold and the wad of cash she'd taken from the lookout's pockets, there might be enough---if Selina bargained hard. But if she bargained hard, the fence would remember her, and neither Catwoman nor Selina liked to be remembered.
Damn Batman for complicating her life!
A possible solution swept into her mind, washing away her anger: If Batman heard the screaming videotape, he'd drop everything and investigate. By the time Batman knew he'd been had, she'd have her money and be safe back home. It might work. She wrestled the unconscious lookout to the windowsill and let his body drop to the alley below. To her ears the crash was deafening, but if anyone else heard, they mistook it for a glitch in the sound system. Besides, the half-filled dumpster he landed in both softened his landing, and muffled the noise.
Returning to the apartment where she'd ditched her clothes, Catwoman deciphered the unit's myriad controls. Like any techno-toy worthy of its nameplate, it had more functions than it needed: a digital clock, a timer... A timer that could start the tape player at a preset moment. She fiddled with the controls, tested her theory, then grinned with smug satisfaction as she set her mousetrap---bat trap---on the fire escape.
The screaming would start in ten minutes---just when she'd be putting her foot through the drug gang's door. If he was anywhere in the neighborhood, he'd come a-running. He'd know he'd been snookered, but he'd never know why or by whom.
Catwoman's smile disappeared. Batman needed to know why and by whom. She wanted to paint a message on the wall with bloodred paint, but the workers had been careful and she had to settle for a thick carpenter's pencil. When the message was complete, she reset her trap beneath the handwriting and left to get her money.
The stairwell was empty. The gang didn't know they'd already suffered a casualty. Keeping to the shadows, Catwoman descended to the second floor, where voices could be heard through the din and smells of kerosene and pizza were heavy in the air. A corridor door was open, throwing large shadows on the wall a few feet away. Catwoman studied the shadows, marking the number and locations of her prey: three that she could see, two that she could not.
Up the street, out of hearing, the techno-toy screamed.
Catwoman burst into the room at an angle, slamming into the guard by the door before he knew there was a problem. She stunned him with a punch to the solar plexus, then propelled toward the center of the room. The advantages of surprise and purpose belonged to her and she used them fully, taking out two more---the first with a chop across the windpipe and the second with a roundhouse kick to the chin---before the last two had a chance to bellow for reinforcements.
The street-side music finally stopped, replaced by shouts and staccato gunfire. There wasn't time to wonder who'd fired from where, or at what. Catwoman dove across the room at the larger of her remaining targets. He was reaching into his pocket, but he hadn't drawn a gun, nor had his companion. She seized her target by his shirt and spun him around, keeping his body between herself and the door while she rammed her knee into his crotch one, two, three times. His legs buckled, his eyes rolled back. He was deadweight, and crashed to the floor when she let go.
Less than a minute had passed since Catwoman burst into the room.
She leveled her gaze on the fifth punk---there were more thundering up the stairs; she'd worry about them when they came through the door---and observed, peripherally, that the kerosene lamp by which the gang had conducted its business had fallen over. Fuel glistened on the lopsided table and dripped over the edge. She didn't see flames, but flames were inevitable; the knife moving toward her was not.
First things first. Claws extended, Catwoman reached for the hand that held the knife. He got lucky---or maybe he knew something about fighting. Whichever, she clutched air.
"Get him!"
"El Gato Negro!"
"Black Cat! Black Cat!"
"Get him!"
The punks---her prey---saw the costume, but their prejudice kept them from seeing the shape inside it. They never understood that they were being slaughtered by a woman.
Surging inside the knife wielder's reach, Catwoman clouted him under the chin with a sweeping forearm then smashed her elbow into the side of his head as he went down. She looked straight into the eyes of the newcomer in the doorway. There were times for silence and there were times for bloodcurdling shouts. This was one of the latter. Her piercing war cry nailed the punk where he stood. The gun slipped through his fingers.
He didn't try to retrieve it. He and his companions beat a raucous retreat from the flames.
Catwoman watched for a heartbeat. The fire was spreading fast, but it was still less important than the money. She spotted a grease-stained, crumpled paper bag. When it was full, she headed up to the roof.
Selina was back home and out of the costume inside of twenty minutes. She began counting her money. There were three piles. The smallest would go into the poor box at the Mission of the Immaculate Heart: payment on a very private debt. The middle pile would keep her well fed and content for another month. The largest pile she shoved into a plain brown envelope.
Reaching under the sofa, she retrieved an old ballpoint pen. She printed in a neat, anonymous hand: Wilderness Warriors.
The Warriors were a small group of activists dedicated to the notion that if the few remaining wild predators---the big cats, the timber wolves, the eagles, the grizzly bears, and the killer whales---were protected from the greatest predator of all---Homo sapiens---the wilderness and the world would be saved. They were one of many charities clanging the mission bell for Planet Earth, but Selina liked their name and the lion silhouette they used as an emblem, so she sent them her monthly surplus and told herself that the end justified the means.
Chapter Two