The panther tried to determine a pattern to the necromancer’s movements. He was trying to move her farther from the bridge and the other combatants.
She went flying again, thirty feet with ease, glancing all around as she went. When, guessing wrong, she located the necromancer popping up from a crack in the cobblestones, she landed, re-directed and flew off again immediately.
On one such spring, the tiefling came up not far to the side, and Guenhwyvar saw then that her tactics were indeed unnerving him, clearly saw the look of fear on his face. When she landed, barely two strides separated her from the necromancer, who didn’t even think to sting at her with one of his black energy bolts, but melted away at once.
And Guenhwyvar was in the air again immediately, flying beyond his last position, but not so far. She suspected that her enemy would instinctively move straight back, or that he might even come right back up to his previous position with an expectation that she would have leaped beyond.
He did go back, but to the side just a bit, and Guenhwyvar, with her shortened leap, was able to spring again without much scrabbling to reverse momentum, and by the time the necromancer reappeared fully, clever and deadly Guenhwyvar was already high in the air, descending upon that very spot.
He favored his left arm with his attacks, but had no such luxury with his defenses, as Entreri, sensing the advantage, pressed him hard. In came the assassin’s sword for Drizzt’s left flank, a strike that called for an easy parry, center-out, of Twinkle. But Drizzt used his right hand instead, cutting Icingdeath all the way across to bash the slashing sword harmlessly wide.
In came the assassin’s dagger from the other side, and instead of simply backhanding with Icingdeath to block, now Drizzt did use his left hand, Twinkle darting across in a movement that seemed a mirror image of his last parry.
Against the lighter dagger, the block did not profoundly sting Drizzt’s wounded shoulder, and more than that, because of the shorter reach of the dagger, now Drizzt was closer as he turned.
He reached up and over with his right hand, stabbing straight for the assassin’s face, and Entreri had to desperately throw himself back to avoid that cut.
Drizzt felt as if he had been propelled back in time, to a place and mind of simpler truths. He was on the mountain ledge again outside of Mithral Hall! He was in the sewers of Calimport, battling Regis’s kidnapper!
He couldn’t deny the exhilaration. Even with Guenhwyvar desperately struggling behind him and his lover in dire peril before him, this was the life Drizzt had known, the better life Drizzt had known, purer in morals and with a clear distinction of right and wrong. And this was the very man Drizzt had battled, so many times, in so many places.
And Drizzt understood that this man, Artemis Entreri, was indeed a worthy foe.
Predictably, the skilled assassin reversed and rushed right back upon him, right hand thrusting, sword reaching back for Drizzt’s face even as the drow retracted his own blade.
Now he needed to use Twinkle, and met the thrust with a solid block, and how his shoulder ached for that effort!
Entreri didn’t let up, launching into a spinning reverse circuit around to his right.
Drizzt instinctively mirrored the move, and only halfway through his own turn did he realize his mistake. For as he came around, as Entreri came around, the assassin did not lead with a backhand of his dagger, as Drizzt might have done with his own leading, longer blade, but Entreri cut in tighter and quicker, bringing his sword to bear with a powerful forehand slash.
Drizzt had no choice but to meet that with Twinkle, with his left arm, and the numbing wave of pain nearly toppled him with dizziness and nausea, and he nearly dropped his scimitar to the stone once more.
On came Entreri aggressively, and Drizzt had to work furiously to counter, with both arms.
He couldn’t keep up the pace for long, he recognized.
“Fight it!” he implored the assassin as he managed to disengage for a heartbeat by jumping straight back. “You are no man’s slave!”
He saw a hint of hesitation, just a hint, but Entreri growled through it and came on.
“You are no weapon’s slave!” Drizzt insisted, but this time there was less in the way of a pause from Entreri, for this time, the heat of combat, the ring of metal, drowned out any reasonableness in the words.
Suddenly Drizzt understood the opposing needs, realizing that this battle was feeding Entreri’s insanity. The instinctive and necessary aggressiveness of such a brutal fight made so much stronger the intrusions of Charon’s Claw. Drizzt jumped back, using his anklets to buy him some room, and called out to Artemis Entreri, “Do you remember when we two fought side by side beneath the chambers of the dwarven halls?”
Entreri, fast in pursuit, stutter-stepped and seemed torn for just a moment.
Drizzt didn’t back down, and met the assassin’s attacks with a series of blocks and deflections and dodges, and in the midst of that encounter, emphatically reiterated, “Do you remember when we two fought side by side beneath the chambers of the dwarven halls?”
No hesitation at all by Entreri, no look of doubt in his eye.
The heat of battle worked against Drizzt.
In his own distraction as he considered this revelation, Drizzt suddenly found himself pressed hard. He thrust out Icingdeath, only to have Entreri roll his sword over it, drive it out wide to Drizzt’s right, then press forward with a thrust of that sword.
Drizzt’s only block came with Twinkle, and the heavy collision of blades sent a shiver of agony through his torn shoulder.
Entreri did not relent, and moved out to Drizzt’s left, forcing him to keep using that blade, that injured arm, to defeat blow after heavy blow.
Drizzt stumbled and tried to turn even with the man, to bring Icingdeath more into play, but Entreri countered every movement and struck again, and again.
Drizzt could hardly feel the scimitar in his left hand, and stubbornly told himself to hold on. Finally he got his right arm across enough to pick off that thrusting sword, but even as he took some satisfaction in the block, he came to realize that it, too, was a feint, that in that fleeting moment, Entreri managed to get his dirk up and under the upraised Twinkle. With a flick of his wrist, the assassin sent the blade flying from Drizzt’s hand.
Now he pressed Drizzt ferociously, but the drow met him and more with Icingdeath. Surprisingly, freed of the blade, or more pointedly, freed from the pain of holding the blade, Drizzt tucked his left arm and found new energy, enough to beat back the assault, and even to work his remaining scimitar into strikes that put Entreri back on his heels.
His elation proved short-lived, though, as he saw Dahlia go flying into the air before him. He glanced back to call for Guenhwyvar, only to discover that the panther was many, many strides away then, across the square at the end of the bridge. And worse, now other Shadovar loomed there, closing in!
He couldn’t possibly defeat Entreri in time to get to Dahlia, if he could defeat Entreri at all, which he doubted, for the blood continued to flow from his shoulder and the pain continued to wear at him.
He had found a temporary respite, and nothing more.
And even if he somehow managed to beat Entreri, it would come far too late for Dahlia.
He jumped back. “Are you Artemis Entreri or Barrabus the Gray?” he cried.
The pursuing assassin straightened as if slapped.
But again it was only a temporary reprieve.
Drizzt leaped back again and sprinted away, and Entreri went in pursuit.
He had bought the distance he needed, but now Drizzt needed to find the courage to execute his last hope. In that eye-blink of time, his mind whirled through all that he knew of Artemis Entreri, of the man’s capture of Catti-brie, of fighting against him and fighting beside him.