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6 road wheels with support rollers

M60—United States

High rear deck and prominent cupola

Tortoiseshell-shaped turret

6 road wheels with 3 support rollers

M60A1—United States*

Wedge-shaped turret

Bore evacuator ⅔ down from muzzle, no blast deflector

6 road wheels with support rollers

M60A3—United States

Wedge-shaped turret

Large thermal sleeve ⅔ down from muzzle

Thermal sight and laser range finder mounted at body end of gun (not shown)

6 road wheels with 3 support rollers

M113—United States

.50-cal MG, pintle mounted

Rectangular, box-shaped hull

Track—5 road wheels, no support rollers

M109A61—United States

Self-propelled howitzer with long gun tube

7 evenly spaced road wheels

Large, boxy turret mounted rear of center

M1 Abrams—United States

Low and boxy

Low turret—no cupola

7 road wheels covered with skirt

M2 Bradley—United States

High profile

Distinctive turret in center with tow launcher on left side

6 road wheels, space between third and fourth road wheel

Skirt over road wheels

FORMER WARSAW PACT VEHICLES

PT 76

Cone-shaped turret set well forward

Short gun with evacuator at center, muzzle brake at end

Wide, long, square hull

Narrow back, 6 road wheels, no support rollers

T54/55

Dome-shaped turret mounted over third road wheel

Long gun with bore evacuator at muzzle

Sloped, low-silhouetted hull

5 road wheels with gap between first and second

No support rollers

Infrared searchlight for gun

T62

Smooth, round (pear-shaped) turret

Long gun with evacuator ⅓ down from muzzle

Flat engine deck

5 road wheels, with large gaps between third, fourth, and fifth; no support rollers

T64

Turret centrally mounted on chassis

Support rollers and 6 road wheels

Glacis has 4 steel ribs and V-shaped splash guard

Infrared searchlight mounted to left of the main armament

125mm main gun with midtube bore evacuator

T72

Turret centrally mounted on chassis

Support rollers and 6 road wheels

V-shaped mud deflector on front slope

Infrared searchlight mounted to left of gun tube

T80

Rounded turret mounted midway on tank

Single snorkel mounted on left side of turret

Long gun with bore evacuator ⅓ distance from muzzle

6 evenly spaced road wheels with 3 support rollers

Sharply sloped upper glacis with V-shaped splash guard

T-10

Turret round, well forward, well sloped

Long gun tube, bore evacuator near end of muzzle break

Narrow hull; wide splash guard

7 road wheels, 3 support rollers

ZSU 23-4

Shallow and square-sided turret

4 antiaircraft guns

Square-sided hull

6 road wheels, no support rollers

BMD

Same turret and armament as BMP (see below)

Driver’s hatch centered below main gun

5 road wheels, 4 support rollers

Found with airborne units

BMP

Circular, cone-shaped turret

Short gun with missile mounted above

Low, wide hull

6 road wheels with support rollers

BTR 60P

May have small turret

Machine gun toward front

Large, boatlike hull with sharp, square nose

Wheeled—4 large wheels each side

BRDM

No turret

Armament may vary from pintle-mounted machine gun to antitank missiles

Long, sloping hood and raised troop compartment

4 wheels

BRDM-2

Small, cone-shaped turret, centered on hull

Machine gun mounted in turret

Square-shaped hull with distinct undercut at nose

Wheeled—2 each side

SAU 122

PT-76–type chassis with 7 road wheels

Turret location is rear of center

Infrared searchlight top left of turret

Double-baffle muzzle brake and bore evacuator

* Drawing from Alan K. Russell, Modern Battle Tanks and Support Vehicles (Greenhill Books, London, and Stackpole Books, Mechanicsburg, PA).

Appendix C

Operational Graphics

Operational graphics (map symbols) depict control measures and friendly and enemy units and equipment. These symbols are normally written on graphical overlays, which fit to the individual map scale, to help leaders better identify the battle plan and the placement of units and equipment applicable to the battle.

RULES

Operational graphics depict both the operational and support roles of the battle and have certain rules.

CONTROL MEASURES

All control measures (obstacles, locations, routes, and lines)—friendly, enemy, neutral, or factional—are drawn using the color green.

All other friendly graphic control measures are shown in black. Enemy graphic control measures are shown in red. If red is not available, they are drawn in black with a double line or the abbreviation “ENY” placed in at least two locations to avoid confusion. If colors are used to show friendly or enemy (hostile factions), they must be shown on the overlay in a legend describing what each color means.

UNIT AND EQUIPMENT SYMBOLS