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"I'll take the chance," Hull repeated. "I want to see the bill passed. It's time the issues were made clear."

Von Stern shrugged. "Suit yourself." He eyed Hull curiously. "What do you have against Worldcraft? It's too powerful a combine to buck. Packman himself is here, someplace. I'm surprised you --"

The robot chair flashed a signal. Von Stern moved away from Hull, up onto the platform.

"Are you sure you want to speak for the bill?" Julia said, standing beside Hull in the shadows. "Maybe he's right. Let the machines analyze the bill."

Hull was gazing out across the sea of faces, trying to locate Packman. The owner of Worldcraft was sitting out there. Forrest Packman, in his immaculate white shirt, like an ancient, withered angel. Packman preferred to sit with the property group, considering Worldcraft real estate instead of industry. Property still had the edge on prestige.

Von Stern touched Hull's arm. "All right. Take the chair and explain your proposal."

Hull stepped out onto the platform and seated himself in the big marble chair. The endless rows of faces before him were carefully devoid of expression.

of faces before him were carefully devoid of expression.

"The theory and construction of the Worldcraft product, the sub-atomic universe system, is known to you. An infinite number of sub-atomic worlds exist, microscopic counterparts of our own spatial coordinate. Worldcraft developed, almost a century ago, a method of controlling to thirty decimals the forces and stresses involved on these micro-coordinate planes, and a fairly simplified machine which could be manipulated by an adult person.

"These machines for controlling specific areas of sub-atomic coordinates have been manufactured and sold to the general public with the slogan: 'Own Your Own World.' The idea is that the owner of the machine becomes literally a world owner, since the machine controls forces that govern a sub-atomic universe that is directly analogous to our own.

"By purchasing one of these Worldcraft machines, or bubbles, the person finds himself in possession of a virtual universe, to do with as he sees fit. Instruction manuals supplied by the Company show him how to control these minute worlds so that life forms appear and rapidly evolve, giving rise to higher and higher forms until at last -- assuming the owner is sufficiently skillful -- he has in his personal possession a civilization of beings on a cultural par with our own.

"During the last few years we have seen the sale of these machines grow until now almost everyone possesses one or more sub-atomic worlds, complete with civilizations, and these years have also seen many of us take our private universes and grind the inhabitants and planets into dust.

"There is no law which prevents us from building up elaborate civilizations, evolved at an incredible rate of speed, and then crushing them out of existence. That is why my proposal has been presented. These minute civilizations are not dreams. They are real. They actually exist. The microscopic inhabitants are --"

A restless stir moved through the vast hall. There were murmurs and coughs. Some members had switched off their speakers. Hull hesitated. A chill touched him. The faces below were blank, cold, uninterested. He continued rapidly.

"The inhabitants are, at present, subject to the slightest whim their owner may feel. If we wish to reach down and crush their world, turn on tidal waves, earthquakes, tornados, fire, volcanic action -- if we wish to destroy them utterly, there is nothing they can do.

"Our position in relation to these minute civilizations is godlike. We can, with a wave of the hand, obliterate countless millions. We can send the lightning down, level their cities, squash their tiny buildings like ant hills. We can toss them about like toys, playthings, victims of our every whim."

Hull stopped, rigid with apprehension. Some of the members had risen and strolled out. Von Stern's face twisted with ironic amusement.

Hull continued lamely. "I want to see Worldcraft bubbles outlawed. We owe it to these civilizations on humanitarian grounds, on moral grounds --"

He went on, finishing as best he could. When he got to his feet there was a faint ripple of applause from the gray-striped professional group. But the white-clad property owners were utterly silent. And the blue industrialists. The red shirts and the green-clad consumer representatives were silent, impassive, even a little amused.

Hull returned to the wings, cold with the stark realization of defeat. "We've lost," he muttered, dazed. "I don't understand."

Julia took his arm. "Maybe an appeal on some other grounds... Maybe the machines can still --"

Bart Longstreet came out of the shadows. "No good, Nat. Won't work."

Hull nodded. "I know."

"You can't moralize Worldcraft away. That's not the solution."

Von Stern had given the signal. The members began to cast their votes, the tabulation machines whirring to life. Hull stood staring silently out at the murmuring room, crushed and bewildered.

Suddenly a shape appeared in front of him, cutting off his view. Impatiently he moved to one side

-- but a rasping voice stopped him.

-- but a rasping voice stopped him.

Hull stiffened. "Packman!" he muttered. "What do you want?"

Forrest Packman came out of the shadows, moving toward him slowly, feeling his way blindly along.

Bart Longstreet stared at the old man with unconcealed hostility. "I'll see you later, Nat." He turned abruptly and started off.

Julia stopped him. "Bart, do you have to --"

"Important business. I'll be back later." He moved off down the aisle, toward the industrial section of the hall.

Hull faced Packman. He had never seen the old man so close before. He studied him as he advanced slowly, feeling his way along on the arm of his robant.

Forrest Packman was old -- a hundred and seven years. Preserved by hormones and blood transfusions, elaborate washing and rejuvenating processes that maintained life in his ancient, withered body. His eyes, deep-sunk, peered up at Hull as he came near, shrunken hands clutching the arm of his robant, breath coming hoarse and dry.

"Hull? You don't mind if I chat with you as the voting goes on? I won't be long." He peered blindly past Hull. "Who left? I couldn't see --"

"Bart Longstreet. Spaceways."

"Oh, yes. I know him. Your speech was quite interesting, Hull. It reminded me of the old days. These people don't remember how it was. Times have changed." He stopped, letting the robant wipe his mouth and chin. "I used to be interested in rhetoric. Some of the old masters..."

The old man rambled on. Hull studied him curiously. Was this frail withered old man really the power behind Worldcraft? It didn't seem possible.

"Bryan," Packman whispered, voice dry as ashes. "William Jennings Bryan. I never heard him, of course. But they say he was the greatest. Your speech wasn't bad. But you don't understand. I listened carefully. You have some good ideas. But what you're trying to do is absurd. You don't know enough about people. Nobody's really interested in --"

He broke off, coughing feebly, his robant gripping him with metal supports.

Hull pushed impatiently past. "The voting is almost finished. I want to hear. If you have anything to say to me you can file a regular memo plate."

Packman's robant stepped out, barring his way. Packman went on slowly, shakily. "Nobody is really interested in such appeals, Hull. You made a good speech but you don't have the idea. Not yet, at least. But you talk well, better than I've heard for a long time. These young fellows, faces all washed, running around like office boys --"

Hull strained, listening to the vote. The impassive robant body cut off his view, but over Packman's dry rasp he could hear the results. Von Stern had risen and was reading the totals, group by group.