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They did not cheer.

After a time, Commodore Brigg cleared his throat. “Very well, Navigator. You may engage the engines. Well done. Well done, all of you.”

“Thank you, sir,” Snork said with sudden and sincere emotion. He turned, and with a trembling voice shouted, “Engage the main!”

“Engaging the main, aye!” Chief Portlost answered from below.

The Indestructible slowed in its rearward spiraling ascent as the main flowpellars swirled into action. As she glided to a stop and then started forward, Snork steered her into a course dead ahead. The galley disappeared below them. Before them lay a vast and featureless expanse of mud. Beyond it there seemed to be a darker area, a place where the rusty mud gave way to something blacker, perhaps the top of some submerged mountain.

Commodore Brigg walked forward and stood beside the kender. Together they peered into the gloom illuminated by the magical light still burning atop the Peerupitscope.

“Where in the Abyss are we?” the commodore whispered.

“Not the Abyss, sir,” Snork said with a sigh.

As they drew nearer, the dark shape began to resolve into a recognizable outline-a vast, dark crater. As the ship passed over the crater’s edge and nosed downward, they saw in its midst recognizable shapes-walls, roofs, towers, all shattered, broken, and covered with hanging growths. As they sank down among once-stately avenues, their paving stones buried under three hundred years of sediment, mighty trees that once lined them reduced to wasted, mud-red stumps, black windows gazed back at them from the ruined edifices that lined the ways.

“It’s Istar!” Razmous gasped.

* * * * *

Conundrum gazed in awe at the ruins of Istar visible through the porthole in Sir Tanar’s cabin.

At the heart of Istar had stood the Temple of Paladine, the most magnificent of all the temples of the city-of the world-from which the Kingpriest ruled his empire with a hand guided by wisdom and piety. Yet like his city and his empire, deluded by his own grandeur, the Kingpriest sought glory for himself rather than for Paladine. In his arrogance, he called upon the gods to grant him the same powers that had been bestowed upon the hero Huma in humility. In their rage, the gods cast a fiery mountain upon the temple of the Kingpriest, destroying it and the city and the lands about, and plunging the world into a darkness of despair that lasted for over two hundred years.

It was through this ancient city, ravaged by fire and earthquake, wracked by the anger of the gods, drowned by the sea, its glory lost forever, and now a ruin covered by a blanket of rust red mud, that the Indestructible picked her way. Guided by the sure hand of Navigator Snork, they soared over vast fields of rubble and down boulevards between buildings broken as though the entire city had been lifted up a hundred feet in the air and then dropped. Occasionally they came upon some house or shop or temple that had somehow escaped the Cataclysm, only to be consumed by the sea. Everywhere lay the wrecks of ships, countless ships, that had been sucked down to their doom by the great Maelstrom that once swirled here.

Yet even here, this place most forsaken by the gods, there was life. Much of it was small and hard to find. Pensive and shy, it hid in cracks and in the dark interiors of buildings, or beneath the rubble, or buried in three hundred years worth of silt, with only its spines or the bulges of its eyes showing above. They saw shadows-some small and compact, others long and snaky, and still others broad and flat like flying carpets or cloaks lifted by in the wind-dart away at their approach or as they coursed overhead.

Of other types of sea life there was plenty. Small, transparent krill and queer prawns striped like bumblebees swarmed around the magical light shining from their half-raised Peerupitscope. The broken avenues were dotted with small black creatures covered entirely in long spines, like some kind of sea porcupine. These left long serpentine trails in the mud that could be followed for hundreds of yards. Many of the walls that survived the Cataclysm were covered with large bulbous growths, out of which darted (in a most startling fashion) the hollow tops of long, red worms with white frills like coxcombs or trailing white beards. These seemed mostly to hunt the prawns and smaller fish, though they saw growing on the side of one large ruin a fantastically bearded and frilled worm that could have easily swallowed the ship whole. Conundrum was glad to see that Snork was steering a course well around it, though he could hear the kender shrilly crying for a closer look.

For the most part, the ship followed the crisscrossing avenues when they were visible. Conundrum had spent many an hour in Flotsam looking over old maps of the city of Istar, and so he knew that the larger streets led to the center of the city, where they expected to find the chasm that led to the Abyss.

Sir Tanar had studied many of the same maps, and longer. With his practiced eye, long used to searching ancient tomes for hints to magical secrets, he could easily pick out the landmarks of the city, ruined though they were. There lay the outline of the Temple of Mishakal, and beyond it, the mighty pillars of the Stonemason’s Guild, toppled and forlorn, their marble flutings pitted and scarred by the relentless teeth of the all-devouring sea that dissolved everything-wood, iron, steel, marble, even a man’s bones. Only gold and precious gems were immune. Reminded of this, the Thorn Knight’s eyes searched greedily for any glint or sparkle among the rubble, but the sea elves and the evil creatures that once haunted this accursed place had long ago picked Istar’s bones clean of her last treasures. There was nothing left on the surface but muddy, wasted ruins and a dim memory of the city’s vanished glory.

Even as he searched, knowing such searching to be vain, ever did Sir Tanar probe the dim distance for some sign of the chasm, the pit down which the temple of the Kingpriest was said to have fallen when struck by the fiery mountain-fallen down to the Abyss itself. More than any gold or jewels, he longed to find the lost gate leading to the realm of his former goddess, Takhisis, Queen of Darkness. She was no longer there, he knew. She had fled with the other gods, fled from the awful face of Chaos.

Tanar knew where it must lay. The chasm must be at the heart of the city, and so he turned his eyes thither. The Indestructible continued along her course, and it seemed to Sir Tanar and Conundrum both that the nearer they came to the center of Istar, the greater the destruction they saw. Now, they saw few standing structures of any sort, and the ground was a broken and jumbled mass of stone and mud. No longer could they discern the streets and avenues of this once great city. All was tumbled together-column, doorpost, and cobblestone. Only the navigator’s peerless sense of direction held them on the true course.

Soon they were rewarded. Sir Tanar’s breath caught in his throat when he saw it-a gaping rent in the earth that led to a pit as black as any nightmare hell.

“There it is, Conundrum,” Tanar said in a voice trembling with excitement, “the door to glory.”

Conundrum, misunderstanding the wizard, nodded in agreement and continued to stare open-mouthed through the porthole. Their breath had begun to fog the glass, so he wiped it with his sleeve, but this only served to smear it and further ruin his view-it had been some days since he last washed his robe. He turned to search for a clean rag and found Sir Tanar pulling a crate up to the edge of his hammock.

On top of the crate lay the curious box Conundrum had almost tossed out the window that morning at the Sailor’s Rest when he and Sir Tanar first met. As soon as the Thorn Knight had moved the crate into position, he seated himself carefully in the hammock and opened the box.