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“Yesterday the willens delivered an ultimatum to my father. He must make his decision in one month, or they will behead me. Captain Williams, please help me. I do not want to die. If you come and rescue me, I will share with you the Othen throne and the secret of our immortality. We can live forever as king and queen.”

The transmission stopped suddenly and the picture was gone. The screen again showed a picture of the inside of Nick’s cabin onboard the space station. Nick resisted an impulse to applaud and sat without moving. Somehow Troy had made Julianne into a very believable Princess Heather. But how did my name get into the script? he wondered. He wanted to ask questions but a warning message flashed on the giant screen, indicating that time was passing and the adventurer was not taking any action. Nick found the X key and the digital clock on the screen stopped. He turned to Troy. “So what do I do now?”

With Troy’s occasional help, Nick equipped himself for a journey, found his way to the spaceport, and climbed in a small shuttle craft. Despite Troy’s hints that his chances for survival in “open space” were small unless he spent more time examining the other facilities on the space station, Nick blasted off anyway. It was great fun. He used the commands on the keyboard to control his speed and direction. What he saw on the screen was perfectly matched with his commands, giving him the illusion that he was actually flying a vehicle through space. He saw many other vehicles on the monitor as he maneuvered toward his target, a planet named Gunna, but none of them approached his shuttle. Just outside the Gunna sphere of influence, however, a needle-nosed craft approached him quickly and then, without warning, blasted him with a battery of missiles. Nick was unable to escape. The screen filled with fire from the explosion that ripped through his shuttle. Then the monitor went blank and black except for the simple message “Game Over” in white letters in the middle of the screen.

“Time for another beer? Nick asked, surprised to discover that he was actually disappointed by the death of his character.

“Right on, Captain,” Troy replied.

They walked into the kitchen together. Troy opened the refrigerator and pulled out two more beers. He handed one to Nick. The professor was still absorbed in thinking about the game. “If I remember correctly, there were four sections marked on that map of the space station,” Nick said aloud. “And I only went in two of them. Would you mind telling me about the other two sections?”

“You missed the cafeteria and the library,” Troy said delighted that Nick was still interested. “The cafeteria is not all that important,” he added, laughing, “although I’ve never known you to go anywhere before without eating first. But the library—”

“Don’t tell me,” Nick said, interrupting him. “Let me figure it out. In the library I can learn about willens and the Otheners, or whatever they’re called, who can live forever and what exactly is a Viceroy of Toom.” He shook his head. “My, my, Troy. I must say that I am more than a little impressed. I have no idea how anyone could create something like this; And I have a feeling that I’ve just scratched the surface.”

“I take it you’re ready to continue, Professor?” Troy replied, acknowledging the praise with a huge grin. “One piece of advice. While you’re in the library, look in the Encyclopedia of Space Vehicles so you can at least tell a hostile ship when it appears. Otherwise you’re never going to reach the exciting parts of the game.”

The afternoon passed quickly Nick found that escape into the imaginative world of Troy’s game was magnificently relaxing, just the tonic that he needed after the morning memories of Monique. Troy knew that Nick was enjoying the playing and he was thrilled. He felt a surge of creative pride and his belief that Alien Adventure would be his ticket to success was reborn.

In his vain search for Princess Heather, Nick died a couple more times. Once, when he landed on the unmapped planet Thenia, a black man with a lizard head approached him and told him to leave, that there was nothing but trouble on Thenia. Nick ignored the warning and moved away from his shuttle in a land rover. He narrowly escaped a volcanic eruption only to be trapped and eaten by a gigantic slime mold that oozed out of the ground in the vicinity of his shuttle landing site.

In another reincarnation Nick encountered Samantha, Princcss Heather’s sister, played for a couple of scenes by Julianne’s buxom friend Corinne. Actually, Troy had made Corinne up to look like Susie Q, the famous porn queen of the early nineties, and most of the actual pictures that appeared on the game screen were taken from her ribald classic Pleasure Until Pain. Deft interleaving of new footage with the borrowed shots gave the illusion of being in the movie with Susie Q while she offered sexual delights beyond refusal.

Samantha alias Susie Q alias Corinne seduced Nick and then stabbed him to death with a small dagger while he was lying naked and expectant on the bed. By this point the two men were drinking their final six-pack of beer and the combination of the pornographic scenes and the alcohol had made their conversation coarse and degenerate. “Shit,” exclaimed Nick, entreating Troy to replay the scene where a naked Samantha/Susie Q comes up to the camera to take his erect penis in her mouth. “I have never, no never, even heard of a computer game where you almost get a blow job. Man, you are twisted. A genius, yes, I’ll agree. But absolutely fucking twisted. What on God’s earth induced you to put sex scenes in this game?”

“Hey, man.” Troy laughed, putting his arm around Nick as they half staggered into the living room, “the name of the game is sales. And right here, in Entertainment Software (he picked up a magazine from the table), it says that seventy-two percent, seventy-two fucking percent, my friend, of all the people who buy computer games are 16- to 24-year-old males. And do you know what that group likes in addition o computer games and science fiction? Sex, my man. Can’t you just see some teenage nerd retreating into his room to play this game and whack off? Eeee yaaa!” Troy fell down on one of the easy chairs and beat his chest.

“You’re crazy, Jefferson,” Nick said, watching Troy’s display. “I don’t know if I can ever again be alone with you on a boat. You are a certified nut case. I mean, just imagine the reviews. Alien Adventure features an encounter with Susie Q the queen of pornography, in an underground castle on the asteroid Vitt. Which reminds me, how in the world did you get all those movie pieces in there?”

“Lots of research and hard work, Professor,” Troy answered, starting to calm down a little. “Lanny and three of his friends have spent maybe a thousand hours watching film for me, trying to find exactly the right clips. And none of this would be possible, of course, without the new data storage methods. We can now store an excellent digital version of every movie ever made in the United States in a warehouse not much larger than this duplex. I’ve just used data base capabilities to the fullest.”

Nick crushed a beer can in his hands. “It’s fabulous. Really. But I don’t know about the sex business. And why do you have the player register his race at the beginning of the game? Don’t you think that will offend some people? I never saw anything in the game that was based on the racial information.”

Even though he was drunk, Troy became momentarily serious and almost somber. “Look, man,” he said firmly, “sex and race are both a part of life. It may be true that people play computer games primarily for entertainment, and that they would prefer not to be confronted by some topics when they are amusing themselves, but I must be allowed some creative license. Race is with us every day and ignoring it, it seems to me, only contributes to the problem.”