Manshoon stood impassively and dispassionately regarding it as Sarhthor made his own way across the gleaming marble to stand behind and to one side of the high lord. As he came to a halt, the window began to slide aside.
Their arrival had been watched, as usual.
Still glowing with false sunlight, the window slid open, revealing a dark hole behind it, like the eyesocket of a gigantic skull. Out of that darkness floated two spherical creatures, their dark bodies surrounded by sinuously coiling tentacles that turned restlessly to point in one direction and then another. From the end of each stalk, a cold, fell eye looked out at the world.
Each beholder slowly turned on end to gather all ten of its eyestalks in a sinister, watchful cluster: a forest of eyes stared at the two Zhentarim wizards as the beholders drifted into the room.
The eye tyrants floated on in silence until they hung above the wizards, well out of reach and comfortably separated from each other. Then they rolled slowly upright, revealing their many-toothed mouths and large, central eyes. One was slightly larger than the other.
“Something is amiss here,” the larger one hissed in its deep, echoing voice. “Strange magic is present.”
Manshoon turned wordlessly to Sarhthor, who frowned, shook his head doubtfully, and said, “If you’ll allow me a few breaths and a spell, Lords …”
“Proceed,” three cold voices said together, and the archmage had to hide a smile at how like the eye tyrants Manshoon sounded … how like an eye tyrant he had truly become.
Slowly and carefully, Sarhthor made the gestures and mutterings of a powerful and thorough detection spell. Thousands of tiny motes of light erupted from his robes, swirling around the chamber like a school of startled fish, prying into every corner. The conspirators waited patiently as the lights swooped, darted, hung in corners, and finally faded away.
Sarhthor shook his head again. “Many enchantments adorn the tapestries, walls, ceiling, and floor—as always, and some of them have been laid so as to shift and change, over time—but as Mystra is my witness, I can find no trace of scrying, spies, or magical traps in this place. There are, however, two spiders alive here, and a scuttle-bug—by your leave?”
Manshoon nodded, and the beholders blinked all their eyes, once. Sarhthor strode across the floor to crush the three intruders underfoot. “Done,” he said simply, then walked back to stand with his lord.
“You called for me with some secrecy,” Manshoon said flatly, looking up at the beholders, “and I have come. Speak.”
Eyestalks curled, and many glances flickered silently back and forth high above the two men; an unspoken agreement was swiftly reached. The smaller beholder drifted slightly lower. “We have become increasingly mistrustful of the loyalty of Fzoul and his underlings to any causes and authority but their own. Prying priests are everywhere in Zhentil Keep; we dared not meet with you there.”
The other, larger beholder spoke. “We have also,” it rumbled coldly, “begun to despair over the ineptitude of the current crop of magelings. Many of us would like to see wizards firmly in control of our Brotherhood again, wielding spellfire so as to rule or destroy the priests. But most of the lesser wizards lack the self-control to govern themselves, let alone control anything else.”
“Aye, this spellfire is the key,” said the smaller eye tyrant eagerly. “If you are to keep our support, Manshoon, your hand must come to wield it, or hold a firm grip on whoever does.”
The High Lord of Zhentil Keep shrugged. “Tell me how, with the losses we’ve suffered so far trying to seize spellfire, I am to ensure our wizards will be powerful enough to win it at last—and still be strong enough to tame the priests.”
The rumbling reply sounded a little triumphant, and somehow amused. “With the unlooked-for aid we have brought you. Meet Iliph Thraun, a lord among liches, as you are a lord among men.”
Something small and white moved in the dark opening from whence the beholders had come. It turned and rose. A yellowed human skull drifted into view, looking down at the two wizards.
Both of them stared expressionlessly up at it, thinking the same old saying of Faerûn: surprises seldom grow more welcome as one gets older.
The skull drifted to a halt in midair, floating below the two beholders. Two pale, flickering points of light hung in its dark sockets; its gaze was cold but somehow eager as it looked down at the two mages.
“Well met,” it said formally, in hollow tones punctuated by the faint clattering of its teeth. “In life, long ago, I had the power of spellfire. I can drain it from this Shandril, if I can catch her asleep.”
“And if she wakes before you are done?”
The skull drifted closer. “Once enough of her spellfire is gone, the lass will lose control over what is left. She will become a wild wand whenever she unleashes spellfire—a menace to allies and those she holds dear. Soon she will destroy them … and, in the end, herself.”
Lord Manshoon nodded slowly. “I thank you, lich lord. Your powers may bring victory for us all.” His words held the finality of a farewell.
As the skull made a polite reply, the smaller beholder turned and drifted a little way toward it. Obediently, the skull drifted out through the opening it had entered by. When it was gone, Manshoon calmly asked the beholders, “What good is this? I trade a young, reckless girl who scarce knows how to use spellfire for an old, wise, mighty-in-Art lichnee who is sure to defy my orders? Where’s the gain in that?”
The larger beholder’s mouth crooked in a slow smile. “In becoming a lich, this Thraun used a flawed process; its unlife is maintained by magical energies provided by magelings whom it tutors, then destroys when they grow too powerful. It feeds on certain spells cast for it—if you modify them in the right way, you or any wizard can command the lich lord with absolute precision.”
The other beholder spoke. “Would you know these magics?”
“Of course.” Manshoon did not even look at Sarhthor as he added, “Speak freely.”
The energy can come from any of the spells that drain lifeforce, or from those that create fire or lightning. Thraun needs them modified so their effects form a sphere, the energies spiraling to its heart—where this lich lord waits. If you work a governance over undeath and a masking charm employing the name ‘Calauthas’ in your modifying incantations, you can control Thraun from a distance—an absolute control that compels the lich lord’s nature. If you choose to do this through a lesser mage whose mind you control, you can even command the lich lord without its knowing who you are.”
“So Thraun, who doubtless intends to destroy us all when it regains spellfire, becomes our helpless pawn. A nice twist.” The High Lord of Zhentil Keep took two thoughtful paces across the gleaming marble, and then looked up again.
“The time to use Thraun is not yet,” he said. “To gather our mages or to have the lich lord widely seen will arouse Fzoul’s suspicions. If you agree, I’ll send a mageling to serve Thraun, a wizard this lich lord believes it can easily destroy—but one whose mind I control. We tell Thraun our difficulties in capturing Shandril continue, and it’s best not to reveal a lich lord whom others may fear and attack, unless we have the maid in hand.”
“I have noticed,” the larger beholder observed, “that the priests of our Brotherhood regard all undead as things to be either their slaves or swiftly destroyed.”
Manshoon nodded. “That is why there have always been very few liches in the Brotherhood.” He began to pace again. “If Thraun grows restive, or Shandril eludes us for too long, we allow it to go after her—exerting our control only when necessary.”