Выбрать главу

Still, though the hall was secure, it was rather drab, apart from the pennants hanging near the ceiling. Barren stone walls, whitewashed like all the walls in the castle, surrounded most of the room. Brightly glowing globes hung at regular intervals around the hall and sat upon each table, but shadows crept into corners and made many a face look far more ominous than it did in daylight. The only unusual ornamentation, a large, colorful cloth-and-thread map of Faerun, covered much of the wall behind the king.

Azoun stood framed by the tapestry, waiting for the assemblage to settle down. After a moment, he inclined his head slightly. Everyone recognized the subtle request for silence. Vangerdahast and the old woman continued toward the front of the room as Azoun said, "May Torm, God of Duty, help us discover our responsibilities to Faerun, and may the gods of all gathered here aid them in their search for the best path to the truth."

By now the royal magician had reached the front of the room. A servant quickly brought a chair for the old woman, but she waved it away silently. Her tight-skinned, age-spotted face remained impassive and unreadable, even when Azoun smiled at her in greeting. Looking at the woman, the king realized why she so unsettled Vangerdahast. A prominent, knife-thin nose jutted out from between her close-set violet eyes, and it, like the rest of the woman's thin face, was covered with ash-gray skin pulled taut. In all, it seemed to Azoun that he was gazing at an ancient, but well-preserved corpse.

"Go ahead, Vangy," the king said softly as he pulled his eyes from the old woman's steady gaze.

Vangerdahast patted his beard, and his eyes seemed to lose focus under the bushy covering of his eyebrows. He inhaled deeply once, then again. Closing his eyes, the mage started to mutter a low, rumbling incantation. The few wizards in the room, members of various delegations, leaned to their companions and whispered that the royal magician was casting a spell to detect scrying. If anyone was attempting to magically eavesdrop on the conference, Vangerdahast would be able to ferret out their spell.

At the front of the room, Vangerdahast's chant grew louder, more frantic. His hands wove a complex pattern in the air. Without warning, he raised his fingertips to his temples, opened his eyes, and uttered the spell's final word. A brilliant blue-white flash burned through the room.

"By Mystra's wound!" Vangerdahast cried. The wizard covered his eyes and fell backward onto the floor.

The skittering sound of swords leaving their sheaths and daggers sliding from boot tops hissed in the room. A few well-trained soldiers, guards for various dignitaries, crouched next to their lords, ready for battle. A mage cast a spell, and a glowing sphere of protection appeared around one of the dalelords.

The few Cormyrian guards in the room rushed to Azoun's side, but the king paid them no attention. "What's going on, Vangy?" he asked as he helped his mentor from the gray stone floor.

The wizard rubbed his eyes with both hands and muttered curses under his breath. "Someone close by had a very powerful spell locked on this room. That flash was caused by my incantation uncovering the other mage's scrying spell. Their contact with the room has been severed."

Many of the dignitaries relaxed, but few of the bodyguards put their weapons away. A large, middle-aged man slammed the hilt of his broadsword against the tabletop, breaking the room's uneasy silence. "If we could trace that spell," he growled, "we'd find a Zhentish agent to be the spellcaster."

"How do you know that, Lord Mourngrym?" asked a quivering merchant from Sembia.

All eyes turned to the nobleman who had spoken first: Mourngrym, lord of Shadowdale. The dalelord frowned as he slipped his broadsword into its jeweled sheath, but when he saw that he commanded the room's attention, he straightened his thick-muscled frame to its full height and smoothed his immaculate, stylish surcoat. Almost casually he cast an appraising eye over the crowd and drew his mouth into a hard line in the midst of his neatly trimmed beard and mustache. The politicians in the room who were allied with the dalelord would later call the look on his face as he spoke benign, even paternalistic. Those who thought less of the nobleman labeled the expression condescending.

"Who else but Zhentil Keep would want to spy on this gathering?" Mourngrym touched the symbol of Shadowdale-a twisted tower in front of an upturned crescent moon-which lay over his heart on his impeccably tailored surcoat. "We from the Dales know of the Keep's evil better than anyone."

Vangerdahast shook his head and stepped forward. "The mages at the Keep would have used a far more subtle spell than the one I discovered."

"What about the Trappers' Guild, then?" the dalelord returned. "I hear you're having trouble with them about the crusade."

"A few grouchy hunters hardly constitute 'trouble,' " Azoun offered. He bowed slightly to the delegates from the important merchant kingdom of Sembia, "Though we certainly have the highest respect for our trade guilds."

The leader of the Sembian delegation, Overmaster Elduth Yarmmaster, stood. A rather flabby man with a relaxed, almost discourteous air about him, the overmaster was resplendent in rich purple robes that morning. "We have heard of the trade unrest in your land, Your Highness, and it does trouble us. However, isn't it more likely the Tuigan themselves are spying upon us?" He waved a fat-fingered, gold-ringed hand in lazy circles. "They, above all, would dearly love to learn our plans."

"You obviously know little of the Tuigan."

The voice was low and gravelly, but strong. All heads turned to the front of the room, where the old woman stood. She regarded the assembly coldly, through hooded eyes. After running her fingers along the fold of her plain white wrap, the woman added, "The Tuigan do not value magic as we do, and they care little for what you do here in Cormyr."

Gasps and mutters answered the woman's slight. Vangerdahast and Azoun both stepped to her side and held up their hands in an attempt to calm the crowd.

"Do not quiet them on my account, Azoun of Cormyr," the old woman said flatly, turning her sharp gray features toward the king. "Once they hear the wisdom of my words they will be respectful enough."

The muttering grew angrier, and Azoun silently wished that they had not been blessed with the woman's presence. She may have won Vangerdahast to his side, but she was about to alienate most of his allies. "Please, noble lords and ladies, Fonjara Galth is a representative from Rashemen. Hear what she has to say."

When Azoun identified the woman, the assembly quieted almost instantly. Though many in Faerun traded with Rashemen, which lay on the easternmost fringes of the "civilized Realms," few westerners were very comfortable in the presence of that country's people. Ballads often referred to Rashemen as the "Land of Berserkers," for many of its inhabitants were savage, relentless fighters. More mysterious still were the country's rulers. A huhrong nominally guided the land from his steel-walled palace in the city of Immilmar. In reality, a powerful, secretive group of witches held the reins of Rashemen's government.

Though the witches rarely traveled outside their country without adopting foolproof disguises, the lords and ladies who stood and sat in shocked silence wondered if Fonjara might indeed be one of Rashemen's real rulers.

The short old woman held her body still, her thin, bony arms folded across her chest. She surveyed the room for a moment, paying particular attention to the wizards who waited, slack-jawed, for her to speak. "I will not pretend or play games with you. I am here on behalf of Huhrong Huzzilthar, lord of Immilmar and commander of our standing army-and the sisterhood who also rule the land."

Gasps and murmurs washed over the room anew at Fonjara's overt reference to the witches. A faint, fleeting half-smile crossed the woman's gray face as she listened to the astonished hum from the nobles. A few of the Cormyrian lords looked to Azoun and Vangerdahast for some kind of confirmation. The king and his advisor remained stone-faced as best they could, though Azoun was finding it difficult to contain his excitement.