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Sanval and Zuzzara correctly settled into that important pace-and-a-half behind her that gave their rush into the room such nasty consequences to the enemy. What Ivy missed with sword and torch, Sanval skewered with style, or Zuzzara bashed with vigor.

As Ivy beat off one hobgoblin, only to see him brained by a bugbear coming up from behind him, she wondered just who that flaming wizard was. An enemy of Fottergrim? A good guy? A good guy with big, raggedy, nasty bugbear guards? Or were they all bad guys?

But there was too much happening all at once, and Ivy fell back on her training and experience. She stopped thinking and started hitting, and found the sound of her sword striking hobgoblins and orcs was a most soothing sound. She swung slightly to the left, and Sanval and Zuzzara adjusted their step to her. It was like dancing with two partners, she thought, as she stepped lightly over an orc rolling on the ground and Sanval hopped over the same beast, instantly taking the proper position to protect her back.

Some of the orcs, seeing the fight going so terribly against them, turned back to the flaming wizard, flinging down their weapons and dropping to their knees, crying for a truce; but a sphere of fire shot from the wizard's hand. Like some demonic toy, the flaming ball bounced twice against a hobgoblin commander trying to whip the orcs back to the fight, setting his fur on fire. The ball passed harmlessly over the bugbears stomping over their opponents with their heavy hobnail boots, before scorching half a dozen orcs across their snouts. The hobgoblin commander rolled on the floor, trying to escape the mysterious sphere. The two bugbears knocked him back and forth between them with their glaives, much like a pair of cats batting mice from one paw to another. The wizard twitched a finger to the left, and the flaming sphere bounced left to fry more orcs. He twitched a finger to the right, and the sphere flew to the right and set another hobgoblin blazing. Smoke filled the room, and that the wizard also controlled. With a small wind, the wizard whipped it into the faces of his attackers, so the creatures gasped and choked and dropped to the ground, smothered by the acrid fumes from their own burning comrades.

Fottergrim's raiders were routed. As a body, they rushed to escape the fate of their choking, frying fellows. They burst around Ivy, Sanval, and Zuzzara, streamed past the rest of the startled Siegebreakers, and disappeared down the dark tunnel that led down to the river-out of the fire and into the flood.

"Oh, blast," said Ivy when she saw how spell after spell burst from the wizard's hands in rapid succession. "This is not good."

She looked around, hoping to see a clear exit. There was no way out that was not clogged with dying or dead hobgoblins and orcs. More worrisome was the fact that the rest of her friends had followed her blindly into the room. Gunderal's violet eyes were round with shock at the easy burst of fire spells that came from the wizard.

"We need help," Zuzzara sputtered over her shoulder to her sister.

"You know I can't control fire!" Gunderal sobbed, her uninjured hand protectively crossed over the hand still resting in the sling.

"I don't mean to nag, sister," said Zuzzara as she punched an orc and then slung it over the heads of Gunderal and Mumchance to join its fellows, "but sometimes you can dampen down flames."

The black smoke still swirled around them. Zuzzara caught a lungful and coughed. At the sound of her sister's hacking distress, Gunderal's face turned even whiter. She muttered a spell, hissing out each word like an angry kitten. A swirl of damp but clean air, smelling pleasantly of evergreen trees and spring flowers, swept through the room. Zuzzara drew in a grateful breath of the healing mist, thumped the last standing orc over the head with her shovel, and gave her sister an enormous pointy-toothed grin.

"Knew you could do it," bellowed Zuzzara.

Gunderal acknowledged her with a weak smile and leaned more heavily against the wall. "That should have been stronger," she said, her voice rising barely above a whisper as she drew in her own deep breaths of the mist.

Noticing that the fighting had now completely stopped, Zuzzara added. "Hey, we did good, didn't we?"

Ivy almost agreed, but then she caught sight of Mumchance and Kid, both of whom still hugged the wall, flanking the more vulnerable Gunderal.

Mumchance looked as glum as a one-eyed dwarf could look-in other words well down the scale toward outright miserable-and all that could be seen of Wiggles was the tip of one quivering white ear poking out of Mumchance's pocket. But the expression on Kid's face worried Ivy even more. For the first time since she had plucked the little thief's hand off her purse and slung him over her shoulder to carry him home, Kid looked frightened. His head was pulled down into his shoulders, and his whole body was hunched over, as if he anticipated a blow or a beating.

Ivy glanced over her shoulder to see what terrified Kid so. She realized that Kid was staring at the flaming wizard still casually leaning on his big metal crutch. With an impatient snap of his fingers, the wizard plucked a scorched charm off his cloak and threw it to the floor. The flames springing from his clothes vanished.

The tall, thin man strode toward Ivy's group, confident and with no hesitation. The metal crutch under his left arm swung in perfect time with his legs and lent an odd and menacing thud to each step forward. Even slightly stooped, he still towered above all of them except Zuzzara. His face was young, but deeply lined; grooves of discontent ran from long nose to narrow lips.

He stared at them with absolute disdain and then smiled with the faintest upward tug of his closed lips. His yellow-green eyes narrowed with the type of pleasure usually seen in the face of a barnyard cat confronting a particularly plump baby bird.

"How interesting," the wizard said. "Toram's lost little pet goat and a pack of scruffy fighters, led by a fellow in such shiny armor that he has to come from Procampur. It is amazing what you find underground these days."

CHAPTER ELEVEN

In a soft whisper, Kid murmured, "Archlis."

"Oh, by all the gods great and small," swore Ivy. The last person she wanted to meet was Fottergrim's personal spell-caster, the master of Tsurlagol's walls throughout the siege.

The wizard focused on Sanval, obviously taking the Procampur captain as their leader. The others he had looked over with a disinterested eye and immediately dismissed as unimportant. Ivy kept quiet, wanting to observe without being too closely observed.

"So what are you hunting in these ruins with Toram's god-sight goat?" Archlis repeated the odd phrase, gesturing with the tip of his metal crutch at Kid, who cringed away as though he expected it to spit fire at him.

"What do you think we seek?" Sanval answered question with question, his voice very steady and low, even as he took a half-step in front of Kid, sheltering the little thief behind his well-armored back.

"I am the magelord Archlis, the terror of Fottergrim's army," snapped the wizard. "Do not play games with me, little captain from Procampur."

"I am Sanval Nerias Moealim Hugerand Filao-Trious Semmenio Illuskia Hyacinth Neme Auniomaro Valorous, a captain of Procampur's army." Sanval drew a deep breath after that recital. "I can say with complete honesty that I did not enter these ruins to capture you." Sanval's expression showed no more emotion on his handsome face than he had when confronted with Mumchance's leaping pack of mutts at the camp. His Procampur training in courtesy still held, even as the long-nosed Archlis sneered at him. "And I never play games with wizards."