Once everyone is on the main road, the ride from Ironwood to the creek takes little more than a glass.
The bridge is constructed of heavy timbers that join two mortar and stone bases set into the bank on each side. It is wide enough only for a single large wagon, or two horses abreast, but does have sturdy timber posts and railings on each side. The stream is modest, no more than six or seven yards across the water itself, and as Lerial rides across he looks down. The water is clear enough, but he can only see little more than a yard down, suggesting it is deep enough that crossing would be harder than it first appears. He also notices that there are no trees near either bank, although there are more than a few stumps, and all of the stumps are small.
They cut back the trees often, every year possibly. Why? Lerial cannot conceive of what benefit that might convey, but he is certain that there must be one, because it is clear that the people of the Verd do nothing on whim or without a purpose that has been well considered.
Once all the companies are on the east side of the stream, Altyrn immediately sets fifth company to removing the bridge timbers. At Shaskyn’s look of questioning, he laughs softly and says, “You’re wondering about what will happen if the Meroweyans don’t come this way? Then they’ll have to go through the woods, and they’ll suffer losses there from the Verdyn … and they’ll still have to face us, but they’ll have fewer armsmen. If they don’t come at all, then they will have left to return to Yakaat or wherever, or they will find they have to before long. But they’re too stubborn and too convinced that they will triumph. They’ll be here, possibly tomorrow, probably by sevenday, and certainly by eightday.”
“Yes, ser.” Shaskyn moves off.
Altyrn turns to Lerial. “You and your company … I need you to dig trenches and revetments at the top of the bank. Make the trenches about a yard and a third deep and wide enough for two rankers to pass each other easily. That should give archers enough space. Pile the spoil into a revetment on the stream side of the trench. There should be enough shovels and mattocks in the second wagon.”
“How far do you want the trenches to go?”
“Start in the middle of the road and dig out. The farther the better.”
As Lerial turns to set his rankers to work, he cannot help but hear what the majer says to Kusyl.
“Once we have enough timbers from the bridge you use some of your men and mounts to drag them south one by one … so we’ll have a ford there … and a surprise…”
Lerial wonders what sort of surprise Altyrn has in mind, but smiles wryly, knowing that, whatever it is, it will not be pleasant for the Meroweyans. In the meantime, second company has to dig trenches and build up revetments, both to steepen the bank to make climbing it harder for any possible attackers and to provide greater protection against firebolts.
LXIX
The Meroweyans do not attack on sixday, but smoke rising in lines just to the southwest by late afternoon shows that they have occupied Ironwood. When the lines of smoke are still rising at eighth glass on sevenday, Lerial knows that the earliest an attack will come is on eightday, and that is fine with him, given that his order-sensing is finally at least as strong as it had been before his last encounter with the chaos mages.
He puts some of the Lancers to work extending and strengthening the ends of the trenches, and he watches for a time as Altyrn works with a handful of Lancers, showing them how to use the few spear-throwers that first company has made. You wouldn’t know where to start in making one of those. After a moment, his next thought is But you can divert some chaos-bolts, and that’s even more important. But is it? What Altyrn has done improves the strength of at least an entire squad.
Later that morning, Altyrn inspects the trenches and revetments. When he is finished, he turns to Lerial. “They’ve done a very good job here.”
“Thank you, ser. I just applied what someone taught me about trenches.” Lerial grins.
The majer grins back. “I told you no knowledge was ever useless.”
“Yes, ser. Still, ser … when they see all these revetments, won’t they just march upstream or downstream to find an easier place to cross?”
“I’m most certain that they will, and there’s a place a kay south that looks perfect.”
“That’s where you had the timbers dragged,” Lerial recalls.
“Exactly. The stream widens and is only a little more than a yard and a half deep, if almost ten yards wide. That part is almost fifty yards long, and the banks are less steep there.” Altyrn pauses. “There’s also an underground spring or stream that enters there, and the muddy and sandy bottom … well, the locals call it the bottomless sink. Scores once died there … or so the locals claim. At the very least, it ought to leave a lot of Meroweyans stuck or struggling there like grounded geese. I’ve had fifth company make tracks to and from the water on both sides as if that’s where we’ve been crossing since removing the bridge. We’ve also piled up the bridge timbers on the east side to form a revetment to block the only place where the stream bank is low.” The majer shrugs. “If they’re smart, they’ll just have their mages topple three or four tall trees here, and then swing them over the stream and send a slew of armsmen across. That would do the job … but it would likely cost them another company, maybe more. They’ll attack both places … and maybe try to cross farther north, even if the forest is thicker there. I’ve had some of fourth company staking the stream bank to the north … just within a yard or two of the water, and there are some locals with bows up there.”
“You’re giving ground and making them pay for it with troopers … until they have no more left.”
“That’s the idea. Whether it will work…” Altyrn shakes his head. “Second company is closer to full strength than any other company, and you’re down to four score or a little less, including you and the squad leaders. In rough terms, we’ve lost somewhere between a company and a half and two companies. They’ve lost more than ten. That leaves around thirty, twenty-five at the least. We’re still outnumbered five to one.”
“As opposed to seven to one when they arrived,” Lerial points out. “But we have to do better.”
Altyrn nods. “They’ll have scouts near here within a glass, if they haven’t staked us out already.”
For all that the majer has said, Lerial cannot sense or see any bodies of men on the west side of the stream whose name he does not know. Nor does he sense more than one or two over the course of sevenday, but those two are mounted, and likely scouts, although they never approach to closer than a hundred yards. They are good enough that even when Lerial looks right where his order-senses tell him they are, he still cannot see them. That worries him … a great deal. In time, one of the scouts moves south, and the other north … and another appears, if somewhat farther south and just out of sight … or where he would be out of sight if Lerial could even see him.
The scout moving north concerns Lerial, although fifth company flanks second, but that thought brings to mind his worries about his own fourth squad. He doesn’t feel solid about putting the archers either directly opposite the road or at the northernmost company position in the trenches, which is where they are at the moment. So he walks along behind the trenches until he finds Moraris.
“Ser?”
“We need to talk to the head archer.” Lerial would prefer to talk just with Alaynara, but that would be going around the squad leader, and could lead to problems he’d just as soon avoid.
“Ser?” questions the squad leader, again.
Lerial understands that, too, but he just smiles. “I want to hear what each of you has to say about where fourth squad should be positioned. She doesn’t have your experience, and you’ve not dealt with archers very long.” Lerial pauses just slightly. “If you’d have someone summon her…”