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By the time he reaches third squad, at the rear of second company, all the Lancers are mounted, and he orders, “Second company! Withdraw! Withdraw on the double!”

Lerial remains near the rear of the company, glancing back and using his order-senses, but before long, the running Meroweyans slow … and then stop, and second company is widening the gap between forces on its way south … and Lerial cannot help but worry about how Altyrn’s remaining three companies are faring against thousands of attackers.

Another roll of thunder echoes across the sky, and he glances up. There is no lightning he can see, and no rain falls.

Once he is certain that the Meroweyans are not pursuing, or not with any speed, and that second company will not be attacked from the rear so long as they keep moving, Lerial eases the gelding forward to the front of the company and slows the pace to a fast walk. Then, he begins to use his order-senses to try to determine what lies ahead of them, except he has more and more trouble discerning anything to the south, other than the fact that there appear to be a chaos wizard and far more men than could be possible for just the three companies that had held the eastern bank of the stream.

“We’re going to have to work our way through the trees to join up with the others,” Lerial tells Korlyn. “The Meroweyans have crossed the stream and hold the eastern side.” From what little you can tell … and if you can find Altyrn. As he speaks, droplets begin to fall, and before they have ridden another hundred yards, the rain is coming down steadily, and the drops are cold enough to give Lerial a chill feeling when they hit the back of his neck.

Lerial has a thought and tries to order sense to the north, finding that his ability to find the Meroweyans is far better there. So the rain affects you as well. Are you using chaos as well as order, then? He doesn’t know, not for certain, and now is not the time to be trying to find out. Instead he attempts to locate the Verdyn Lancers.

After riding another hundred yards, he thinks he has located them, if more than two kays away and almost due east of where he is. Next, he tries to find a way through both the trees and rain.

“Second company! On me!”

As Lerial struggles to lead the company through rain and trees, and around occasional large patches of thornbushes, his thoughts keep returning to the short battle on the banks of the stream-if indeed it even qualified as a skirmish, let alone a battle.

It was not quite a rout, but his withdrawal has been hasty indeed. Still … is it a rout when they lost scores, and a white wizard, and you only lost three? He shakes his head, knowing he could have accounted for more Meroweyans, had he judged the pace of their attack better. And perhaps Alaynara and those other two archers wouldn’t have died.

LXXI

Some three glasses later, well after fifth glass, Lerial and second company struggle into Bherkhan, the small hamlet where Altyrn has billeted the other three companies. Just off the main road to Escadya and, eventually, to Verdell, Bherkhan lies some eight kays east of the site of the stream battle. Everyone in second company is drenched through, and Lerial is shivering by the time he finally stands in front of a fire in the small dwelling serving as officers’ quarters.

“You took a while getting here,” observes Altyrn.

“It took a glass or so to get into position and then they slowed down … and then they attacked in a hurry, and we did what we could and barely managed to withdraw before we were overrun. They did have five companies, as you informed me.”

“The elders sensed a large chaos blast,” says Altyrn. “The rain began to fall so soon afterwards that they couldn’t tell any more.” He pauses. “We were worried.”

“You were right to be worried.” Lerial can’t help but glance around, although he knows that neither Shaskyn nor Kusyl are in the dwelling, most likely dispatched so that they will not overhear what Lerial has to report.

“You didn’t look to have lost many, if any.” Altyrn’s voice is cautious.

“Three. All archers, including the head archer. That’s a loss.”

Altyrn winces, almost in spite of himself, then says, “She is … was … Elder Klerryt’s daughter. How did that happen? He’ll want to know.”

The elder’s daughter? For a moment, Lerial is silent. “That firebolt … the one the elders felt. I managed to stop it, but … it exploded above the Meroweyans. I managed to channel most of it back at the white wizard, and some of it at the front companies of the Meroweyans, but one small bit flared back and hit the middle of the front line of fourth squad.”

“Frig…,” murmurs the majer.

Lerial knows exactly what he is thinking. With only three casualties, why did one have to be Alaynara? That might be because he had the same thought, almost continuously, for most of the ride back to Bherkhan … and he hadn’t even known that Alaynara was Klerryt’s daughter. He’d only known that she was intelligent and perceptive-especially perceptive.

“How did you set up your company?” Altyrn finally asks when Lerial does not volunteer more.

Lerial informs him and waits for the majer’s reply.

“For that position, that’s not a bad plan. How did you do as far as reducing the number of Meroweyans facing us?”

“We couldn’t stay to see. I miscalculated a little,” Lerial admits. “I waited too long to have first squad open fire, and we had to withdraw before third squad could loose their shafts. Still, the diverted chaos did take out the white wizard and most of a company. The arrows wounded or killed at least another squad, maybe two … but that’s a guess.”

Altyrn nods slowly. “There’s always the problem of timing. It’s something you’ll learn with experience.”

“What happened at the stream?”

“We had to withdraw when we ran out of javelins and arrows, but we didn’t face any chaos-fire.”

“The rain?” asks Lerial.

The majer nods, then goes on. “Without the support of the chaos-fire, they lost almost two companies. That was between what we could do at the bridge and what Kusyl’s fourth squad did to the companies trying to cross to the south.”

“That’s not bad,” says Lerial.

“Not bad, but not exactly all that good, either. Our three companies at the stream still lost more than a squad, mostly wounded, but most of the wounded won’t fight again this season … or this year. We’re whittling them down, but they’re also taking a toll on us.”

“It comes down to who can whittle better, then,” says Lerial tiredly.

“Or whether one side or the other can come up with a way to decimate the other without suffering equal casualties.” Altyrn looks at Lerial.

“I haven’t figured out how to do that, ser.” Not yet, anyway.

“One thing you should figure out,” replies Altyrn dryly, “is that you need to strip off that soaking uniform and wrap yourself in a warm blanket. Let the fire dry the uniform and your boots. There are some things we still need to go over, but they can wait until you do that.”

Lerial nods, then sits on an old straight-backed chair to pull off his boots. Even that minor chore leaves him feeling tired, but in a few moments he is indeed wrapped in a threadbare but warm and dry blanket that Altyrn has had waiting.

He cannot help but think about Alaynara … and about Altyrn’s indirect suggestion that somehow he needs to find a way to make more of a difference. He knows the majer is right, because the events of the past eightdays have made it more than clear that, when he cannot use order, he is anything but successful as a company commander.

But if there aren’t any white wizards around to provide chaos … what can you do?

He has to find a way … not only to save the people of the Verd … but to survive.