“Have him come forward.”
In a few moments, a fresh-faced Lancer with his left sleeve cut away and a dressing bound around his arm eases his mount up beside Lerial. Lerial cannot help but think how young he looks … and almost smiles when he thinks that Jharem is still probably older than he is.
“Ser? I can still ride.”
“I know. That’s what I need you to do. Majer Altyrn doesn’t know where second company is. He needs to know that. You’re to ride back and find him. Avoid any Meroweyans. The message is more important. Tell the majer that second company is pursuing the last company of Meroweyans. Also tell him that there is one chaos wizard with them.”
“That’s all, ser?”
“That’s all. That’s what he needs to know.”
“Yes, ser.”
Lerial watches for a moment, as well as he can, as the young Lancer turns his mount and rides back along the shoulder of the forest road.
“He’s a good Lancer, ser,” Bhurl remarks. “He’ll do fine.” After a moment, he says, “Ser … how long…?”
“Until we catch them. That’s why we’re not straining the mounts. They’re only about a kay ahead of us.”
“You know that, ser?”
Lerial nods, his eyes taking in the hoofprints on the road … and a wad of bloody cloth on the shoulder. He looks for other signs that might indicate the state of those they pursue, but there are only the tracks on the road, the occasional burned-out isolated stead dwelling … and the continuing quiet in the surrounding woods, as if the smoke and violence had silenced the birds-even the usually raucous traitor birds-and even the insects.
As Lerial rides, trying to ignore the air of unreality created by the alternation of seemingly untouched woods with burned-out hamlets or those clearly damaged just out of vengeance or spite, his thoughts go back to the wounded Korlyn, and the plea in the young man’s eyes. Maybe … just maybe …
He shakes his head. You can’t second-guess everything … and there will be a greater cost if you don’t stop that wizard from returning to Nubyat. Still … he has the feeling that he will always recall the expression on Korlyn’s face.
Lerial takes a deep breath … only to find himself thinking about all that has happened … and Alaynara, who had understood him, almost just by looking at him. What can you say to her father that’s not trite and meaningless … or incredibly presumptuous?
Inadvertently, he finds himself shaking his head once more.
“Ser?” asks Bhurl, riding beside him.
“Just … just the … the waste of it all,” he finally says, unwilling to say exactly what troubles him.
“Yes, ser. Seems like Duke Casseon’d been better not to force himself on people minding their own business.”
“You could say that about more than Duke Casseon, but it doesn’t seem that some rulers think about that.”
“Your father … I mean Duke Kiedron … he seems to.”
“He can’t afford to waste Lancers or golds in trying to force people to do what they don’t want to do.”
“Be good if more rulers felt that way.”
“It would.” But it’s not going to happen. Lerial even has his doubts about whether Lephi would be able to refrain from imposing his will by force. Except Father and Lephi will never have that kind of force. So it won’t come to that.
Lerial retreats into himself, and Bhurl does not press. The two continue to lead the pursuit of the Meroweyans without speaking.
Third glass comes … and goes, and still second company is a little less than a kay behind the Meroweyans, who now travel with several wagons, most likely supply wagons joining them from the last Meroweyan encampment, although Lerial had not noticed through his order-senses exactly when that had occurred. The wagons have slowed the retreating Meroweyan horse, but only slightly, and Lerial doesn’t want to push his men or mounts. Even at a fast traveling pace, it will be at least another two days before they reach the edge of the Verd.
LXXVI
After another day and a half of pursuing the Meroweyans, Lerial’s headache has faded, and the blurred vision has finally vanished. What has not changed is that the Meroweyans remain ahead of them. He is convinced that-just as he can sense the chaos wizard-the chaos wizard can also sense him, because any time that he picks up the pace to try to close the distance between the two groups, within a short time, the Meroweyans also pick up their pace. Even so, by noon on sixday, second company is less than a kay behind the main body of the Meroweyans, possibly even only a bit more than half a kay behind the rearguard. Lerial is beginning to tire of the terrier-and-rat game, and although he would like to think that second company is the terrier, he wonders at times. He is also now easily recognizing the area though which they are passing, especially once they have ridden past the stone posts of Ironwood and are nearing Nevnarnia-or its charred ruins. Close as second company is, they are not close enough … yet. Deciding that a sustained pursuit of any sort will turn into a race, he needs to try something different, because, with his forces still outnumbered, he doesn’t want to confront the Meroweyans when his men and especially mounts are more tired than theirs are. Since there is often a time gap between when he picks up the pace for second company and when the Meroweyans respond, he has an idea.
He turns slightly in the saddle and looks to the second squad leader. “Bhurl … on my command, we’ll canter for just a hundred yards or so, and when I give the second order, we’ll go back to a walk. We’ll be doing this on and off for a time. Pass it to the other squads.”
The squad leader’s puzzled expression is but momentary. “Yes, ser.”
Once the order has been passed, Lerial calls out, “Company! Forward!”
Just on his feelings, although he senses nothing, after only about a hundred and fifty yards, Lerial calls out, “Company! Walk!”
Second company walks for another third of a kay before Lerial repeats the cantering maneuver, this time for a little over two hundred yards before slowing.
“The other wizard can sense where we are, just like you can?” asks Bhurl once the company is at a walk again.
“That’s true, but the other wizard doesn’t seem to be watching all the time, and I’m trying to use that so that we can get closer without tiring the horses too much.”
Bhurl nods. “We might be able to do that.”
After perhaps another glass, just after second company has ridden past the turnout on the north side of the main road that leads to what remains of Nevnarnia, has closed the gap to well under half a kay, and been walking at a comfortable pace for the last quarter glass, Lerial senses that the Meroweyans have moved to a fast walk. He smiles. “Second company! Fast walk.”
Shortly, Lerial can sense the Meroweyans slowing as they enter an open space, and for a moment he is puzzled. Then he senses something else near the north side of the clearing, a barricade of some sort-The log barricade and fire pits where the first fights inside the Verd took place.
The Meroweyans come to a stop, and Lerial wonders why, until he feels that one of the wagons has tilted. After perhaps as little as a tenth of a glass, during which time second company reduces the gap between the two forces to perhaps five hundred yards, although Lerial cannot yet see the rearguard of the retreating force, the withdrawal continues.
When second company enters the clearing with the log barricade, directly ahead is a wagon, still tilted, with its right front wheel caught and the axle bearing at an angle to the axletree. Obviously, the Meroweyans had quickly unhitched the draft horses and unloaded what they could from the disabled wagon and then hurried on.
Lerial looks to Bhurl once more. “Have the company follow me. We’ll need to skirt the firepits, or we’ll likely lose some mounts the way they did that wagon.”