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[2] Indeed, in the Back to the Future movie sequence, it was a car. A Delorean. Though it did need the assistance of a railway locomotive at one point. mentioned in Pyramids. A Roundworld philosopher with an oddly similar name, Zeno of Elea, born around 490 BC, stated four paradoxes about the relation between space, time and motion. He is Xeno's Roundworld counterpart, and his paradoxes bear a curious resemblance to the Ephebian philosopher's. Xeno proved by logic alone that an arrow cannot hit a running man,[1] and that the tortoise is the fastest animal on the Disc.[2] He combined both in one experiment, by shooting an arrow at a tortoise that was racing against a hare. The arrow hit the hare by mistake, and the tortoise won, which proved that he was right. In Pyramids, Xeno describes the thinking behind this experiment.

"s quite simple,' said Xeno. `Look, let's say this olive stone is an arrow and this, and this -' he cast around aimlessly -'and this stunned seagull is the tortoise, right? Now, when you fire the arrow it goes from here to the seag- the tortoise, am I right?'

`I suppose so, but-'

`But, by this time, the seagu- the tortoise has moved on a bit, hasn't he? Am I right?'

'I suppose so,' said Teppic, helplessly. Xeno gave him a look of triumph.

`So the arrow has to go a bit further, doesn't it, to where the tortoise is now. Meanwhile the tortoise has flow- moved on, not much, I'll grant you, but it doesn't have to be much. Am I right? So the arrow has a bit further to go, but the point is that by the time it gets to where the tortoise is now the tortoise isn't there. So if the tortoise keeps moving, the arrow will never hit it. It'll keep getting closer and closer, but it'll never hit it. QED.'

[1] Provided it is fired by someone who has been in the pub since lunchtime.

[2] Actually this is the ambiguous puzuma, which travels at near-lightspeed (which on the Disc is about the speed of sound). If you see a puzuma, it's not there. If you hear it, it's not there either.

Zeno has a similar set-up, though he garbles it into two paradoxes. The first, called the Dichotomy, states that motion is impossible, because before you can get anywhere, you have to get halfway, and before you can get there, you have to get halfway to that, and so on for ever ... so you have to do infinitely many things to get started, which is silly. The second, Achilles and the Tortoise, is pretty much the paradox enunciated by Xeno, but with the hare replaced by the Greek hero Achilles. Achilles runs faster than the tortoise - face it, anyone can run faster than a tortoise - but he starts a bit behind, and can never catch up because whenever he reaches the place where the tortoise was, it's moved on a bit. Like the ambiguous puzuma, by the time you get to it, it's not there. The third paradox says that a moving arrow isn't moving. Time must be divided into successive instants, and at each instant the arrow occupies a definite position, so it must be at rest. If it's always at rest, it can't move. The fourth of Zeno's paradoxes, the Moving Rows (or Stadium), is more technical to describe, but it boils down to this. Suppose three bodies are level with each other, and in the smallest instant of time one moves the smallest possible distance to the right, while the other moves the smallest possible distance to the left. Then those two bodies have moved apart by twice the smallest distance, taking the smallest instant of time to do that. So when they were just the smallest distance apart, halfway to their final destinations, time must have changed by half the smallest possible instant of time. Which would be smaller, which is crazy.

There is a serious intent to Zeno's paradoxes, and a reason why there are four of them. The Greek philosophers of Roundworld antiquity were arguing whether space and time were discrete, made up of indivisible tiny units, or continuous - infinitely divisible. Zeno's four paradoxes neatly dispose of all four combinations of continuous/discrete for space with continuous/discrete for time, neatly stuffing everyone else's theories, which is how you make your mark in philosophical circles. For instance, the Moving Rows paradox shows that having both space and time discrete is contradictory.

Zeno's paradoxes still show up today in some areas of theoretical physics and mathematics, although Achilles and the Tortoise can be dealt with by agreeing that if space and time are both continuous, then infinitely many things can (indeed must) happen in a finite time. The Arrow paradox can be resolved by noting that in the general mathematical treatment of classical mechanics, known as Hamiltonian mechanics after the great (and drunken) Irish mathematician Sir William Rowan Hamilton, the state of a body is given by two quantities, not one. As well as position it also has momentum, a disguised version of velocity. The two are related by the body's motion, but they are conceptually distinct. All you see is position; momentum is observable only through its effect on the subsequent positions. A body in a given position with zero momentum is not moving at that instant, and so will not go anywhere, whereas one in the same position with non-zero momentum - which appears identical - is moving, even though instantaneously it stays in the same place.

Got that?

Anyway, we were talking about Thief of Time, and thanks to Xeno we've not yet got past page 21. The main point is that Discworld time is malleable, so the laws of narrative imperative sometimes need a little help to make sure that the narrative does what the imperative says it should.

Tick.

Lady Myria Lejean is an Auditor of reality, who has temporarily assumed human form. Discworld is relentlessly animistic; virtually everything is conscious on some level, including basic physics. The Auditors police the laws of nature; they would very likely fine you for exceeding the speed of light. They normally take the form of small grey robes with a cowl - and nothing inside. They are the ultimate bureaucrats. Lejean points out to Jeremy that the perfect clock must be able to measure Xeno's smallest unit of time. `It must exist, mustn't it? Consider the present. It must have a length, because one end of it is connected to the past and the other is connected to the future, and if it didn't have a length then the present. couldn't exist at all. There would be no time for it to be the present in.'

Her views correspond rather closely to current theories of the psychology of the perception of time. Our brains perceive an `instant' as an extended, though brief, period of time. This is analogous to the way discrete rods and cones in the retina seem to perceive individual points, but actually sample a small region of space. The brain accepts coarse-grained inputs and smooths them out.

Lejean is explaining Xeno to Jeremy because she has a hidden agenda: if Jeremy succeeds in making the perfect clock, then time will stop. This will make the Auditors' task as clerks of the universe much simpler, because humans are always moving things around, which makes it difficult to keep track of their locations in time and space.

Tick.

Near the Discworld Hub, in a high, green valley, lies the monastery of Oi Dong, where live the fighting monks of the order of Wen, otherwise known as History Monks. They have taken upon themselves the task of ensuring that the right history happens in the right order. The monks know what is right because they guard the History Books, which are not records of what did happen, but instructions for what should.

A youngster named Ludd, a foundling brought up by the Thieves' Guild, where he was an exceptionally talented student, has been recruited to the ranks of the History Monks and given the name Lobsang. The monks' main technological aids are procrastinators, huge spinning machines that store and move time. With a procrastinator, you can borrow time and pay it back later. Lobsang wouldn't dream of living on borrowed time, though - but if it wasn't nailed down, he would almost certainly steal it. He can steal anything, and usually does. And, thanks to the procrastinators, time is not nailed down.