Though they were basically cowards, gully dwarves had a reputation as very nasty fighters when backed into a corner.
Bupu brought the group to a halt in front of one of the darkest, dingiest, filthiest alleys Tanis had ever seen. A foul mist flowed out it. The buildings leaned over, holding each other up like drunks stumbling out of a tavern. As he watched, small dark creatures skittered out of the alley and gully dwarf children began chasing after them.
"Dinner," shrieked one, smacking his lips.
"Those are rats!" Goldmoon cried in horror.
"Do we have to go in there?" Sturm growled, staring at the tottering buildings.
"The smell alone is enough to knock a troll dead," Caramon added. "And I'd rather die under the dragon's claw than have a gully dwarf hovel fall on top of me."
Bupu gestured down the alley. "The Highbulp!" she said, pointing to the most dilapidated building on the block.
"Stay here and keep watch if you want," Tanis told Sturm.
"I'll go talk with the Highbulp."
"No." The knight scowled, gesturing the half-elf into the alley. "We're in this together."
The alley ran several hundred feet to the east, then it twisted north and came suddenly to a dead end. Ahead of them was a decaying brick wall and no way out. Their return was blocked by gully dwarves who had run in after them.
"Ambush!" Sturm hissed and drew his sword. Caramon began to rumble deep in his throat. The gully dwarves, seeing the Hash of cold steel, panicked. Falling all over themselves and each other, they whirled and fled back down the alley.
Bupu glared at Sturm and Caramon in disgust. She turned to Raistlin. "You make them stop!" she demanded, pointing to the warriors. "Or I not take to Highbulp."
"Put your sword away, knight," Raistlin hissed, "unless you think you've found a foe worthy of your attention."
Sturm glowered at Raistlin, and for a moment Tanis thought he might attack the mage, but then the knight thrust his sword away. "I wish I knew what your game was, magician," Sturm said coldly. "You were so eager to come to this city, even before we knew about the Disks. Why? What are you after?"
Raistlin did not reply. He stared at the knight malevolently with his strange golden eyes, then turned to Bupu. "They will not trouble you further, little one," he whispered.
Bupu looked around to make certain they were properly cowed, then she walked forward and knocked twice on the wall with her grubby fist. "Secret door," she said importantly.
Two knocks answered Bupu's knock.
"That signal," she said. "Three knocks. Now they let in."
"But she only knocked twice-" Tas began, giggling.
Bupu glared at him.
"Shhh!" Tanis nudged the kender.
Nothing happened. Bupu, frowning, knocked twice more. Two knocks answered. She waited. Caramon, his eyes on the alley opening, began moving restlessly from one foot to the other. Bupu knocked twice again. Two knocks answered.
Finally Bupu yelled at the wall. "I knock secret code knock. You let in!"
"Secret knock five knocks," answered a muffled voice.
"I knock five knocks!" Bupu stated angrily. "You let in!"
"You knock six knocks."
"I count eight knocks," argued another voice.
Bupu suddenly pushed on the wall with both hands. It opened easily. She peered inside. "I knock four knocks. You let in!" she said, raising a clenched fist.
"All right," the voice grumbled.
Bupu shut the door, knocked twice. Tanis, hoping to avoid any more incidents and delays, glared at the kender who was writhing with suppressed laughter.
The door swung open-again. "You come in," the guard said sourly. "But that not four knocks," he whispered to Bupu loudly. She ignored him as she swept disdainfully past him, dragging her bag along the floor.
"We see Highbulp," she announced.
"You take this lot to Highbulp?" One of the guards gasped, staring at the giant Caramon and the tall Riverwind with wide eyes. His companion began backing up.
"See Highbulp," Bupu said proudly.
The gully dwarf guard, never taking his eyes off the formidable-looking group, backed into a stinking, filthy hallway, then broke into a run. He began shouting at the top of his lungs. "An army! An army has broken in!" They could hear his shouts echo down the hallway.
"Bah!" Bupu sniffed. "Glup-phunger spawn! Come. See Highbulp."
She started down the hallway, clutching her bag to her chest. The companions could still hear the shouts of the gully dwarf echoing down the corridor.
"An army! An army of giants! Save the Highbulp!"
The great Highbulp, Phudge I, was a gully dwarf among gully dwarves. He was almost intelligent, rumored to be fabulously wealthy, and a notorious coward. The Bulps had long been the elite clan of Xak Tsaroth-or «Th» as they called it-ever since Nulph Bulp fell down a shaft one night in a drunken stupor and discovered the city. Upon sobering up the next morning, he claimed it for his clan. The Bulps promptly moved in and, in later years, graciously allowed the clans Slud and Giup to occupy the city as well.
Life was good in the ruined city-by gully dwarf standards, anyway. The outside world left them alone (since the outside world hadn't the foggiest notion they were there and wouldn't have cared if it did). The Bulps had no trouble maintaining their dominance over the other clans, mostly because it was a Bulp (Glunggu) with a scientific turn of mind (certain jealous members of the Slud clan whispered that his mother had been a gnome) who developed the lift, putting to use the two enormous iron pots used by the city's former residents for rendering lard. The lift enabled the gully dwarves to extend their scavenging activities to the jungle above the sunken city-greatly improving their standard of living. Glunggu Bulp became a hero and was proclaimed Highbulp by unanimous decision.
The chieftainship of the clans had remained in the Bulp family ever since.
The years passed and then, suddenly, the outside world took an interest in Xak Tsaroth. The arrival of the dragon and the draconians put a sad crimp on the gully dwarf lifestyle. The draconians had initially intended to wipe out the filthy little nuisances, but the gully dwarves-led by the great Phudge-had cringed and cowered and whimpered and wailed and prostrated themselves so abjectly that the draconians were merciful and simply enslaved them.
So it was that the gully dwarves-for the first time in several hundred years of living in Xak Tsaroth-were forced to work. The draconians repaired buildings, put things into military order, and generally made life miserable for the gully dwarves who had to cook and clean and repair things.
Needless to say, the great Phudge was not pleased with this state of affairs. He spent long hours thinking up ways to remove the dragon. He knew the location of the dragon's lair, of course, and had even discovered a secret route leading there. He had actually sneaked in once, when the dragon was away. Phudge had been awestruck by the vast amount of pretty rocks and shining coins gathered in the huge underground room. The great Highbulp had traveled some in his wild youth and he knew that folk in the outside world coveted these pretty rocks and would give vast amounts of colorful and gaudy cloth (Phudge had a weakness for fine clothes) in return. On the spot, the Highbulp drew up a map so he wouldn't forget how to get back to the treasure. He even had the presence of mind to swipe a few of the smaller rocks.
Phudge dreamed of this wealth for months afterwards, but he never found another opportunity to return. This was due to two factors: one, the dragon never left again and, two, Phudge couldn't make heads nor tails of his map.
If only the dragon would leave permanently, he thought, or if some hero would come along and conveniently stick a sword into it! These were the Highbulp's fondest dreams, and this was the state of affairs when the great Phudge heard his guards proclaiming that an army was attacking.