How did Tas's story go? Sturm tried to remember it through a haze of pain. These automatons served a wizard who had summoned a demon to carry the kender away. It was nonsense, like all the kender's stories. Sturm put one foot in front of the other. Nonsense. Like the old man's stories-the old man in the Inn. Stories of the White Stag and ancient gods-Paladine. Stories of Huma. Sturm clasped his hands on his throbbing temples as if he could hold his splitting head together. Huma…
As a boy, Sturm had fed on stories of Huma. His mother-daughter of a Knight of Solamnia, married to a Knight-had known no other stories to tell her son. Sturm's thoughts turned to his mother, his pain making him think of her tender ministrations when he was sick or hurt. Sturm's father had sent his wife and their son into exile because the boy-his only heir- was a target for those who would see the Knights of Solamnia banished forever from the face of Krynn. Sturm and his mother took refuge in Solace. Sturm made friends readily, particularly with one other boy, Caramon, who shared his interest in all things military. But Sturm's proud mother considered the people beneath her. And so, when the fever consumed her, she had died alone except for her teenage son. She had commended the boy to his father-if his father still lived, which Sturm was beginning to doubt.
After his mother's death, the young man became a seasoned warrior under the guidance of Tanis and Flint, who adopted Sturm as they had unofficially adopted Caramon and Raistlin. Together with Tasslehoff, the travel-loving kender, and, on occasion, the twins' wild and beautiful half-sister, Kitiara, Sturm and his friends escorted Flint on his journeys through the lands of Abanasinia, plying his trade as metalsmith.
Five years ago, however, the companions decided to separate to investigate reports of evil growing in the land. They vowed to meet again at the Inn of the Last Home.
Sturm had traveled north to Solamnia, determined to find his father and his heritage. He found nothing, and only narrowly escaped with his life-and his father's sword and armor. The journey to his homeland was a harrowing experience. Sturm had known the Knights were reviled, but he had been shocked to realize just how deep the bitterness against them ran. Huma, Lightbringer, Knight of Solamnia, had driven back the darkness years ago, during the Age of Dreams, and thus began the Age of Might. Then came the Cataclysm, when the gods abandoned man-according to the popular belief. The people had turned to the Knights for help-as they had turned to Huma in the past. But Huma was long dead. The Knights could only watch helplessly as terror rained down from heaven and Krynn was smote asunder. The people had cried to the Knights, but they could do nothing, and the people had never forgiven them. Standing in front of his family's ruined castle, Sturm vowed that he would restore the honor of the Knights of Solamnia-if it meant that he must sacrifice his life in the attempt.
But how could he do that fighting a bunch of clerics, he wondered bitterly, the trail dimming before his eyes. He stumbled, caught himself quickly. Huma had fought dragons. Give me dragons, Sturm dreamed. He lifted his eyes. The leaves blurred into a golden mist and he knew he was going to faint. Then he blinked. Everything came sharply into focus.
Before him rose Prayer's Eye Peak. He and his companions had arrived at the foot of the old, glacial mountain. He could see trails twisting and winding up the wooded slope, trails used by Solace residents to reach picnic spots on the eastern side of the Peak. Next to one of the well-worn paths stood a white stag. Sturm stared. The stag was the most magnificent animal the knight had ever seen. It was huge, standing several hands taller than any other stag the knight had hunted. It held its head proudly, its splendid rack gleaming like a crown. Its eyes were deep brown against its pure white fur, and it gazed at the knight intently, as if it knew him. Then, with a slight shake of its head, the stag bounded away to the southwest.
"Stop!" the knight called out hoarsely.
The others whirled around in alarm, drawing weapons. Tanis came running back to him. "What is it, Sturm?"
The knight involuntarily put his hand to his aching head.
"I'm sorry, Sturm," Tanis said. "I didn't realize you were as sick as this. We can rest. We're at the foot of Prayer's Eye Peak. I'm going to climb the mountain and see-"
"No! Look!" The knight gripped Tanis's shoulder and turned him around. He pointed. "See it? The white stag!"
"The white stag?" Tanis stared in the direction the knight indicated. "Where? I don't-"
"There," Sturm said softly. He took a few steps forward, toward the animal who had stopped and seemed to be waiting for him. The stag nodded its great head. It darted away again, just a few steps, then turned to face the knight once more. "He wants us to follow him," Sturm gasped. "Like Huma!"
The others had gathered around the knight now, regarding him with expressions that ranged from deeply concerned to obviously skeptical.
"I see no stag of any color," Riverwind said, his dark eyes scanning the forest.
"Head wound." Caramon nodded like a charlatan cleric. "C'mon, Sturm, lie down and rest while-"
"You great blithering idiot!" the knight snarled at Caramon. "With your brains in your stomach, it is just as well you do not see the stag. You would probably shoot it and cook it! I tell you this-we must follow it!"
"The madness of the head wound," Riverwind whispered to Tanis. "I have seen it often."
"I'm not sure," Tanis said. He was silent for a few moments. When he spoke, it was with obvious reluctance. "Though I have not seen the white stag myself, I have been with one who has and I have followed it, like in the old man's story." His hand absently fingered the ring of twisted ivy leaves that he wore on his left hand, his thoughts with the golden-haired elfmaiden who wept when he left Qualinesti.
"You're suggesting we follow an animal we can't even see?" Caramon said, his jaw going slack.
"It would not be the strangest thing we had done," Raistlin commented sarcastically in his whispering voice. "Though, remember, it was the old man who told the tale of the White Stag and the old man who got us into this-"
"It was our own choice got us into this," Tanis snapped. "We could have turned the staff over to the High Theocrat and talked our way out of the predicament; we've talked our way out of worse. I say we follow Sturm. He has been chosen, apparently, just as Riverwind was chosen to receive the staff-"
"But it's not even leading us in the right direction!" Caramon argued. "You know as well as I do there are no trails through the western part of the woods. No one ever goes there."
"All the better," Goldmoon said suddenly. "Tanis said those creatures must have the paths blocked. Maybe this is a way out. I say we follow the knight." She turned and started off with Sturm, not even glancing back at the others-obviously accustomed to being obeyed. Riverwind shrugged and shook his head, scowling darkly, but he walked after Goldmoon and the others followed.
The knight left the well-trodden paths of Prayer's Eye Peak behind, moving in a southwesterly direction up the slope. At first it appeared Caramon was right-there were no trails. Sturm was crashing through the brush like a madman. Then, suddenly, a smooth wide trail opened up ahead of them. Tanis stared at it in amazement.
"What or who cleared this trail?" he asked Riverwind, who was also examining it with a puzzled expression.
"I don't know," the Plainsman said. "It's old. That felled tree has lain there long enough to sink over halfway into the dirt and it's covered with moss and vines. But there are no tracks- other than Sturm's. There's no sign of anyone or any animal passing through here. Yet why isn't it overgrown?"
Tanis couldn't answer and he couldn't take time to think about it. Sturm forged ahead rapidly; all the party could do was try to keep him in sight.