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The inspector is rising from his seat, clumsily pushing himself away from his desk. His movements are jerky if not tetanic. He moans softly, continuously, and as he turns his head towards me I register the faint greenish glow in his eyes. I grasp the doorknob and freeze, a train-wreck of thoughts piling into each other in my mind’s eye.

The CrossRail commuter train leaving Platform One is scared shitless because it’s trapped in an office with a genuine no-shit mind-eating zombie, and the law of skin-to-skin contagion means that if the thing touches me I stand to literally lose my mind. This is mitigated slightly by the Sprinter to Crewe on Platform Two, which reminds me that I’m wearing a ward, so I might actually survive, if the zombie doesn’t simply double down on my throat or drag me in front of the PC monitor, which is presumably still displaying the same summoning grid that ate Inspector Dudley’s mind. The Gatwick Express steaming along the track between Platforms Four and Five at a non-stop ninety miles per hour sounds its air-horn to remind me that if I cut and run I will be leaving the aforementioned zombie unrestrained in a target-rich environment, namely a Ruralshire cop shop where their policy on undead uprisings is to order out for beer and pizza while watching Shaun of the Dead in the station house lounge once a month. And the train speeding out of Trumpton with a cargo of cocaine (thank you, Half Man Half Biscuit) is merely there to remind me that I still don’t know where the spawn of the unicorn are coming from…

“Raaarrrrh.” Inspector Dudley clears his throat and takes an experimental lurch towards me. I dodge sideways behind his desk, pocketing my phone in order to free up a hand, and simultaneously yank the power cord out of the back of his PC. (Rule 1: preserve the evidence, even if the hard disk has self-destructed and the file you want is loaded with a lethally contagious mind-virus.) “Raaargh?” The inspector calls.

I pick up the heavy old tube monitor and heft it in both arms. “Catch,” I say, and throw it at the zombie.

I wince at the crunch as twenty kilos of lead-glass CRT impacts the already-broken nose. Dudley staggers and topples backwards: zombies, possessed as they are by a minimally-sentient and rather corporeally challenged Eater, tend not to be fast on their feet. Then the door opens.

“Inspector?” chirps Constable Savage. Then he spots me. I see the ten-watt bulb flicker fitfully to life above his head as he instantly jumps to the wrong conclusion. “Oi! You! Get on the floor! You’re nicked!”

He begins to draw his baton as I back away, around the desk, closer to the window. I reach for my warrant card: “You’re making a mist—”

“GRAAAAH!” Roars the inspector, rising from the floor, CRT clutched to his chest. Oh look, he appears to have a nose-bleed, gibbers the shunting engine in Siding Three. You’re in for it now.

“Inspector?” Asks Constable Savage, “are you all right?”

There’s a chime from my pocket, the beautiful sound of a Treo announcing that it has rebooted successfully. “He’s a zombie!” I yell. “Don’t let him touch you! His touch is death—”

Ignoring me, Savage reaches out towards the inspector: “’Ere, let me look at the no-o-o—”

Great. Now I’m facing two of them.

If my boss Angleton was here this wouldn’t be a problem: one glance from him is sufficient to quell zombie brain-eater and union convenor alike. But I’m not some kind of superpowered necromancer, I’m just a jobbing sysadmin and applied computational demonologist. About the only card I’m holding is—

Well, it’s worth a try.

I raise my warrant card and rehearse my rusty Old Enochian: “Guys! I am your lawful source of authority! Obey me! Obey me!” (Or words to that effect.) It’s a horrible language, sounds like gargling TCP around razor blades. But it gets their attention. Two heads turn to face me. Their eyes glow even in daylight, the luminous worms of light twirling inside them. “Proceed to the stable block! Enter the first empty stall! Await your queen! Await your queen! Your queen is coming and she must find you there!” Then in English I add, “Law and Order! Law and Order!”

The last bit comes out like “lawn order,” but repeating the catchphrase deeply embedded in what’s left of the inspector’s brain by the geas that had him in its grip seems to do the trick.

“Graah?” He says, with a curious rising interrogative note. Then he turns to face the door. “Ssss…” Clumsy fingers scrabble with the smooth surface of the old doorknob. The door inches open. I hope to hell nobody else is about to stumble into them on their way to the field-expedient cells. I really don’t want this spreading any further. The fear-sweat in the small of my back is cold and slimy, and I feel faint and nauseous.

Constable Savage lost interest in his baton the moment he touched the inspector: I pick it up and follow them as they lurch and stumble down the staircase and out past the vacant front desk. As we pass the gents’ toilet I hear a musical tinkling: Phew. Presumably that’s McGarry on his break, in which case there may be survivors. With the odd moan, hiss, and growl, the two zombies cross the courtyard, lurching off the side of a parked riot van, and head towards an empty horse stall. I nip in front of them to unbolt the gate and open it wide. There’s nothing inside but a scattering of hay, and the shamblers keep on going until they bounce off the crumbling brick wall at the back—by which time I have the gate shut and bolted behind them.

I pull out my Treo and speed-dial the Duty Officer’s desk back at the New Annexe. “Bob Howard speaking,” I say, “I’m in the Central Police Station in East Grinstead and I’m declaring a Code Amber, repeat, Code Amber. We have an outbreak, outbreak, outbreak. Code words are EQUESTRIAN RED SIRLOIN. I have two Romeo Hotel Romeo, outbreak contained, and a hot box on the second floor. I need plumbers, stat.”

Then I head back up the stairs to the ex-inspector’s office to secure the PC with the lethally corrupt file system, and await the arrival of the Seventh Cavalry, all the while sweating bullets.

Because I may have taken two pawns, but the queen is still lurking in the darkness at the edge of the chess-board…

MINISTRY OF DEFENCE

SECRET

Procurement Specification: N/SBS/007

Date of Issue: September 31st, 2002

Requirement for:

Proposal for system to support Special Boat Service underwater operations in the Arabian Gulf during Operation Telic.

S Squadron SBS, in accordance with orders from the Director Special Forces, is tasked with securing [REDACTED] on the coastline of Umm Quasr and Hajjam Island, and suppressing the operational capability of the Sixth Republican Guard Fast Motor Boat and Martyrdom Brigade to sortie through the Shatt Al-Basra and the Khawr az-Zubayr Waterway to threaten Coalition naval forces in Kuwaiti waters.

This requirement is for proposals for unconventional macrobiological weapons that operate analogously to the Ceffyl Dŵr, Capaill Uisce and Kelpie of mythology. These organisms are amphibious but preferentially aquatic, carnivorous, aggressive, intelligent, and reputed to drag sailors under water and drown them. It is believed that with suitable operant conditioning and control by S Squadron troopers such organisms can provide a useful stand-off capability to augment the capabilities of underwater special forces operating in a dangerous high-intensity littoral combat environment…