Clacker’s dual entities had resisted the illithid blasts out in the tunnels, and now, too, the stunning mental energy had only a minimal effect. When the illithid’s octopus head appeared right in front of his face, it shocked Clacker back to awareness.
A snap of a beak removed two of the probing tentacles, then a desperate lunge of a claw caught the illithid’s knee. Bones crushed into dust under the mighty grip, and the illithid cried in agony, both telepathically and in its watery, otherworldly voice.
A moment later, its cries faded as it plummeted down the deep chasm. A levitation spell might have saved the falling illithid, but such spellcasting required concentration and the pain of a torn face and crushed knee delayed such actions. The illithid thought of levitating at the same moment that the point of a stalagmite drove through its backbone.
The hammer-hand crashed through the door of another stone chest. “Damn!” Belwar spat, seeing that this one, too, contained nothing more than illithid clothing. The burrow-warden was certain that his equipment would be nearby, but already half of his former masters’ rooms lay in ruin with nothing to show for the effort. Belwar moved back into the main chamber and over to the stone seats. Between the two chairs, he spotted the figurine of the panther. He scooped it into a pouch, then squashed the head of the remaining illithid, the astral castaway, with his pickaxe-hand almost as an afterthought; in the confusion, the svirfneblin had nearly forgotten that one monster remained. Belwar heaved the body away, sending it down in a heap on the floor.
“Magga cammara,” the svirfneblin muttered when he looked back to the stone chair and saw the outline of a trap door where the creature had been sitting. Never putting finesse above efficiency, Belwar’s hammer-hand quickly reduced the door to rubble, and the burrow-warden looked upon the welcome sight of familiar backpacks.
Belwar shrugged and followed the course of the logic, swiping across at the other illithid, the one Guenhwyvar had decapitated. The headless monster fell away, revealing another trap door.
“The drow shall find need of these,” Belwar remarked when he cleared away the chunks of broken stone and lifted out a belt that held two sheathed scimitars. He darted for the exit and met an illithid right in the doorway.
More particularly, Belwar’s humming hammer-hand met the illithid’s chest. The monster flew backward, spinning over the balcony’s metal railing.
Belwar rushed out and charged to the side, having no time to check if the illithid had somehow caught a handhold and having no time to stay and play in any case. He could hear the commotion below, the mental attacks and the screams, and the continuing growls of a panther that sounded like music in the burrow-warden’s ears.
His arms pinned to his sides by the illithid’s unexpectedly powerful hug, Drizzt could only twist and jerk his head about to slow the tentacles’ progress. One found a hold, then another, and began burrowing under the drow’s ebony skin. Drizzt knew little of mind flayer anatomy, but it was a bipedal creature and he allowed himself some assumptions.
Wiggling a bit to the side, so that he was not directly facing the horrid thing, he brought a knee slamming up into the creature’s groin. By the sudden loosening of the illithid’s grip, and by the way its milky eyes seemed to widen, Drizzt guessed that his assumptions had been correct. His knee slammed up again, then a third time.
Drizzt heaved with all his strength and broke free of the weakened illithid’s hug. The stubborn tentacles continued their climb up the sides of Drizzt’s face, though, reaching for his brain. Explosions of burning pain racked Drizzt and he nearly fainted, his head drooping forward limply. But the hunter would not surrender.
When Drizzt looked up again, the lire in his lavender eyes fell upon the illithid like a damning curse. The hunter grasped the tentacles and tore them out savagely, pulling them straight down to bow the illithid’s head.
The monster fired its mind blast, but the angle was wrong and the energy did nothing to slow the hunter. One hand held tightly to the tentacles while the other slammed in with the frenzy of a dwarven hammer at a mithril strike on the monster’s soft head.
Blue-black bruises welled in the fleshy skin; one pupil-less eye swelled and closed. A tentacle dug into the drow’s wrist; the frantic illithid raked and punched with its arms, but the hunter didn’t notice. He pounded away at the head, pounded the creature down to the stone floor. Drizzt tore his arm away from the tentacle’s grasp, then both fists flailed away until the illithid’s eyes closed forever.
The ring of metal spun the drow about. Lying on the floor just a few feet away was a familiar and welcome sight.
Satisfied that the scimitars had landed near his friend, Belwar charged down a stone stairway at the nearest illithid. The monster turned and loosed its blast. Belwar answered with a scream of sheer rage―a scream that partially blocked the stunning effect―and he hurled himself through the air, meeting the waves of energy head on. Though dazed from the mental assault, the deep gnome crashed into the illithid and they fell over into a second monster that had been rushing up to help. Belwar could hardly find his bearings, but he clearly understood that the jumble of arms and legs all about him were not the limbs of friend. The burrow-warden’s mithril hands slashed and punched, and he scrambled away along the second balcony in search of another stair. By the time the two wounded illithids recovered enough to respond, the wild svirfneblin was long gone.
Belwar caught another illithid by surprise, splatting its fleshy head flat against the wall as he came down onto the next level. A dozen other mind flayers roamed all about this balcony, though, most of them guarding the two stairways down to the tower’s bottom chamber. Belwar took a quick detour by springing up to the top of the metal railing, then dropping the fifteen feet to the floor.
A blast of stunning energy rolled over Drizzt as he reached for his weapons. The hunter resisted, though, his thoughts simply too primitive for such a sophisticated attack form. In a single movement too quick for his latest adversary to respond to, he snapped one scimitar from its sheath and spun about, slicing the blade at an upward angle. The scimitar buried itself halfway through the pursuing mind flayer’s head.
The hunter knew that the monster was already dead, but he tore out the scimitar and whacked the illithid one more time as it fell, for no particular reason at all.
Then the drow was up and running, both blades drawn, one dripping illithid blood and the other hungry for more. Drizzt should have been looking for an escape route―that part that was Drizzt Do’Urden would have looked―but the hunter wanted more. His hunter-self demanded revenge on the brain mass that had enslaved him.
A single cry saved the drow then, brought him back from the spiraling depths of his blind, instinctive rage.
“Drizzt!” Belwar shouted, limping over to his friend. “Help me, dark elf! My ankle twisted in the fall!” All thoughts of revenge suddenly thrown away, Drizzt Do’Urden rushed to his svirfneblin companion’s side.
Arm in arm, the two friends left the circular chamber. A moment later, Guenhwyvar, sleek from the blood and gore of the central brain, bounded up to join them.
“Lead us out,” Drizzt begged the panther, and Guenhwyvar willingly took up a point position.
They ran down winding, rough-hewn corridors. “Not made by any svirfneblin,” Belwar was quick to point out, throwing his friend a wink.
“I believe they were,” Drizzt retorted easily, returning the wink. “Under the charms of a mind flayer, I mean,” he quickly added.