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“Did you set it?” Drizzt asked Belwar when the burrow-warden returned to his side in the winding passage.

“The fire pit is cut.” Belwar replied, tapping his mithril hands triumphantly―but not too loudly―together. “And I rumpled the extra bedroll off in a corner. Scraped my boots all over the stone and put your neck-purse in a place where it will be easily found. I even left a few silver coins under the blanket―I figure I’ll not be needing them anytime soon, anyway.” Belwar managed a chuckle, but despite the disclaimer, Drizzt could see that the svirfneblin did not so easily part with valuables.

“A fine deception,” Drizzt offered, to take away the sting of the cost.

“And what of you, dark elf?” Belwar asked. “Have you seen or heard anything?”

“Nothing,” Drizzt replied. He pointed down a side corridor. “I sent Guenhwyvar away on a wide circuit. If anyone is near, we will soon know.”

Belwar nodded. “Good plan,” he remarked. “Setting the false camp this far from Blingdenstone should keep your troublesome mother from my kinfolk.”

“And perhaps it will lead my family to believe that I am still in the region and plan to remain.” Drizzt added hopefully. “Have you given any thought to our destination?”

“One way is as good as another,” remarked Belwar, hoisting his hands out wide. “No cities are there, beyond our own, anywhere close. None to my knowledge, at least.”

“West, then.” offered Drizzt. “Around Blingdenstone and off into the wilds, straight away from Menzoberranzan.”

“A wise course, it would seem,” agreed the burrow-warden. Belwar closed his eyes and attuned his thoughts to the emanations of the stone. Like many Underdark races, deep gnomes possessed the ability to recognize magnetic variations in the rock, an ability that allowed them to judge direction as accurately as a surface dweller might follow the sun’s trail. A moment later, Belwar nodded and pointed down the appropriate tunnel.

“West.” Belwar said. “And quickly. The more distance you put between yourself and that mother of yours, the safer we all shall be.” He paused to consider Drizzt for a long moment, wondering if he might be prodding his new friend a bit too deeply with his next question.

“What is it?” Drizzt asked him, recognizing his apprehension.

Belwar decided to risk it, to see just how close he and Drizzt had become. “When first you learned that you were the reason for the drow activity in the eastern tunnels,” the deep gnome began bluntly, “you seemed a bit weak in the knees, if you understand me. They are your family, dark elf. Are they so terrible?”

Drizzt’s chuckle put Belwar at ease, told the deep gnome that he had not pressed too far. “Come,” Drizzt said, seeing Guenhwyvar return from the scouting trek. “If the deception of the camp is complete, then let us take our first steps into our new life. Our road should be long enough for tales of my home and family.”

“Hold,” said Belwar. He reached into his pouch and produced a small coffer. “A gift from King Schnicktick.” he explained as he lifted the lid and removed a glowing brooch, its quiet illumination bathing the area around them.

Drizzt stared at the burrow-warden in disbelief. “It will mark you as a fine target.” the drow remarked.

Belwar corrected him. “It will mark us as fine targets.” he said with a sly snort. “But fear not, dark elf, the light will keep more enemies at bay than it will bring. I am not so fond of tripping on crags and chips in the floor.”

“How long will it glow?” Drizzt asked, and Belwar gathered from his tone that the drow hoped it would fade soon.

“Forever is the dweomer,” Belwar replied with a wide smirk. “Unless some priest or wizard counters it. Stop your worrying. What creatures of the Underdark would willingly walk into an illuminated area?”

Drizzt shrugged and trusted in the experienced burrow-warden’s judgment. “Very well,” he said, shaking his white mane helplessly. “Then off for the road.”

“The road and the tales,” replied Belwar, falling into step beside Drizzt, his stout little legs rolling along to keep up with the drow’s long and graceful strides.

They walked for many hours, stopped for a meal, then walked for many more. Sometimes Belwar used his illuminating brooch; other times the friends walked in darkness, depending on whether or not they perceived danger in the area. Guenhwyvar was frequently about yet rarely seen, the panther eagerly taking up its appointed duties as a perimeter guard.

For a week straight, the companions stopped only when weariness or hunger forced a break in the march, for they were anxious to be as far from Blingdenstone―and from those hunting Drizzt―as possible. Still, another full week would pass before the companions moved out into tunnels that Belwar did not know. The deep gnome had been a burrow-warden for almost fifty years, and he had led many of Blingdenstone’s farthest-reaching mining expeditions.

“This place is known to me,” Belwar often remarked when they entered a cavern. “Took a wagon of iron,” he would say, or mithril, or a multitude of other precious minerals that Drizzt had never even heard of. And, though the burrow-warden’s extended tales of those mining expeditions all ran in basically the same direction―how many ways can a deep gnome chop stone? Drizzt always listened intently, savoring every word.

He knew the alternative.

For his part in the storytelling, Drizzt recounted his adventures in Menzoberranzan’s Academy and his many fond memories of Zaknafein and the training gym. He showed Belwar the double-thrust low and how the pupil had discovered a parry to counter the attack, to his mentor’s surprise and pain. Drizzt displayed the intricate hand and facial combinations of the silent drow code, and he briefly entertained the notion of teaching the language to Belwar. The deep gnome promptly burst into loud and rolling laughter. His dark eyes looked incredulously at Drizzt, and he led the drow’s gaze down to the ends of his arms. With a hammer and pickaxe for hands, the svirfneblin could hardly muster enough gestures to make the effort worthwhile. Still, Belwar appreciated that Drizzt had offered to teach him the silent code. The absurdity of it all gave them both a fine laugh.

Guenhwyvar and the deep gnome also became friends during those first couple of weeks on the trail. Often, Belwar would fall into a deep slumber only to be awakened by prickling in his legs, fast asleep under the weight of six hundred pounds of panther. Belwar always grumbled and swatted Guenhwyvar on the rump with his hammer-hand―it became a game between the two―but Belwar truly didn’t mind the panther being so close. In fact, Guenhwyvar’s mere presence made sleep―which always left one so vulnerable in the wilds―much easier to come by.

“Do you understand?” Drizzt whispered to Guenhwyvar one day. Off to the side, Belwar was fast asleep, flat on his back on the stone, using a rock for a pillow. Drizzt shook his head in continued amazement when he studied the little figure. He was beginning to suspect that the deep gnomes carried their affinity with the earth a bit too far.

“Go get him.” he prompted the cat.

Guenhwyvar lumbered over and plopped across the burrow-warden’s legs. Drizzt moved away into the shielding entrance of a tunnel to watch.

Only a few minutes later, Belwar awoke with a snarl. “Magga cammara, panther!” the deep gnome growled. “Why must you always bed down on me, instead of beside me?” Guenhwyvar shifted slightly but let out only a deep sigh in response. “Magga cammara, cat!” Belwar roared again. He wiggled his toes frantically, trying futilely to keep the circulation going and dismiss the tingles that had already begun. “Away with you!” The burrow-warden propped himself up on one elbow and swung his hammer hand at Guenhwyvar’s backside.

Guenhwyvar sprang away in feigned flight, quicker than Belwar’s swat. But just as the burrow-warden relaxed, the panther cut back on its tracks, pivoted completely, and leaped atop Belwar, burying him and pinning him flat to the stone.