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SAVASHRI

A Clan epithet.

SEYLA

This word is the ritual response voiced in unison by those witnessing solemn Clan ceremonies, rituals, and other important gatherings. No one is sure of the origin or exact meaning of the word, but it is uttered only with the greatest reverence and awe.

SIBKO

A sibko consists of a group of children produced from the same male and female geneparents in the warrior caste eugenics program. The members of the sibko are raised together, then begin to undergo constant testing. As various members of the sibko fail at each test, they are transferred to the lower castes. A sibko consists of approximately 20 members, but usually only four or five remain at the time of the final test to become warriors, the Trial of Position. These tests and other adversities may bind the surviving "sibkin" together.

SRM

This is the abbreviation for Short-Range Missiles, direct-trajectory missiles with high-explosive or armor-piercing explosive warheads. They have a range of less than one kilometer, and are accurate only at ranges of less than 300 meters. They are more powerful, however, than LRMs.

STAR LEAGUE

The Star League was formed in 2571 in an attempt to peacefully ally the major star empires of human-occupied space, or the Inner Sphere. The League prospered for almost 200 years, until civil war broke out in 2751. The

League was eventually destroyed when the ruling body, known as the High Council, disbanded in the midst of a struggle for power. Each of the Great House leaders then declared him or herself First Lord of the Star League, and within months, war had engulfed the Inner Sphere. This conflict continues to the present day, almost three centuries later. This era of continuous war is now known simply as the Succession Wars.

STRAVAG

A Clan epithet, probably a combination of the Clan words stran,meaning independent, and vagon,meaning birthing.

SUCCESSOR LORDS

After the fall of the Star League, the remaining members of the High Council each asserted his or her right to become First Lord of the Star League. Their star empires became known as the Successor States and the rulers as the Successor Lords. The Clan invasion has temporarily interrupted the centuries of war, the Succession Wars, that first began in 2786. The battleground of these wars is the vast Inner Sphere, which is composed of all the star systems once occupied by Star League's member-states. The Successor Lords temporarily put aside their differences in order to meet the threat of a common foe, the Clans.

SURKAI

The surkaiis the Right of Forgiveness. The Clans honor uniformity in thought and belief above all else in their society. When warriors disagree, when a Clan disagrees with the Clan Council, or when a member of one caste offends a member of another caste, surkaiis expected. It is a matter of pride that the offending party freely admit his wrongdoing and request punishment. Those who show great surkaiare held up as examples to others for their willingness to accept the consequences of their independent thoughts. Those who do not show surkaiwhen it is expected of them are viewed with suspicion.

SURKAIREDE

The Rede of Forgiveness, or surkairedeis the honor-bound agreement between the majority and any dissenters. According to the surkairede,once a dissenter accepts punishment for having disagreed with the majority, he should be allowed to resume his role in society without suffering any further disgrace for having spoken out.

TOUMAN

The term given to the fighting arm of a Clan.

TRIAL OF BLOODRIGHT

A series of one-on-one, single-elimination contests determines who wins the right to use a Bloodname. Each current Bloodnamed warrior in that Bloodname's House nominates one candidate. The head of the House nominates additional candidates to fill thirty-one slots. The thirty-second slot is fought for by those who qualify for the Bloodname but who were not nominated. The nature of the combat is determined by "coining." Each combatant places his personal medallion, a dogids,into the "Well of Decision." An Oathmaster or Loremaster releases the coins simultaneously, so that only chance determines which coin falls first to the bottom of the well. The warrior whose coin lands on top chooses the manner of the combat ("Mech versus 'Mech, barehanded, 'Mech versus Elemental, and so forth). The other warrior chooses the venue of the contest. Though these Bloodname duels need not be to the death, the fierce combat and the intensity of the combatants often leave the losing candidate mortally wounded or dead.

TRIAL OF POSITION

The Trial of Position determines whether a candidate will qualify as a warrior in the Clans. To qualify, he must defeat at least one of three successive opponents. If he defeats two, or all three, he is immediately ranked as an officer in his Clan. If he fails to defeat any of his opponents, he is relegated to a lower caste.

TRIAL OF POSSESSION

This trial resolves conflicts in which two or more Clans claim the right to the same thing, be it territory, a warrior's genes, or even supremacy in a difference of opinion. This trial uses the formal challenge of the attacker and the response of defending forces, and favors those commanders from the attacking Clan skillful enough to bid minimal forces.

TRIAL OF REFUSAL

The Clan councils and the Grand Council vote on issues and laws that affect the community. Unlike Inner Sphere legislation, however, any decision can be challenged and reversed by a Trial of Refusal. This trial allows the losing side to demand the issue to be settled by combat.

The forces used in the Trial of Refusal are determined on a pro-rated basis. The faction rejecting the decision declares what forces they will use. The side defending the decision (the attacker) can field a force equal to the ratio of winning to losing votes. For example, if the contested vote carried by a three-to-one margin, the attacking forces can field a force three times the size of the force challenging the decision. Bidding usually results in a smaller attacking force, however.

TROTHKIN

Used formally, this term refers to members of an extended sibko. Less formally, a warrior will use the term trothkin when referring to someone he considers his peer.

TRUEBORN/TRUEBIRTH

A trueborn is a product of the warrior caste's eugenics program.

ZELLBRIGEN

This is the Clan word describing the body of rules used to regulate and ritualize duels. Zellbrigenmeans that combatants engage in one-on-one duels, even if both sides have many warriors. Those not immediately challenged are honor-bound to stay out of the battle until an opponent is free (meaning he has defeated his enemy). To attack an enemy already engaged with an opponent is a major breach of Clan code, usually resulting in at least loss of rank.