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Yet the sense of timing that had allowed Kelryn to live well in cities as far separated as Caergoth, Sanction, and Haven had once again served him well. He had even been able to gather his few belongings, saddle the fine horse he had won gambling with a trader, and ride through the city streets and out the north gate without a sense of immediate urgency.

The man knew that he cut a lordly figure astride the saddle of his palomino charger. A cape of black silk trimmed by white fur of sable draped his straight shoulders. Fine leather boots garbed his feet, newly made by a leathersmith of Tarsis on a promise of payment by the handsome nobleman who had cut such a dashing swath through the city's social scene over the long, temperate summer.

It was the change of seasons, more than any concerns about the enemies he had left behind, that contributed to Kelryn's bleak mood as he rode generally north and west from the city. He was used to moving on, but he hated to be uprooted at the end of summer. Nevertheless, he put the spurs to his horse, urging the strong gelding to increased speed, just in case anyone from Tarsis should take his thievery as a personal affront. Of course, Kelryn was ready to fight to protect his freedom, but he would just as soon avoid any such potentially messy conflict by getting out of the area as quickly as possible.

The lone traveler made camp at a narrow notch in one of the long ridges north of the city. Here the road crossed the elevation, providing Kelryn with a good view to the south. He stayed alert through the long night, and when dawn's light washed over the plains, he could detect no sign of pursuit. Quite possibly the folk of Tarsis were just as glad to see him on his way-certainly, he thought with a chuckle, there were many fathers of young women who would shed no tears over his departure.

Yet the laugh was a dry sound and little consolation. In truth, Kelryn desired the company of other people, wanted to have their admiration and even affection. He knew he was a charismatic fellow. How else could he have lived luxuriously in the strange city on nothing more than the promise that funds would eventually be forthcoming from his faraway, highly esteemed, and utterly fictional home and family?

In the case of his stay in Tarsis, Kelryn Darewind had claimed that home to be Sanction. His identity as the proud scion of a wealthy mercantile family-aided, of course, by his natural charisma and striking good looks- had granted him admission to fine parties, had brought wise and powerful men to his dinner table, and had lured more than one of their daughters to his bed. It had, he reflected with a sigh, been a very pleasant half a year.

But where to go now?

For several days he followed the northward road. Approaching the town of Hopeful, he detoured across the plains to the east. Since he was still so close to Tarsis, he didn't care to take chance that word of his exploits had preceded him to the bustling highway town. Still camping out, he crossed the corner of the Plains of Dust as quickly as possible before turning his course back to the north. He saw few people and was impeccably courteous and helpful to those he encountered, so that any who looked for the trail of a thief and scoundrel would gain no information from interviews with the travelers Kelryn met.

The great massif of the High Kharolis formed a purple horizon to his west, lofty mountains that, he knew, sheltered the ancient dwarvenhome of Thorbardin. The highway led into those mountains, to its ancient terminus at the Southgate, but before he reached the foothills, Kelryn Darewind again altered course, avoiding the rising ground surrounding the vast range. He chose to skirt the realm of the dwarves. They were ever a suspicious people, hard to fool, and thus poor choices for the traveler's next stop.

Instead, he guided his horse through the lightly populated coastal realm, a place of a few poor farm villages, with tiny fishing communities huddled close beside the many sheltered coves along the coast of the Newsea. Several times he considered stopping at one of these, perhaps even to spend the winter, but a cursory examination of each of the prospective way stations revealed not a single dwelling that was suitable to serve as his shelter. And these communities were places of hardworking, honest folk; he knew they would make him welcome, but also that, if he were to stay for any period of time, he would be expected to pitch in and help with the many tasks necessary to survival in those isolated outposts.

And that alternative was quite simply unacceptable to him.

Instead, he continued on, wrapping his sable-fringed cloak around his shoulders against the increasingly chill winds sweeping from the vast wasteland of Icewall Glacier. His course took him past the desert of Dergoth, and he made the decision to try to reach Pax Tharkas before the Yule. There, he concluded, he would probably be forced to spend the winter; snow would make the lofty roads impassable, and there were no cities significant enough to offer him entertainment on this side of the forbidding mountains.

Beyond, of course, there were places such as Haven and New Ports, but Kelryn realized that he would have to wait until spring before reaching one of those bustling locales. Thus he was in a sour mood as he passed into the barren gorge that sheltered the road leading to Pax Tharkas from the south.

He knew that the ancient fortress lay astride a pass that was several dozen miles ahead, and that it was a fair-sized town in its own right. Unfortunately, the massive compound would also inevitably be under the military administration of some sort of local governor or warlord. Like the dwarves, such men were hard to fool with tales of forthcoming riches and intangible family worth. Grimly Kelryn was coming to terms with the fact that he may, in fact, be reduced to actual work in order to see his way through the winter.

He traveled light, though he had purchased several hard loaves of bread in the last village he had passed through. Too, he carried in his saddlebags several skins full of the strong ale favored by the mountain folk. These would make for meager rations when he camped, but at least he had the provisions to see him all the way to Pax Tharkas.

Stern and practical when necessary, Kelryn Darewind was in fact a very hardy man. He could survive in the cold, and he was good enough with his sword to protect himself from brigands or even an ogre or two. But he was frustrated now, because he preferred it when the living was easy.

If only he could reach Pax Tharkas before it started to snow. Now, as the wind penetrated his cloak, whipping his mane of lush black hair forward, he began to doubt that this would be possible. There was a strong hint, a taste and a smell in the air, that suggested he would be caught in a blizzard if he tarried outside for too much longer.

The waft of campfire smoke, carried from a side gully by the bitter wind, reached his nostrils at sunset of his first day in the gorge. Knowing he had at least another day or two to ride before reaching the great fortress, he decided to seek out the fire builder and, with any luck, receive an offer of warmth and hospitality-perhaps even including food-that would see him through the long night.

The gully leading toward the source of the smoke ascended steeply from the road, and the palomino skittered nervously as it tried to negotiate the grade. With a muffled curse, Kelryn slid from the saddle, took the reins in his hand, and started upward on foot. He discerned a narrow trail, but he was more concerned with the damage to his once fine boots. Weeks on the trail had taken their toll in scuffs, scrapes, and even one long gouge along the side of the leather footwear.