At first, Kelryn had been dependent upon the hypnotic power of the bloodstone to gather his faithful. Since that fateful encounter in the chilly night he had worn the gem on its chain around his neck, taking comfort in the sensation of the stone against his chest. There were times he could even imagine it pulsing in time with his own heart, though he could never be certain if it was his own body that was setting the cadence of the measured beats or if he was reacting to some abiding force within the bloodstone.
From the comfort of the temple throne, he spent a few pensive moments reflecting on the long-ago encounter in the cave and its immediate aftermath. As he had planned, he had reached the gates of Pax Tharkas before the worst of the winter snows. He had spent the cold season in the isolated fortress, though he had not been forced to work for his keep as he had originally feared. Instead, he found that the stone seemed to enhance his insight into men he had gambled with, and by the time he had departed for the north in the spring, he had earned a respectable purse and recruited a band of tough and ruthless men, the first of his Faithguards.
At the same time, Kelryn had shaped the plan that, he hoped, would see to the comfort and security of his future. Accompanied by his thugs, he had journeyed to Haven, where it seemed that one or another new religion was arising almost every other week. Due in part to the burly nature of his assistants and in part to the hypnotic powers of the stone, Kelryn quickly gathered a fiercely loyal group of followers.
Supported by hard-earned donations, they had purchased a ramshackle shack in the New Temple quarter of Haven. Within a year, the sagging building had been replaced by a sturdy chapel. Twenty years later that church had been razed to make way for the current temple as new recruits steadily flocked to the banner of a sect that offered power, prestige, and the prospects of plenty to eat.
As the years had passed, his original Faithguards had grown old and died, though the high priest had remained as a young man. Rumors spread through the city about a cleric who was living proof that his god bestowed actual power, and more and more people came to see, and many of them to join, the thriving church. Simultaneously other temples that occupied neighboring plots in the district had been afflicted by poor luck. Some of these churches had burned, while others had mysteriously lost all their members. Many of the disenfranchised turned to the Sect of the Black Robe, while others merely disappeared.
As each neighboring temple was abandoned, Kelryn and his followers had been quick to move in. Now, fifty years later, the sect occupied an entire city block. The black robe compound was surrounded by a high wall, diligently protected by the fierce and well-armed Faith-guards. Within were gardens and dungeons, garrison buildings and hallowed halls of worship.
And Kelryn Darewind was master of it all.
Again the high priest's mind turned to the new maiden, no doubt even now sipping strong red wine, waiting for his pleasure in the nearby garden, and with the thought, he resolved to dispense with the remaining business as quickly as possible.
"Where is the prisoner?" he asked of Warden Thilt, who stood by the door, patiently awaiting his master's command.
"Bring in the traitor!" called Thilt.
A pair of Faithguards, their leggings splattered with mud, stalked into the temple. They supported a sagging, broken man between them. Half-dragging the wretch, they advanced to the front of the chapel, then tossed the captive, facedown, onto the floor before their high priest.
"You found him on the road south of the city?"
"Aye, Master-halfway to Kharolis," growled one of the guards, giving the hapless prisoner a kick.
"You did well to catch him." Kelryn remembered the hook-nosed female he had assigned to the Faithguards. "As a reward, you two shall have first use of the new supplicant. You are dismissed, with my gratitude."
"Thank you, Master!" chorused the pair of guards, exchanging measured leers as they departed for the door. Kelryn knew they were sizing each other up, determining who would have the wench first.
"Ah, Fairman," the high priest said with an elaborate sigh, walking a circle around the man who still lay, facedown and trembling, on the floor. Thilt had retired to just outside the front doors, so the two were alone in the high-ceilinged temple. "Why did you decide to leave us? Have you had a weakness, a question in your faith?"
The man on the floor drew a ragged breath and found the strength to rise to his knees. He dared a sidelong look at the priest, shaking his head wearily.
"Rise from the floor, my good son," said Kelryn, indicating a nearby bench and using the comfortable honorific he reserved for those acolytes who had come to his church as young men. "Have a seat and clear your mind. I really do desire to hear your explanation."
Fairman, who had been a long-standing enforcer in the Faithguards, looked helplessly at the high priest. He knows his life is forfeit, Kelryn thought with an agreeable thrill of pleasure. But he also knows that the difference between a quick and merciful execution or a slow, lingering death by torture would depend upon the answers he gives.
"It was the skull, Master. I had a dream, and I saw the skull."
Kelryn froze, chilled more than he cared to admit by the words. "And where was it?" He tried, successfully, he thought, to keep the tension out of his voice.
"I don't know. It was dark, but I could see it clearly. And I heard it calling, telling me to go."
"And you chose to obey the voice of a dream rather than the doctrines and the commands of your high priest."
Fairman looked at Kelryn with an unspoken plea in his eyes. He really wants me to understand, thought the priest, mystified by the sincerity of the doomed man.
"I–I had no choice," Fairman said miserably. "Even when I awakened, I saw those eyeless sockets, heard a summons… calling me, making me move."
"I see." Kelryn did not, in fact, understand the strange compulsion. Still, he was worried. He had lost more than a dozen of his once faithful followers in the last decades. Though that wasn't a terrible rate of attrition, those fugitives his Faithguards recaptured always reported a similar dream.
"You know, of course, that your treachery cannot be abided."
"I know, Master," declared Fairman miserably. He drew a breath, apparently trying to decide if he should say anything further.
"Speak, my good son," the priest urged gently.
"There was something else in the dream-and in my thoughts, when I was awakened."
"Something else…?"
"It was a kender, Master. The skull became a kender, and then it was the kender I was chasing. He was important. He was the skull, it seemed, though the bone was not of his own body."
"A kender?" Kelryn mused, trying to keep his voice casual. But despite his bored facade, his alarm deepened. He himself had dreamed about a mysterious kender on more than one occasion, and fifty years ago Cantor Blacksword had ranted something about one of the diminutive wanderers as well. What could it mean?
"Yes… a kender who was afraid, lord. In my dream, he was afraid of me, afraid because I knew his name."
Kelryn Darewind had little concern for kender as a rule. Though these portents were mildly disturbing, the high priest's mind had turned inevitably toward other, more immediate, issues. Indeed, as Fairman babbled away his last minutes, the high priest's thoughts wandered.
He vividly remembered the maiden waiting for him beyond the nearby door. Suddenly he wanted her very badly. With a curt command, he summoned Warden Thilt.
"That is not important," he declared with an abrupt, breathless determination. He turned to Warden Thilt. "Take him to the dungeons. Kill him with a single strike."