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"It's almost midnight," Foryth said, after a look at the stars. "I wonder if things will quiet down in a little while."

Danyal didn't want to wait, but he had to admit that the place sounded terribly active right now. This was a stark contrast to his village, which had invariably settled into slumber within an hour of two after sunset. Still, he was about to suggest that they move closer when Emilo spoke in quiet agreement with the historian.

"Let's give it another hour or so. I'd suggest you two go around to the right. Maybe you can find that scullery door. I'll take the other side and see if there's something I can do along the lines of creating a diversion."

The intruders crept around the few ramshackle outbuildings near the end of the bridge, finding a small ledge below the line of sight from village and manor. Knowing they could wait here without fear of accidental discovery, they settled about making themselves comfortable while they stayed silent and low. Time ticked by interminably, but when they finally lifted their heads to regard the edifice, they saw that many of the torches had gone out. Listening carefully, they heard no further sounds of revelry.

"I'll wait for a while before I make a racket," Emilo said. "No sense in stirring things up too soon. But if it sounds like there's trouble, I'll try to lure them away from you."

"How?" Danyal asked, but his only reply was a noncommittal shrug from the kender.

Stealthily the youth led Foryth around the edge of the steep mountaintop. They heard sounds of loud snoring coming from one of the huts and made as wide a detour as possible around the place. It took them fifteen minutes to move beyond sight of the bridge, and Danyal felt terribly exposed, conscious of the vast gulf of space to his right and the looming bulk of the apparently impregnable manor rising to the left.

"Smells like we're getting close to the kitchen," Foryth noted. Danyal, too, had detected the odor of rotting garbage, though he hadn't made the same connection.

Sure enough, they saw the shadowy outline of a small doorway in the base of the manor's wall. Below the aperture was a steep section of the mountainside, where clearly the cooks simply threw out whatever leftover food and other waste made its way to the great house's kitchen. A noise of scurrying and chattering startled the intruders, and it didn't help them to relax when they realized that the sounds came from dozens of rats, who scraped and scrabbled over the rancid pile of refuse.

Danyal was starting to look around for some sign of a guard when Foryth walked boldly up to the door and reached for the latch. His heart pounding, Dan tensed, expecting an alarm or challenge.

Instead, the door opened with a soft creak, revealing a large room that was dimly lit by the glow of fading embers. Scuttling forward, the lad joined the historian in stepping hesitantly into the stronghold of Kelryn Dare-wind.

The kitchen smelled of soot and grease. In the dim light, they saw large counters, a great stack of pots, and a brick fireplace that held the still-glowing coals.

"Where would she be?" Foryth wondered. "It's a big house, after all."

"Kelryn told us he had a dungeon, remember? I think we should look on the lowest level we can find."

"Makes sense," the historian agreed. "Should we split up?"

Danyal shook his head firmly, and not just because he didn't want to be left alone in the place. "There's twice as much chance of us getting discovered if we're in two different places," he pointed out. Foryth nodded in apparent agreement.

The kitchen door was a massive barrier of iron-strapped oak, but the hinges were well oiled, and the door opened with barely a whisper of sound. They stepped onto a woolen carpet that lined a wide hallway, with several doors visible in the dark-paneled walls to either side. A pair of candles, each set in a wall sconce, provided wan illumination through the wide, high-ceilinged corridor.

To the left, the hallway expanded, then turned a corner. Dan caught a glimpse of long tapestries hanging down from the top of the lofty walls, and he remembered Kelryn mentioning works of art that he had commissioned to display the glories of Fistandantilus. The brightest lights he had seen came from that direction, so Danyal decided, logically enough, to go the other way. He reasoned that the dungeon would be remote from the main gathering halls and dwelling rooms of the manor.

He passed several doors that were smaller than the kitchen door, fitted with brass hinges that had been polished to golden brightness. Continuing his process of deduction, he concluded that these, too, would be unlikely to lead to the dingy underground chambers he was imagining. After a dozen steps, the corridor curled around a curving stone wall; here he found a sturdy iron-strapped door.

"This is the base of the tower," Foryth whispered, gesturing to the rounded wall. "The door probably leads to a stairway that goes up."

"How do you know that?" wondered Dan, incredulous.

"I merely marked the location when we were outside," the historian said modestly.

"Such a mass of stone has to have a foundation on the ground. And this is it."

Realizing that the historian was probably right, Danyal continued on, finding flagstones under his feet now instead of the carpet. Shortly he found still another door, this one also banded with iron, and when he put his face to the frame, he caught the scent of mold and dampness.

His heart quickening, he turned to tell Foryth of his observation, but he saw no sign of the historian! Near panic, Dan padded back along their tracks.

The door that was in the base of the manor tower was open a crack, though the lad knew it had been closed when they first passed it. He could only assume that Foryth Teel had entered here and was perhaps even now climbing toward the upper reaches of the stone spire.

For the first time tonight, Dan felt a twinge of despair. He didn't dare waste time going after his wandering companion, nor could he risik calling out to him. With a soft groan, he hurried back to the door he had suspected led to a downward stairway. There was a heavy iron latch securing the door against being opened from the other side, and this served to confirm the lad's suspicions.

As carefully as possible, he lifted the hasp, then pulled on the door. In the dim light, he saw a stairway descending into utter shadows. Anxiously he looked around, seeing several unlit candles in sconces similar to the mounts holding the burning tapers. He took one and touched it to the wick of a burning candle. Thus armed, he went back to the door.

Just before he started down the damp, stone stairs, he heard a clatter from outside the walls. Men shouted, and Dan deduced that Emilo had begun his diversion. Hoping it was effective, he turned his attentions to the darkness before and below him.

The air was chill with a penetrating miasma that seemed to seep right into his bones. Tiptoeing carefully, clutching the knife in one hand and the candle in the other, he crept down a long flight of stairs.

At the bottom, a dingy corridor forked to the right and left, and he felt a return of his momentary panic as he wondered which way to go. Finally he guessed at random, starting along one branch, holding the candle up as he passed several small cells. The metal doors of these enclosures stood open, and with a quick pass of the candle, Danyal saw that each was unoccupied.

When he reached a door that was closed, he lifted the candle toward the grate at the top of the barrier and tried to peer within.

"Who's there?" demanded a stern feminine, familiar voice, and Dan's heart did handstands in his chest.