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Two giants waded toward Joash’s boat, each holding an axe. They looked mighty, indomitable. The red-bearded giant was Gaut Windrunner, and the other was Mimir the Wise.

Joash hopelessly raised his spear. “Faster!” he shouted. The rowers pulled faster. Then, charioteers cried out in joy. Like leather-wrapped hammers, their gloved hands fell onto the sides of the boat. Herrek was one of them. He panted from exhaustion. The charioteers were too tired to climb into the boat.

“Back up!” Joash shouted at the rowers.

The rowers obeyed. With so much dead weight, however, the boat responded sluggishly.

Gaut Windrunner laughed. He was close.

“Faster!” Joash screamed.

Herrek gritted his teeth and his eyes flashed terribly. He looked up at Joash. Joash almost recoiled from him. Herrek’s eyes blazed with savage will.

“Help me,” Herrek hissed.

Joash grabbed Herrek’s wet arm. But the Champion was heavy. Armored charioteers beside Herrek yelled in fear as the boat tipped dangerously low to the water.

“No!” a rower howled at Joash.

“Pull,” Herrek said.

Joash pulled, and Herrek flopped into the boat. He rose and picked up Joash’s spear. The effort had slowed the boat’s escape.

Gaut Windrunner held his monstrous axe by the haft and reached out with his strong right arm. Emmal, of the famed hunting kennels, screamed as he held onto the boat’s prow. The axe sheered through his shoulders. Emmal let go of the boat and sank out of sight, bubbles and blood staining the water like oil.

“Guide me, Elohim,” Herrek whispered. Water sloshed around his feet, and the wood creaked. A wave made the boat lurch up, and then down. Herrek faked a throw as the wave washed toward Gaut. The red-bearded giant laughed again, raising his shield. The wave washed up against Gaut Windrunner’s chest, no doubt throwing saltwater into his face. Only then did Herrek reach back. He threw while Gaut’s shield was up. Gaut Windrunner lowered his shield. A look of surprise appeared on the giant’s face. Shock exchanged places with surprise. Gaut Windrunner, the spear stuck in his throat, stared at Herrek. The giant toppled backward, underwater, and out of sight.

The other giants, Mimir included, roared with rage and marked Herrek with their eyes.

The boat backed up, while another spear was put into Herrek’s hands.

The evil giant Ygg the Terrible plucked another jeweled skull from his necklace. He reached back with his arm to hurl the skull at the Tiras. A dart from the ship’s catapult arced the distance and brutally struck him in the shoulder, staggering the giant. He didn’t go down, but Ygg dropped the skull into the water. The water hissed and boiled around him, and Ygg hurriedly waded away as green vapors rose.

Joash’s boat entered deep water and followed the Tiras out to sea, picking up Adah along the way. Giant heaved boulders splashed into the water, raining droplets, but the shaven-headed sailor at the tiller was clever. He dodged each thrown rock. The Tiras was struck several times before it escaped the terrible shore and moved toward the deep sea.

Finally, after a grueling journey the lone boat reached the Tiras and safety. They had escaped Giant Land.

The End, Book #1
The epic adventure continues with
Leviathan
(Book #2 of the Lost Civilization Series)
Read on for an exciting excerpt from the next book in the Lost Civilization Series.
First are Appendix A and B.

APPENDIX A

A BRIEF HISTORY OF LORD URIAH'S LIFE

Lord Uriah was born in the last days of the Empire. The Shining Ones had departed with their prisoners and had laid this charge: “Find other enclaves and teach their people the ways of peace.” Uriah was born in Caphtor, also known as the City of Seth. He was born to a princely father who followed the old ways.

Because of his father, Uriah received rude treatment from his contemporaries. The Empire was strained, and arrogant Ir girded for war against Caphtor. Although he was still quite young, Uriah joined the expedition to Giant Land. The men of the Empire, guided by Seraphs, hunted for giants. Uriah fought bravely and well, but more giants had hidden in the north than expected. Many of the greatest Seraphs perished under Nephilim blades. With a handful of others, Uriah barely escaped.

Lord Uriah journeyed home to report the grim news. A year later began the War of Tears. The Empire was split, as some allied with Ir, and others with Caphtor. Uriah fought in the war, was captured early, and worked in Ir's gold mines for six years. At the end of the war, prisoners were exchanged. After hearing about his hardships in the mines, people were surprised at his survival. And from this time began the belief that he was a slippery warrior, hard to kill.

He soon departed war-ravaged Caphtor with a band of followers and headed north to Further Tarsh. The land between Further and Nearer Tarsh was a wind-swept plain, filled with the primitive Huri. Nearer Tarsh had been built on the edge of the Great Sea, while Further Tarsh stood on the shore of the mighty inland Suttung Sea. Between the cities ran a key caravan route.

The Huri of those days were hardier and in greater number than in Joash’s time. They often raided the caravans, ignoring peace talks. The Seraphs feared that if the primitives severed this caravan link, the Suttung Sea region might fall into crude barbarism. Therefore, Lord Uriah and his band of Caphtorites settled in the plains and built Havilah Holding. From the stout fort they captured wild aurochs and raised them as cattle. In their chariots, and with their Asvarn stallions, the hardy warriors proved superior to the nearby Huri. (The day of huge Huri confederations was far in the future. Only the local clans fought these strangers.)

The land was rugged, and Lord Uriah missed the cultured Caphtor ways. So although he'd taken a concubine, Dinah, he sent a trusted servant to Caphtor to find him a wife. A year later, Tamar entered Havilah Holding. She instantly hated Dinah, although she married Lord Uriah. Alas for Tamar, she bore no children, while Dinah gave Lord Uriah two fine sons. With Tamar had come other Caphtorites, and another herd of Asvarn horses. Lord Uriah now struck hard at the Huri, and more caravans journeyed between Further and Nearer Tarsh. A fierce Huri chieftain welded several clans together, and he stormed and almost captured Havilah Holding. Dinah's two sons died as they fought beside their father.

After the grim struggle, Tamar finally bore a son. At the feast of weaning, Tamar overheard Dinah mocking her son. Tamar was enraged and she made life miserable for Lord Uriah. Finally, to return peace to his life, Lord Uriah committed his gravest act. He sent Dinah, and her newly born son, away. He gave her coin and herds, but Dinah was a proud woman, and all she really took was her hate. She returned to the hill country and raised her son, Shur, there.

At Havilah Holding Tamar raised her son, Elon. He became a fine warrior and captain. Lord Uriah's wealth and lands increased, and Elon soon had sons. Then, the Huri gathered into a vast confederation. And in the Battle of Seven Clans, Lord Uriah and Elon routed the enemy through swift chariot tactics. So began the Huri Trail of Tears, as they left the open plains and headed into the nearby forests. Finally, there was peace in Elon, as Lord Uriah had named the plains.

In the nearby Paran Hills, however, a fierce warrior welded the hill people into one nation. He had ten sons, and they too were hardy warriors. Perhaps they didn't ride chariots and wield lances as taught by Lord Uriah, but they howled savagely and never gave quarter—nor did they ask any. Their leader was Shur. In time, the hill country became know as the Land of Shur, and the people as the Ten Tribes of Shur.