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Bamf.

Oh bugger, you think, as no less than four glowing indigo holes appear in the air, occupying an arc between you and the altar. Someone got creative

You flick the safety off and shoulder the AMR, aiming at the first eerie shape as it begins to take on humanoid form. In the real world, only a complete lunatic would fire the IWS-2000 from the shoulder or in a confined space—it’s a crew-served weapon—but when you’re a quarter-ton bull ursus, reality gets to take a back seat; besides, you’ve got the musculature and bone structure to take the recoil at least once.

Darkness grins at you and takes a step forward as you squeeze the trigger.

Things get a little confusing at this point, because you’ve run up against one of the limits of Zonespace: the lack of haptic feedback. But when the view stops jittering and clipping, you realize that the recoil has flung you all the way back to the altar, and the thing you shot at isn’t there anymore—spooks and shades may be nasty enough for normal adventurers, but they’re not up to stopping twenty grams of armour-piercing fin-stabilized discarding sabot love missile when it comes knocking at fifteen hundred metres per second. You track on the second shade as it raises its arms and does the zombie-lurch towards you, and pull the trigger again. This time you see what happens as the hypersonic shock wave turns the bogeyman into a humanoid smokering, but your vision flickers red, and you notice that you’re down 30 per cent on your stamina. Which is not good at all as bogey three looms closer, baring teeth that stretch and waver like a mirage—

Another round, and another palpable hit. But your vision’s reddening, now and you see you’re down to 50 per cent: What the fuck? You think, then blink up the medical chart and realize to your horror that it’s the AMR: You’re turning your own shoulder into ground hamburger with the recoil. Which is pants—in the real world the AMR just has a kick like a mule, that’s what the shock absorbers and the muzzle brake are for—but the Zone weapons committee clearly got it wrong, and you’re stuck taking damage from your own gun like you’re a seventy-kilo noob or something.

There’s no time to switch to a different weapon—bogey four is crouching in readiness for a cavern-crossing leap, its claws and fangs lengthening—so you grit your teeth and aim, squeezing off another shot. The magazine’s down to one round, but bogey four disintegrates in mid-air. There’s a crash and a cloud of dust and icy gravel showers down from the roof, almost blocking the doorway, and your stamina read-out begins to flash: At 20 per cent you’re in big trouble, medevac territory in a guild scenario, but there are no healers around right now. Never mind

You put the anti-tank rifle down and turn around. The ghastly altar is still there. It’s made of pale granite, and it seems to throb slightly as you look at it, as if it’s on the verge of turning inside out like a Necker cube: The hieroglyphs are as alien and incomprehensible as ever, but somehow horrible, bringing to mind echoes of alien anatomy, organs ripped from the abdominal cavities of human sacrifices, and other, hidden things. “Great,” you mutter. “Attention, object able charlie sixteen. This is your creator speaking. Give me a cookie and initiate debug mode.”

The altar flashes emerald and turns inside out, injecting the stolen hoard straight into your character’s inventory. And you’re tooled up! Now let the games begin.

SUE: Making Plans for Nigel

After the briefing, Liz held you back for a couple of extra minutes. “I met your nerd and librarian this morning,” she says. “You didn’t tell me they were a couple.”

“You—” You blink. “What makes you think that?”

“Well, Sergeant, only the fact that she’s wearing his spare trousers. And Bob Lockhart picked them both up at Mr. Reed’s address. It does tend to complicate things, doesn’t it?”

You blink again. “Christ, skipper, that’s news to me.” You try to square the memory with how they’d acted earlier: not a sniff of any office hanky-panky, that was for sure, not that it’s any of your business what they get up to in their spare time. “I didnae get any sign of it earlier.”

“Well, they’re working for Michaels now, I am informed. That’s where this shitstorm is blowing in from.” She gives you an odd look. “When CopSpace comes back up, call me before you look up Mr. Reed’s previous, Sue. It’s misleading.”

Huh? “Okay.” You look around. Everyone else has already left the briefing room, off to their various tasks. “What do you want me to do now?”

“I want you to get yourself over to the West End Malmaison hotel and find them as soon as they show up. Then stick to them like glue. That clown Michaels is up to something, and while everyone else is running around looking for terrorists under the bed, I want someone competent—you—on the spot.”

“You think Jack and Elaine are going to piss on our patch, skipper?” You don’t bother to hide your scepticism.

“No, Sue, I think they’re very likely the target!” And she doesn’t bother to hide her urgency either.

“But I haven’t done the course—”

“You think I don’t already know that? Jesus, Sue, we’re at full stretch here; do you think I’d put you on protection duty if I had someone qualified? If you need advice, call me. Now get moving.”

You’ve never seen Liz that close to losing her rag, and it’s not a pretty sight—especially when you’re on the receiving end of it. She must be close to doing her nut. “Reet! Right! I get the picture! I’m off.”

“Take Bob with you, he needs the education!” she calls as she strides off towards the incident control room.

That’s you telled off. You’re about to IM Bob when you remember: TETRA’s been pwn3d. So you ask yourself, If I were Bob, where would I be right now? Ah, that’s where. And you head down to the back yard.

Mary badgered you unconscionably until you gave up the habit a year or two ago, but Bob’s still young and unencumbered by health insurance worries. And he is indeed having a furtive fag out round the bike rack. “Bob. Got yourself a cheap mobie? Then send me your number.”

“My number—” He twitches nervously. “Really? You want my number?”

“Bob. Bob.” You lean closer. Technically, smoking isn’t allowed anywhere on the station, even outdoors in the car-park, but nobody in their right mind’s going to push the button that suspends half the force and leaves the other half pulling double shifts, as long as the tobacco junkies are prudent enough to keep their filthy habit out of the public gaze. “I’m your sergeant, Bob. Which means I need to be able to contact you at all times. Are you with me?”

Bob nods reluctantly.

“And you got the message to buy yourself a prepay mobie this morning, like everyone else. And now I want your number. Yes? So show me.”

He glances around anxiously. “Promise you won’t tell anyone?” He stubs the fag out on the underside of his size twelve and pulls the phone out. It’s pink and has frilly unicorns frolicking on it.

You take a moment to get your coughing fit under control. “Whae did ye get that?” you splutter.

“It was all they had left, Sarge, honest—it was in Toys “R” Us, see? Because all the big phone shops had already sold out.” You roll your eyes: He’s right, now you think about it—it’s not going to be just the Polis who’re tooling up with prepays for today’s big switch-over. He looks mortified as he punches up his pin number and shows it to you. (The display has little explodey pink love-hearts, twinkling and falling to either side of the multi-coloured numbers.)