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HAMILCAR

Force of Personality

(David Guymer)

From the maelstrom of a sundered world, the Eight Realms were born. The formless and the divine exploded into life.

Strange, new worlds appeared in the firmament, each one gilded with spirits, gods and men. Noblest of the gods was Sigmar. For years beyond reckoning he illuminated the realms, wreathed in light and majesty as he carved out his reign. His strength was the power of thunder. His wisdom was infinite. Mortal and immortal alike kneeled before his lofty throne. Great empires rose and, for a while, treachery was banished. Sigmar claimed the land and sky as his own and ruled over a glorious age of myth.

But cruelty is tenacious. As had been foreseen, the great alliance of gods and men tore itself apart. Myth and legend crumbled into Chaos. Darkness flooded the realms. Torture, slavery and fear replaced the glory that came before. Sigmar turned his back on the mortal kingdoms, disgusted by their fate. He fixed his gaze instead on the remains of the world he had lost long ago, brooding over its charred core, searching endlessly for a sign of hope. And then, in the dark heat of his rage, he caught a glimpse of something magnificent. He pictured a weapon born of the heavens. A beacon powerful enough to pierce the endless night. An army hewn from everything he had lost.

Sigmar set his artisans to work and for long ages they toiled, striving to harness the power of the stars. As Sigmar’s great work neared completion, he turned back to the realms and saw that the dominion of Chaos was almost complete. The hour for vengeance had come. Finally, with lightning blazing across his brow, he stepped forth to unleash his creations.

The Age of Sigmar had begun.

The first forged of the Stormcast Eternals are in many ways more human than those who came after. We can laugh, enjoy mortal company, recall bits and pieces of our former lives. Perhaps this is something that the God-King would rather I not share, but I tell you here because, with that knowledge in mind, events in Nemisuvik might be taken as further evidence of my place in Azyr’s firmament of heroes. I was still human enough to know fear…

 * * *

I stood bestride the algae-coated gabion wall of Nemisuvik, proud as you like, getting battered by the elements of the Ghurite Stormwilds as though I were the amethyst-and-gold figurehead of an implausibly massive sail ship. Saltwater steam and brimstone ash stuck my hair to my face and made my tattoos glisten. A cloak of bearskin clung to my shoulders like a man half drowned as I shook my halberd defiantly at the sky. A skull the size of a chariot dropped out of it, horned and baleful. It screamed with the passage of wind through its gaping eye sockets and mouth, and smacked into the ocean about twenty feet out, dousing its fiery cargo and spraying me with sulphurous brine.

‘How do you keep on missing?’ I bellowed across the steaming ocean as the missile sank. ‘What can I do to make it easier? Should I light a fire? Wave a flag?’

More skulls wailed overhead like comets, invisible but for the daemonic glow of eyes and grins that burned through the occluding mists of the pontoon city. Fire mushroomed in the wet haze.

‘You couldn’t hit Azyrheim from the top of the Celestial Stair!’

Let us just say that we don’t all deal with fear in the same way.

Artillery.

Does it invoke the same dread in you that it does in me? Even thinking back on it now I can feel my heart beat faster. No? Let me say it again.

Artillery.

It was not war as I had been raised to. I didn’t know my past as fully then as I do now, but any fool could intuit that I had been a simple man. I was a child of the Eternal Winterlands of Azyr. On its frozen battlefields, we hit one another with rocks. If we were feeling spectacularly creative we would throw the rocks. A man there rose and fell by his own stamina and courage. Luck played a part, I suppose, as it always must. But a warrior earned his luck as he did the favour of his gods, with recklessness in battle and wantonness off it. Heroes were not splattered by faceless engineers from a mile away.

Perhaps dread was too timid a word for what I felt as I watched hellish artillery rain down.

It was a tension that would not pass. It was the feeling of endlessly filling your mouth with ale, but never being able to swallow – my guts were knotted, my mind galloping wild, and my beard was wet. The instincts I had honed on those simpler battlefields against the axe-throw, the spear-thrust, the frost-sabre cat, were of no use here.

I drew a deep breath, steadying myself internally.

‘What are you, an acolyte of Tzeentch?’ I bawled. ‘No, say what you like about the followers of the Twisting Path but they can aim! Anchor a little nearer next time, and maybe you’ll have half a chance of hitting something.’

The siege of Nemisuvik was one of the first of its kind in the Realmgate Wars. The reason for that was simple – when Sigmar’s storm broke over the Age of Blood, those of us in the vanguard found precious little left worth defending. That’s what a few hundred years under the dominion of Khorne will do to a place. In later days, it came to be known as the Thousand Day Siege. Whether it really lasted as long as that I never did know. I hadn’t been there for the start. The city’s own siege engines and the wild beasts of the Stormwilds had been enough to hold the foe at bay. It was only when the enemy’s catapults had managed to start hitting the walls from beyond the Nemesians’ range that Sigmar had heard the city’s prayers and cast me down to shore up its defences. It hadn’t quite worked out the way either of us had expected. The enemy never showed any interest in taking the city by strength of arms, intent instead on demolishing it from afar.

Two months I spent, waiting for that invasion, and in that time I never once laid eyes on my opponent.

Blackjaw was his name, a bloodreaver of whom I knew surprisingly little. Normally, champions of the Blood God tended towards bombastic displays and strutting about as though they had personally invented war. But Blackjaw was different. He had instead raised himself a daemon fleet and obliterated places like Nemisuvik without ever showing his no-doubt-ugly face.

It is said that in the underworlds of Shyish there exists a hell for every culture in the Mortal Realms. This one, I was starting to feel, was mine.

‘I am Hamilcar Bear-Eater! Do you–’

Then something hit me from behind. It turned out to be the head of a small, lightly braised fish, but I had wound myself into such a state of tension that I spun around with a roar, my halberd raised.

Akbu grinned at me from behind a mask of rubbing fat, his dark face hemmed in by a leather helmet and a hugely thick leather coat. He was flicking fish scales from his hands, graciously nodding to his warrior band as they handed him coin.

‘What…?’ I forced my arm to relax enough to lower my halberd. Akbu’s expression did not alter in the least.

‘I bet that I could make you turn around.’

‘You do not bait the Bear-Eater, friend. You are likely to lose an arm.’

‘Then I would be the one out of pocket. And your face would be very red, I think.’

Now, I have fought alongside Stormcast Eternals of every Striking. I have fought with duardin, greenskins, even the undead, but I have never stood on a wall with warriors as cheerfully stoic as the maorai, the professional warrior class of Nemisuvik. Give them a duty that would force them to forsake a meal or cheat them at dice and they would scream and rage as though you had sold their firstborn to a Verminlord. But ask them to stand on a sea wall while the sky falls in, week after week, and no masque of Slaanesh could have ever looked happier. They were irreverent, turned up on the wall as it suited them, and fought in iconoclastic formations based on the skins they wore and the beasts whose horns and fangs made their weapons. They didn’t give these groupings names. They probably would have been bemused by the idea, and in truth they functioned more like fractious extended kin-groups than the Freeguild regiments we know and love today. To me, though, they were the Allopex Knife-Throwers, the Eviscerark Spears, the Razorclam Half-Swords. Their insouciance under pressure almost made me ashamed of my increasingly manic acts of bravado.