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It was dusk when he returned to his house. That gave him pause. Briefly he considered flying back to the city and spending the night there. He put the thought aside. There was work to do. He wasn’t safe yet.

He scattered the poison pellets around the exterior of his house. No one would find that suspicious. He’d always had a rockjock problem. When that task was completed, he primed the canister of pesticide and ventured back inside.

Kress went through the house room by room, turning on lights everywhere he went until he was surrounded by a blaze of artificial illumination. He paused to clean up in the living room, shoveling sand and plastic fragments back into the broken tank. The sandkings were all gone, as he’d feared. The castles were shrunken and distorted, slagged by the watery bombardment Kress had visited upon them, and what little remained was crumbling as it dried.

He frowned and searched on, the canister of pest spray strapped across his shoulders.

Down in his deepest wine cellar, he came upon Cath m’Lane’s corpse.

It sprawled at the foot of a steep flight of stairs, the limbs twisted as if by a fall. White mobiles were swarming all over it, and as Kress watched, the body moved jerkily across the hard-packed dirt floor.

He laughed, and twisted the illumination up to maximum. In the far corner, a squat little earthen castle and a dark hole were visible between two wine racks. Kress could make out a rough outline of his face on the cellar wall.

The body shifted once again, moving a few centimeters towards the castle. Kress had a sudden vision of the white maw waiting hungrily. It might be able to get Cath’s foot in its mouth, but no more. It was too absurd. He laughed again, and started down into the cellar, finger poised on the trigger of the hose that snaked down his right arm. The sandkings—hundreds of them moving as one—deserted the body and formed up battle lines, a field of white between him and their maw.

Suddenly Kress had another inspiration. He smiled and lowered his firing hand. “Cath was always hard to swallow,” he said, delighted at his wit. “Especially for one your size. Here, let me give you some help. What are gods for, after all?”

He retreated upstairs, returning shortly with a cleaver. The sandkings, patient, waited and watched while Kress chopped Cath m’Lane into small, easily digestible pieces.

Simon Kress slept in his skinthins that night, the pesticide close at hand, but he did not need it. The whites, sated, remained in the cellar, and he saw no sign of the others.

In the morning he finished the clean-up of the living room. After he was through, no trace of the struggle remained except for the broken tank.

He ate a light lunch, and resumed his hunt for the missing sandkings. In full daylight, it was not too difficult. The blacks had located in his rock garden, and built a castle heavy with obsidian and quartz. The reds he founds at the bottom of his long-disused swimming pool, which had partially filled with windblown sand over the years. He saw mobiles of both colors ranging about his grounds, many of them carrying poison pellets back to their maws. Kress decided his pesticide was unnecessary. No use risking a fight when he could just let the poison do its work. Both maws should be dead by evening.

That left only the burnt-orange sandkings unaccounted for. Kress circled his estate several times, in ever-widening spirals, but found no trace of them. When he began to sweat in his skinthins—it was a hot, dry day—he decided it was not important. If they were out here, they were probably eating the poison pellets along with the reds and blacks.

He crunched several sandkings underfoot, with a certain degree of satisfaction, as he walked back to the house. Inside, he removed his skinthins, settled down to a delicious meal, and finally began to relax. Everything was under control. Two of the maws would soon be defunct, the third was safely located where he could dispose of it after it had served his purposes, and he had no doubt that he would find the fourth. As for Cath, all trace of her visit had been obliterated.

His reverie was interrupted when his viewscreen began to blink at him. It was Jad Rakkis, calling to brag about some cannibal worms he was bringing to the war games tonight.

Kress had forgotten about that, but he recovered quickly. “Oh, Jad, my pardons. I neglected to tell you. I grew bored with all that, and got rid of the sandkings. Ugly little things. Sorry, but there’ll be no party tonight.”

Rakkis was indignant. “But what will I do with my worms?”

“Put them in a basket of fruit and send them to a loved one,” Kress said, signing off. Quickly he began calling the others. He did not need anyone arriving at his doorstep now, with the sandkings alive and infesting the estate.

As he was calling Idi Noreddian, Kress became aware of an annoying oversight. The screen began to clear, indicating that someone had answered at the other end. Kress flicked off.

Idi arrived on schedule an hour later. She was surprised to find the party cancelled, but perfectly happy to share an evening alone with Kress. He delighted her with his story of Cath’s reaction to the holo they had made together. While telling it, he managed to ascertain that she had not mentioned the prank to anyone. He nodded, satisfied, and refilled their wine glasses. Only a trickle was left. “I’ll have to get a fresh bottle,” he said. “Come with me to my wine cellar, and help me pick out a good vintage. You’ve always had a better palate than I.”

She came along willingly enough, but balked at the top of the stairs when Kress opened the door and gestured for her to precede him. “Where are the lights?” she said. “And that smell—what’s that peculiar smell, Simon?”

When he shoved her, she looked briefly startled. She screamed as she tumbled down the stairs. Kress closed the door and began to nail it shut with the boards and air hammer he had left for that purpose. As he was finishing, he heard Idi groan. “I’m hurt,” she said. “Simon, what is this?” Suddenly she squealed, and shortly after that, the screaming started.

It did not cease for hours. Kress went to his sensorium and dialed up a saucy comedy to blot it out of his mind.

When he was sure she was dead, Kress flew her skimmer north to the volcanoes and discarded it. The magnalock was proving a good investment.

Odd scrabbling noises were coming from beyond the wine cellar door the next morning when Kress went down to check it out. He listened for several uneasy moments, wondering if Idi Noreddian could possibly have survived, and was now scratching to get out. It seemed unlikely; it had to be the sandkings. Kress did not like the implications of that. He decided that he would keep the door sealed, at least for the moment, and went outside with a shovel to bury the red and black maws in their own castles.

He found them very much alive.

The black castle was glittering with volcanic glass, and sandkings were all over it, repairing and improving. The highest tower was up to his waist, and on it was a hideous caricature of his face. When he approached, the blacks halted in their labors, and formed up into two threatening phalanxes. Kress glanced behind him and saw others closing off his escape. Startled, he dropped the shovel and sprinted out of the trap, crushing several mobiles beneath his boots.

The red castle was creeping up the walls of the swimming pool. The maw was safely settled in a pit, surrounded by sand and concrete and battlements. The reds crept all over the bottom of the pool. Kress watched them carry a rockjock and a large lizard into the castle. He stepped back from the poolside, horrified, and felt something crunch. Looking down, he saw three mobiles climbing up his leg. He brushed them off and stamped them to death, but others were approaching quickly. They were larger than he remembered. Some were almost as big as his thumb.