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Teldin took a few moments to change his magical disguise once more. If he ended up running into the sellswords, he definitely didn't want to be wearing Spak's face. He visualized the plump, florid-faced man who'd sat next to him at the auction and had complained so vociferously about T'k'Pek's bidding tactics. This time, he gave special attention to the body. Both Teldin and "Aldyn" were slender; if he made sure that his new body was fat, the chances of recognition would be that much lower.

It was a strange feeling as his clothes-normally comfortably loose-seemed to tighten around his belly and thighs. He had no mirror to check his appearance but guessed from feeling alone that he'd changed his build sufficiently. He climbed to his feet….

And almost cried out from the flash of agony through his knee. The joint felt swollen, not so much outside as inside. It felt as if there were a small sac or balloon behind his kneecap that was inflated with hot liquid. He couldn't straighten the leg fully or bend it past a right angle. Any attempt to do so put pressure on the "balloon" and sent lightning bolts of torment through his leg.

Using the alley wall for support, he steadied himself and slowly put weight on the injured leg. As long as he kept the knee partially bent and applied pressure slowly, the pain was manageable, but if he transferred his weight too fast, or if he turned quickly and applied even the gentlest twisting force to the knee, the blast of agony was enough to blur his vision and wrench a whimper from his throat.

No running, he realized with a cold chill, not even a fast walk. He'd have to depend on his disguise and on luck.

He started down the alley in the direction the old derelict had run. It took him a dozen steps and several painful experiments to strike the right balance between a conspicuous hobble and blinding agony. Finally, though, he found a gait that wouldn't attract too much attention and that he thought he could keep up long enough to…

He stopped so suddenly that his knee erupted with pain. Long enough to what? Where in the Abyss was he going? Back to the harbor and the Probe! He was totally lost. In his blind flight through the alleyways, he'd lost track of direction and distance. He had no idea of which way led to the harbor. Certainly, it lay generally downhill-Rauthaven was built on the inner slopes of the hills that surrounded the bay-but in this maze of narrow streets and alleys he had no feel for the slope at all. The only way to regain his sense of direction would be to find a major street, something like the Processional, that was wide and long enough to let him see the lay of the land. Of course, if Barrab had any sense at all, that's where he would have positioned his sellswords.

Even if he did find his way, his enemies knew where he was going. Barrab knew that Teldin Moore-or Aldyn Brewer, if the difference still mattered-was staying aboard the hammership Probe. He cursed himself for a fool. He'd been so proud of his plan to manipulate Barrab. Now he realized that his cleverness might well kill him. Barrab would make sure that the harbor was watched, and anyone trying to reach the Probe would be detained.

With an effort, Teldin calmed the panicked flow of his thoughts. Barrab's only got four bravos. Three. Rianna's magical fire killed one, didn't it? How close a watch can he keep with three men? he thought.

His relief lasted no more than a heartbeat before logic crushed it. Barrab's got money, he realized, lots of money, if he was staying at the Edgewood. How much would it cost to hire three sellswords, or another score, if that's what he needs? No, Teldin understood, the cordon at the harbor would be as tight as Barrab wanted it to be, plenty tight enough to check every tender that was ferrying people to ships at anchor. If he was caught in that cordon, on his way to the Probe, he'd be detained, possibly killed, whether or not he was disguised.

Then there was the problem that Estriss had put into words when they'd discussed the cloak's powers. There might well be magical means for tracking the cloak. If that were true, then capture certainly spelled disaster, because he definitely couldn't get rid of the cloak.

What could he do? He had to get out of the city somehow. Or he could go to ground, but how would that help in the long run? His only chance of survival was to get the cloak to "the creators" and have them remove it from his shoulders. Hiding out in Rauthaven-assuming that he could find sanctuary-wouldn't get him any closer to that goal.

He settled back against one wall of the alley and slid down into a sitting position. He stretched his leg out as far as he could-hot too far-and rubbed the damaged knee gently. The pain was still there, and the sense of internal swelling, but at least both were becoming more manageable. Most importantly at the moment, they didn't interfere with his thinking.

All right. The goal, then, was to get the cloak to "the creators." From what Estriss had told him, it seemed most likely that the cloak had been created by the arcane. T'k'Pek had claimed the same thing and had shown at least some proof in the form of the tripartite flower on his ring. At the time, Teldin's gut reaction had been not to trust the blue-skinned giant, but now, with the current turn of events, how much faith could he put in as unsubstantiated a feeling as that? Wasn't this just like not buying a horse because you don't like the color of the trader's eyes? Logically, he had no reason to doubt T'k'Pek's words. Everything the creature had told him made sense and was internally consistent. Why should he expect the arcane to instantly and instinctively know every power and attribute of any particular item created by his race?

Teldin felt familiar doubts churning in his stomach, but ruthlessly forced them down. I've got no proof against T'k'Pek's story, he told himself, and some font. I'm not going to get myself killed over a feeling. That was it, then. The cloak had to go to the arcane.

But how? The momentary relief he'd felt from that decision vanished. He still had the major problem: how to avoid Barrab and his bravos while reaching T'k'Pek. The arcane had left the auction as soon as he had acquired the sword he had come for. He probably would have returned immediately to the Nebulon.

How could Teldin reach the ship? There was the ship's boat, the dragonfly, but presumably the first trip up had been arranged through Barrab. Teldin had no way of summoning the craft, of forcing the crew to take him to the Nebulon, or of flying the ship without them.

That left the Probe. The question had come full circle. How could he get to the hammership?

Swim? Maybe, as a last resort. The hammership was anchored a good distance offshore, and Teldin wasn't a particularly strong swimmer…. No, trying to swim would more than likely prove just an uncomfortable method of suicide.

On balance, the only reasonable option was to head for the harbor and hope that he spotted one of the Probe's crew- Aelfred Silverhorn, by choice-before Barrab s men spotted him. Aelfred and Estriss probably still thought that he'd gone to a meeting with T'k'Pek, but wouldn't they wait for him on the seawall? Or at least leave some crewmen to wait for him? There was Rianna-assuming she was still alive, he thought grimly. Would she be looking for him, or would she have gone to ground to save her own life? She loved him, he was sure of that, so he assumed the former, but even if he could make contact with her, could she help him? Thinking logically, if she knew she was helpless, she wouldn't try to make contact until she figured there was some value in the meeting.

Since he was already making so many assumptions, Teldin assumed that Barrab and crew couldn't detect the cloak. If he was wrong on that score, he was dead no matter what he did. A better disguise was in order. He looked down at his clothes. The cloak was already reduced to its smallest dimensions, making it difficult to notice for one who didn't know exactly what to look for. Barrab knew what die rest of his outfit looked like, though, so that had to change.