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Alvarro's gloved hand fell open, and Hal glimpsed a small key. He grabbed for it, but his aim was errant in the dim light, and the object fell to the floor, slipping between two planks into the bilge before he could catch it.

With a hushed groan, Halloran slumped against the bulkhead. The sudden tingle of victory in mortal combat quickly faded in light of the lost key. And even if he had the key, he wondered, could he bring himself to flee the legion? Where could he go?

But if he stayed, he became Domincus's prisoner, a sop thrown to the cleric by Cordell in compensation for the loss of his daughter. Now he knew the nature of that compensation, and though he had foiled one murderous attempt, how long would his luck last?

The answer was obvious. Perhaps if he could escape, he might even find some way of proving his worth to Cordell. To stay here meant certain death. He picked up Alvarro's knife and stuffed it into his belt. He found a pouch full of gold coins at the man's waist, taking it as just punishment.

Next he examined the door to his cell, finding it locked securely. He had no skill, and no tools to even attempt to pry open the lock.

He bumped his head and suddenly remembered the cracks in the overhead bulkhead. Perhaps the low ceiling might prove to be an asset. Stepping over Alvarro's unconscious body, he felt along the boards. There! What was that? With a careful examination with his fingertips, he recognized the shape of a latch, and soon he had traced the outline of a trapdoor beside it.

It took but a minute to release the catch. Halloran then pushed upward with all of his strength, but he could not make the wooden platform move. Collapsing against the bulkhead, he stared upward in mute frustration. He sensed freedom, if he could but push his way up and out of here.

Awkwardly he braced his feet against the hull and his back against the inside wall. Lifting himself off the floor, he pressed against the trapdoor again, but again it would not move. Angrily he punched the wood, bruising his knuckles. But that time he felt something move. Pushing again, he felt the trapdoor move heavily upward. It had been stuck, the wood moist and moldy with age, and his blow had broken it free. Grunting from the energy of his exertion, he pulled himself upward and squirmed from beneath the trapdoor.

He felt something smothering his face, but he quickly realized that he had emerged underneath a rug. Crawling forward a few feet, he at last felt cool air on his face. In an instant, he pulled free of the rug and stood up, looking about the small cabin.

He found the porthole and threw open the hatch. Harsh white moonlight instantly spilled through the opening, lighting the inside of the cabin. Halloran knew immediately that this was the cabin of the elf-wizard, Darien.

A crowded desk was covered with sheaves of parchment and scrolls. Many candles stood in holders around the room. A small chest on the floor stood open, and within it, he saw the tops of a dozen or more glass vials.

The most interesting feature of the room was the porthole. He estimated that he could squirm through the opening with little difficulty, dropping into the warm water eight or ten feet below. His plan developed quickly: He would swim to shore and find the legion, concealing himself until the battle. Then he would await the proper opportunity to enter the fight and redeem himself.

Of course, that opportunity might not be instantly forthcoming. He suddenly realized that he might be stranded ashore for some time before he would have a chance to confront Cordell under the right circumstances. He would have to prepare for that event.

A bundle of leather caught his eye, and he hefted it, finding a sturdy backpack with a heavy reinforced panel in the bottom. Suppressing a guilty twinge, he took several bottles from the chest of vials, hoping that he could decipher the labels in daylight. He knew enough of magic potions to know that those bottles, if his suspicions were correct, might save his life.

He searched for food but found nothing he could take as rations. He did not want to emerge from the cabin to search the rest of the ship, so he decided to make do with what food he could find ashore. He did find a length of rope and a blanket, both of which he stuffed into the backpack.

Finally he found a large leather bladder, designed to hold water or wine. But it would hold air just as well, and he hung it outside the porthole and inflated it.

Holding the backpack and bladder outside the porthole, he pushed himself forward, twisting slightly to get his broad shoulders through the opening. His legs followed easily, and he slid awkwardly down the hull, striking the water with a loud splash.

For several minutes, he bobbed in the shadow of the high stern, certain the noise of his fall would attract attention. But no sound disturbed the darkness above. In the distance, he could hear the sounds of the legion settling into camp — the barking of hounds, the shouts of officers, the curses of sergeants, and the crude laughter of the men.

Halloran turned away from that sound as he swam across the placid lagoon. Ahead of him beckoned the line of mangaroo trees that marked the edge of Ulatos Delta.

Erix slept lightly on the pallet Tzilla provided, not through any lack of comfort but because of a nagging restlessness that allowed her no peace. She arose before dawn, washing quietly in the clear canal beside the house. She wrapped her mantle around her shoulders and was starting past the house when she heard movement.

"Here, my daughter," Tzilla whispered, stepping out of the doorway to press a heavy bundle in Erixitl's hands. She felt the pliable softness of mayzcakes and smelled spicy beans.

"Thank you, my mother," she replied, drawing a warm pleasure from the ritual exchange between a young woman and a matron.

"Travel well and swiftly, girl. These are troubled days in the land of the Payit. May your god watch over you!"

Erix bowed deeply. "Your kindness is blessing enough. I hope your husband and sons return from the battle unwounded and with many prisoners."

She started down the trail in the first light of dawn. The mist still filtered among the palms lining the trail and the clumps of mangaroo trees to her right. She skirted the swamp of the delta, then turned westward before she reached Ulatos. She wanted to witness the plain, with its great and irresistible array of military splendor, before she returned again to the great city of the Payit.

Passing between the city and the mangaroos, she noticed that the mist had dispersed. Then she saw a haze of color before her, and she knew she had found the armies on the Ulatos Plain.

She could see little of the troops themselves, for the slowly undulating ground concealed them. But to her left, the air was aflutter with brilliant feather streamers, the whirling fans of pluma, and the great banners of the war chiefs. To her right, she saw the pennants and flags of the strangers, smaller in number and less colorful to be sure, but just as martial.

Then the sounds of trumpets and conch-shell horns, whistles and shouts, the clashing of spears against shields as the Payits thundered the challenge, all echoed across the clearing. Erix settled down to wait, noticing that the field was fringed with many other people, old folks, some women, and a few youths not quite old enough to serve as apprentice warriors. All had come in curiosity or fascination to see the strangers and watch the Payit army destroy them.

And then the pennants and flags began to move.

From the chronicles of Colon:

In the hope of the Plumed Father's return, may he know the depths of our need!

Now does Naltecona fast again. He makes many sacrifices at dusk and plans many more for the dawn. All of his sages hold their tongues, and none dares offer counsel.

The Revered Counselor awaits the decision before Ulatos, with a sense of calm that has previously eluded him. But he has convinced himself of his own truth with single-minded determination, and he will allow the battle to determine his mind.