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‘There is no storm here,’ Lief murmured.

They both looked up. The mist moved softly all around them. They could see no sky, no sea. They could hear no wind, no thunder. It was as if the world beyond The Lady Luck had disappeared.

‘We must find a way of warming ourselves,’ Barda repeated stubbornly. ‘We must rest, and regain our strength. After that, we can think what to do.’

Plainly he was determined not to let dread take hold in him. He was fighting it back in the way he knew best—by concentrating on practical things.

And he is right, Lief thought. If we panic, we will certainly perish.

Together they stumbled towards the swinging wheel, stepping over tangled ropes and the tattered remains of canvas sails. Not far behind the wheel there was a narrow door set into a raised portion of the deck.

Barda put out his hand to open it, then glanced back at Lief.

Lief pulled aside his coat and looked down at the Belt of Deltora.

The ruby was pale. Danger. The emerald was dull. Evil. A broken vow.

‘Are they sensing the present, or the past?’ Barda murmured.

Lief did not know.

He saw that the lapis-lazuli, the heavenly stone, bringer of good fortune, still sparkled with points of light like the night sky. It was strong. If dangers still lurked below deck, at least they would have some protection. And it was cold, so cold…

He took a breath, and nodded.

Barda opened the door. A breath of sour air escaped into the mist. A short flight of steps led steeply down.

They took the steps cautiously. At the bottom they found themselves in a small square space, facing a door made of richly carved wood.

Above the door was a dusty panel of coloured glass, etched with words and symbols.

‘This is a very fine door for a working ship,’ Barda murmured. ‘And it seems to have been a way out, rather than a way in. Well, that does not matter to us.’

He peered at the dingy glass panel. ‘The decorations are all symbols of good fortune. Now why—?’

Then he slapped the side of his head in annoyance. ‘Of course! The Lady Luck! Now I know where I have heard that name before! I heard a traveller mention it, in my first years of playing the beggar in Del.’

He nodded slowly, remembering.

The Lady Luck was a gambling ship—a floating gaming house—that once sailed the River Tor,’ he said. ‘It had an evil reputation, though the man I heard tell of it had not seen it for himself. The ship disappeared from the Tor, he said, before the Shadow Lord invaded, and no-one knew what had become of it.’

‘Well, now the mystery is solved,’ said Lief grimly. ‘The Lady Luck had sailed down the Tor and out to sea. Laughing Jack was following his master’s orders. He was on his way to destroy the Bone Point Light.’

As he spoke, he was squinting at the small words in the centre of the glass panel.

‘You cannot read those,’ Barda said impatiently. ‘Not in this light, without a mirror. They will only make sense from the other side.’

He seized the handle of the door. ‘Come! The main saloon must be beyond. With luck we will find a stove there. And candles, and other supplies, perhaps. Captain James Gant would have made sure his guests had every comfort—while they still had money to lose, in any case!’

Lief hesitated. Something about the carved door made him uneasy.

He looked around and noticed for the first time that another door led off the small space. It was to his left—a thing of plain, flat metal, with a solid lever for a handle.

‘Perhaps this leads to the crew’s sleeping quarters or the galley,’ he said. ‘Let us try it first.’

Without waiting for an answer, he pushed down the lever and pulled the metal door open.

Dimness. The sound of water, softly lapping. And a smell so vile that Lief staggered back.

‘What is it?’ Barda hissed behind him.

Lief was gasping for breath. His eyes were watering, as though the foul air gusting from the space beyond the door was filled with poison.

And at that moment, the mist drifting down the steps brightened, as if softly lit from above.

‘The moon is rising,’ Barda said. ‘Lief—’

Lief rubbed his eyes and stared into the dimness.

At first he could see only shapes. Then, gradually, he took in the full horror of the scene before him.

He was looking down into the belly of the ship—into the half-submerged cavity where once the rowers had sat, plying their oars.

Where they sat still…

Waist-deep in water, half-rotted bodies slumped over the oars. Rusted chains hung like bracelets from their bony wrists. Sea worms coiled around necks and fingers, and snails with speckled shells clustered thickly on the rags that still clung to their bones.

Lief felt the blood drain from his face. He heard Barda cursing softly behind him.

‘They were left to die,’ Barda muttered. ‘How? Why? What happened here?’

What happened here?

Lief’s teeth were chattering. His head was spinning.

He could see… he could see a fleshless skull with a black patch still hiding one eye socket. And beside it, a grinning head covered with the dingy, rotted remains of a striped woollen cap.

The soft glow of misty moonlight drifted through the dank, flooded space. Chains clinked softly in the darkness. The slumped horrors seemed to stir…

With a cry Lief staggered back and slammed the door.

‘In here!’ Barda seized the handle of the carved door and pushed forward. Lief stumbled after him…

Into a sudden blaze of light.

7 – Fool’s Gold

Stunned, Lief and Barda stood blinking as the door swung softly closed behind them. Whatever they had expected, it was not this.

The long room looked as if it had been deserted only moments before they entered. It was deliciously warm. Thick red carpets covered the floor. A fire crackled in a marble fireplace. Candles burned in sparkling crystal holders hanging from the ceiling. Long, gold-framed mirrors lined the walls, reflecting the room’s contents over and over again.

Scattered everywhere were small, polished tables surrounded by comfortable chairs. On some of the tables there were decks of cards. On others there were dice. Still others carried game boards and wheels, games of skill, games of chance. In the centre of every table was a gold-edged card explaining the rules of the game, and a tall glass container filled with gold coins.

An open treasure chest brimming with many more gold coins stood to the left of the doorway where Lief and Barda stood. A large notice was fixed to the inside of the open lid.

‘It is all an illusion,’ Barda said, edging away from the chest and drawing his sword. ‘It must be!’

Lief put his hand upon the topaz. He had learned long ago that the great gem had the power to banish illusions. But nothing in the room wavered or changed appearance.

He crouched and touched the carpet with his fingers. It felt soft and warm. As he straightened, he saw that steam had begun to rise from his wet clothes. They were already drying.

‘This is no illusion,’ he said slowly. ‘It is real. Somehow, it is real!’

‘If we keep our wits about us and touch nothing we should be safe,’ Barda said. ‘The moment our garments are dry, we will go back on—’

He broke off, his eyes widening in shock. He glanced down at his feet, then rapidly up again.

‘What is it?’ Lief hissed. But as the words left his lips, he felt it too.

Something about the ship had changed. It was no longer simply rocking gently in the tide. It was moving, moving purposefully forward.

And the hair rose on the back of Lief’s neck as he heard the sounds that even the thick carpet could not muffle. The rhythmic, creaking sounds of oars.