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I remembered the woman many years later. At Zagreb’s Mirogoj cemetery I passed the gigantic headstone Edek had built in his own honor. Bordered with white ceramic tiles with colorful abstract motifs, the monument looked like a wall that been lifted out of a trendy wellness center and placed on the grave. It was an exemplar of artistic karaoke. The artist had copied himself.

Darger

The American and international cultural public only discovered Henry Darger posthumously. In his lifetime no one suspected that the “oddball” (he is thought to have been autistic), the collector of “trash,” the recluse who talked to himself, was actually an artist and autodidact, the meticulous creator of an autonomous world. Darger became a sensation in the art world when the American Folk Art Museum in New York opened the Henry Darger Study Center in 2001. In 2008 the Chicago room he rented from Nathan and Kiyoko Lerner, where he spent his solitary years, was re-created as a permanent exhibition at The Center for Intuitive and Outsider Art in Chicago. Over the past ten years Darger has inspired a radio drama, a play, a multimedia production, a number of songs, and a poem. In 2004 Jessica Yu released the Darger documentary In the Realms of the Unreal. I saw Darger’s New York exhibition in 2002. My attendance isn’t worth noting. In an episode entitled “Lisa the Drama Queen,” Lisa Simpson also visited the exhibition.

The results of Darger’s decades of oddball “activity” have been neatly tucked in the niche marked “Outsider Art.” Darger didn’t know how to draw, he was, as Michael Thevoz put it, “a thief of images,”[5] stealing from children’s coloring and picture books, newspapers, advertisements, comics, caricatures, photographs, stamps, whatever he could lay his hands on. From this “trash” he selected his “little pictures,” tracing them in pencil and coloring them in watercolors. Certain images (stamps, for example) he would have photographically enlarged.

Darger’s personal world is shaped by a number of factors, including the trauma of growing up in an orphanage (which he later fled), a childlike interest in the American Civil War (which they say he inherited from his father), Catholicism, mental illness, solitude, poverty, repressed sexuality, monomania, and a childlike fear of adults.

He would often glue his drawing paper into a long roll, painting it on both sides. Most of Darger’s pictures feature little girls, nymphettes, the prototypes for which he copied from newspaper advertisements and children’s fashion magazines. The soldiers in his pictures (largely inspired by American Civil War comics) represent the world of evil grown-ups. His nymphettes are located in rich phantasmagorical landscapes, in spaces that are part paradise and part war-zone.

Darger’s sprawling composition In the Realms of the Unreal tells the story of the seven Vivian girls and their struggle against the evil Glandelinians who keep children as slaves. The Vivian girls free the children and defeat the evil Glandelinians. The child-slaves are naked and, were it not for their penises, would also appear as young girls. Nakedness points to innocence and sacrifice, with crucified children frequent motifs. The Blengins are giant mythical beings — naked young girls again, with penises. Their heads bear heavy rams’ horns, their backs enormous wings and dragons’ tails.

Darger’s compositions provoke a conflicted feeling, somewhere between attraction and rejection, wonderment and unease. His visual world overflows with details, bodies, faces, and colors. His images of young girls are identical, one little clone next to another. It seems that Darger crammed his pictures with everything he saw, and everything he saw he “stole” from the surrounding “cardboard” everyday. His world is one in which giant frogs and horsemen, flying childlike beings, giant ducks, flowers of different colors and types, distorted Mickey Mouse heads, and sunflowers that dwarf clouds all simultaneously co-exist. A child’s utopia and a kingdom of evil.

Identifying the original sources for the details copied in Darger’s pictures is a treat for those familiar with the American everyday. The fantastic anthropomorphic beings with butterfly wings, for example, are stolen from advertisements for “Karo” syrup. “Darger steals his images, lifts them from conventional narratives, common everyday journals, and sentimental stories. He takes them out of context, disorients them, and re-enchants them. Indeed, he uses these images to reconstruct another narrative ensemble, but in the process, the images do not reject their origin but persist like foreign bodies, bodies with disquieting strangeness. . Thus, Darger does not control anything: he is not the master of painting, nor is he even the master’s assistant. . he is a sorcerer’s apprentice.”[6]

Darger was proclaimed a great artist when his world, finally in tune with the Zeitgeist, could be understood as art. There is an inadvertent correspondence between Darger’s world and contemporary cultural practice. His way of thinking can be compared to that of a child who spends day and night on the Internet. Cut and paste is Darger’s primary artistic technique, and today, with Photoshop and programs such as Illustrator and Brushes, he would get the job done much quicker. Teenagers use different computer programs in this same way, the practice of vidding, making video clips and posting them on YouTube, is a good example. Teenagers trawl the alluring chaos of popular culture, selecting, combining, parodying, ridiculing, retouching, and beautifying, turning hierarchical relationships on their heads, making the incompatible compatible.

The second respect in which Darger’s art corresponds with contemporary cultural practice is that his imagination, fired by popular culture, is perfectly in tune with the contemporary hunger for parallel fantasy worlds. In the world of Harry Potter children also create their own communities, fly, inhabit magical worlds, struggle against the forces of evil (most frequently embodied by adults), perform miracles, befriend mythical beings, and take control. In all of this the borders between worlds are soft. Darger’s visual poetics likewise overlap with the aesthetics of popular mass media products, from comics to computer games. In this respect his poetics can be understood as a harbinger of manga and anime aesthetics.

Although canonized, Darger remains within the niche of outsider art. At least statistically, however, contemporary art practice is in the hands of amateurs, outsiders, autodidacts, the intuitive and anonymous, individual and collective authors.[7] Although “canonized outsider art” sounds paradoxical, it is a part of the cultural practice of our time.[8] At least for a moment, one can also put things the other way around. Using the iPhone Brushes program, David Hockney recently began sending his friends little sketches instead of SMS messages. On a symbolic level, the artist’s self-amusement can be interpreted as a voluntary self-dethroning, an abdication of authorship and descent into the vast ocean of anonymous digital gestures. The artist no longer exists — there are only gestures that others can, but by no means must, declare as art. Symbolically becoming one with his predecessor, the anonymous author of prehistoric cave drawings, Hockney himself declared: “Him scratching away on his cave wall, me dragging my thumb over this iPhone’s screen. All part of the same passion.”[9]