"I'll go," Therin replied with a face like the losing dog in a challenge.
"Good then. You've all got a little time to get your things. It'll be a trip to the country until things settle down in the city." The man didn't wait see if anyone questioned his orders but went up to gather his own few clothes.
An hour later he was making his way through the midday streets, accompanied by a puffing Maeve and a scowling Therin. Darting in and out among them, like a planet orbiting its greater sun, was a small, heavily cloaked figure. It was only when the cold winter brushed up the edge of the creature's hem that a man could even notice a pair of curly-haired feet underneath.
"Take the Waterside Road; the guards ain't so choosy there," suggested Therin, their Gur. In their shiftless lives, the Gurs were masters for knowing the little ways in and out of the city. They were a group always ready to pack and leave on a moment's notice. Pinch idly speculated that Therin's newly tasted stability had made him reluctant to leave.
They followed his advice and hurried past the public docks and the fishmonger's market, where rats challenged cats for the choicest fish entrails. Just before the city gatehouse, they broke from the main avenue and wove through the side lanes until they reached a smaller, almost forlorn gate. Two indolent guards protected the old gate and all within its walls. Pinch recognized it as the Old Trade Gate, named before commerce dictated building something more.
Sure enough, the guards were lax here. In fact, the only thing that animated the bored pair was the size of the bribe they'd get from the group. After being driven down to only four gold each-business was slow for them-the two watchmen stepped aside and let the party through unquestioned.
Outside the walls, the road threaded through a jumble of shacks that had once been thriving inns when the trade route had passed this way. Now, with the merchants using the New Road, only a few struggling hostels survived here. Nonetheless, the group did not slow its pace. This close to Elturel was still too close. Pinch wanted them farther away.
At last they reached the breakwater of the city's expansion, a largish creek that separated city from countryside. The sluggish water was spanned by a claptrap wooden bridge that looked unsteady and probably was. Across the way, a horse grazed while its rider lounged in the midday sun of winter. As best they could tell, he sported no livery of the temple or the distinctive black-and-red armor of the Hellriders. Satisfied that all was clear, Pinch led them across.
It's too easy, chided the rogue's inner voice. Cleedis won't give up, and then what will I do?
Pinch had been avoiding the question because he didn't have an answer. Well, we can fend for ourselves, he firmly decided, without interference from any others.
In this, Pinch was wrong.
They had barely set foot on the other bank when the true nature of the rider was revealed. It was Cleedis, and before Pinch could react, the old warrior had gotten unsteadily to his feet.
"What kept you so long, Janol?" the foreigner casually asked. Before anyone could answer, a ring of bodyguards, all pointing crossbows, stepped from the gloomy bushes. "I expected you much sooner."
"Cleedis, you borsholder," Pinch snarled.
Sprite elbowed the old rogue's knee. "Don't provoke him. He may want you, but there weren't a thing said about the rest of us." Pinch's three companions froze with indecision, uncertain if Cleedis's invitation was extended to them or if they were unnecessary in the foreign chamberlain's eyes.
"Aye, play it out Pinch," Therin warned.
To the relief of the others, their leader slowly nodded-whether to them or Cleedis, it didn't matter. "It seems, Cleedis," the thief said in his most politic tone, "that maybe we should travel with you. Elturel was getting stale."
The old swordsman looked at Pinch's three companions and then at the determination in the rogue's eyes. The chamberlain's face was a mask as he calculated how his charge's compatriots changed the rules of the game. Finally, he turned and hobbled away. "Well and good. Daros, bring horses for them all. The rest of you, watch them close. We've found whom we came for; it's home for Ankhapur."
3
"Dammit, Pinch, you owe us some words!" Therin hissed softly so that the trooper riding next to him wouldn't hear. Although it was midafternoon, it was the first chance any of them had to speak to Pinch. The small column-for Cleedis commanded his men like an army-had been forced to a halt by a poorly planked stream. As their escorts plodded across the narrow bridge, Therin seized the opportunity to maneuver close to Pinch while they waited. "Who are they and why'd you let us get taken?"
Pinch bristled at his underling's questions. He didn't see that Therin or the others needed to know about his past, and certainly not on their demands. His life was his own, to share as he chose and pizzle take the rest of them. Even his horse felt that anger and started to bolt, only to have the thief savagely rein it in.
"If you'd stayed in Elturel, you'd be dead by sunset." The master rogue couldn't hold back the snarl that drove his words. "Do you think the constables were just lucky? Are you that dense? They were tipped. They got sent-"
"That wa'rnt no reason to leave," the younger man countered hotly, his whispers becoming dangerously loud. "We've beat the catchpoles before. Piss and fire, you even cheated me off the gallows tree! We could've slipped the lot and hid out in another ken. Those constables ain't got the wit of us. For Mask's eyes, their idea of searching was just to bust up a few things and say it was good! There was no cause to go abroad."
"Think on it, Therin. Ain't they got the wit of us? Then how'd they find you-by twirling Tymora's wheel? It was that Cleedis found me over how many leagues distant and it was him that tipped the authorities. Do you think a few hide-holes and lasts would stop his priests from spying us out?" Pinch had had enough of the Gur's disputing and nudged his horse into the line, but not before giving one parting shot. "Besides, I'm curious. There may be a profit in going with Cleedis after all."
That left the awkwardly perched gypsy musing in his saddle, just as Pinch knew it would.
Beyond the stream and well on their way, it was time for Pinch to ask the questions. With a cheerful nod to his armed chaperons, the rogue trotted his horse up to where Cleedis rode.
In the saddle, the old chamberlain was a transformed man. His horse was a spirited gray stallion with a mane streaked charcoal black. Its eyes were clear and its bite hard on the bit. Even to Pinch, who was no judge of prancers, it was clear that this beast was the best breed of the southern lands. Under the reins of a weaker man, the horse would have ridden the rider, but under Cleedis there was none of that. Here on the roads, in the open air, and fitted in his commander's armor, the chamberlain was once again the cavalry captain Pinch had known as a lad.
Pinch reined in alongside and launched in without preamble. "Cleedis, you've got me now. What's the job and what's the booty?"
The chamberlain pulled his open-faced helmet back to hear better. "Job? Wait and see."
"Not good enough, coz," the rogue said as he brushed a fly from his face. "I need time to plan and think. And I'll not be killing." At least not by intention, Pinch added to himself.
"You're tired and not thinking clearly, Janol. I already said there would be no need for killing-not if you do your part well. As for more, you'll have to wait."
A little part of the mystery became clear. "You don't know, do you? You were just sent to bring me back. Who sent you-Vargo, Throdus, or Marac?" Pinch watched carefully as each name was mentioned, hoping for a telltale on Cleedis's part. There was no such luck. The chamberlain maintained a statesmanlike demeanor. "You must wait, Janol. You were, and still are, impatient. It will be your undoing someday. When we reach Ankhapur, what you need to know will be revealed."