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She cried, and he comforted, and I listened, and the hours went by while they talked of other things. They talked of heterotelics (I wrote it down) and an animal in the wastes of Bleer which makes scazonic attacks (I wrote that down, too) and of great Gamesmen of the past — Dodir of the Seven Hands, the Greatest Tragamor ever known, and Mavin Manyshaped. That name seemed familiar to me, but I could not remember where I had heard it before. And they talked more of that one to whom she was being sent, an old man, a Gamesmaster, but something more or other than that as well. They talked long, and I fell asleep. When I woke, Himaggery was brooding by the fire and Silkhands had gone.

I was moved to thank him. The occasion demanded something from me, something more than mere words. I took the pouch from my belt and placed it in his hands, saying, “I have nothing worth giving you, Lord, except perhaps these things I found. If they please you, will you keep them with my thanks for your kindness?”

When he opened the pouch, his face went drear and empty, and he took one of the pieces in his hand as though it were made of fire. He asked me where I had come by them, and when I had answered him, he said, “There, in a place I would not go because of her I had sent there. So, they were not meant for me, and it does no good to think about them.

“Boy, I would have given the Bright Demesne for these if. I could have found them myself. However, they did not come to my hand and they are not to be given way. I may not tell you what they are — indeed, it may be I do not truly know. I may not take them from you. I can say to you take them, put them under your clothes, keep them safe, keep them secret. I will remember you kindly without the gift.”

I wanted to ask him…plead with him to tell me something, anything, but his face forbade it. The next morning we left the Bright Demesne, and only then did I realize how strange a place it was. There had been no Gaming while I had been there. I had not seen a single pile of bones. I had no idea what talent the Wizard held. “Strange talents make the Wizard” they say, but his were not merely strange, they were undetectable. Later, of course, I wondered what talent enabled him to see Dazzle as she was. Later, of course, I wondered what talent enabled me to see through his eyes.

The Road to Evenor

JUST BEFORE WE LEFT THE BRIGHT DEMESNE, Dazzle saw fit to throw an unpleasant scene during which she accused Silkhands of every evil she could think of — of being Himaggery’s leman, of being his treasonous servant, of plotting against her and Borold, of abandoning one whom she had been unable to compete with because her powers were pulish and weak, of being envious — childish, evil, acid words. Neither Dazzle nor Borold saw us off, though Himaggery did. Silkhands was drawn and tired, looking years older than herself, and she only bit her lip when Himaggery told her to put it out of her mind, that he would take care of Dazzle. So, we rode off mired and surrounded in Silkhand’s pain. I could feel it. The others could see it well enough. As I could feel her pain, so I could feel Yarrel’s joy.

We were mounted on tall, red horses from Himaggery’s stable, and Yarrel beamed as though he had sired them himself. As for me, Silkhands bade me leave the bandages off, and as we rode she held my hand and led me to think myself unmarred once more. There was one deep wound which could not be healed, a puckered mark on my brow. Silkhands said my mind held to the spot for a remembrance. Certainly, I did not want to forget what had happened in Schooltown.

She led me to think of Tossa and speak of her until that hurt began to heal as well. I learned that what I had felt was not love. It was some deeper thing than that, some fascination which reaches toward a particular one, toward a dream and thus toward all who manifest that dream. She made me talk of the earliest memories I had, before Mertyn’s House (though until that moment I had not known of any memories before Mertyn’s House) and I found memory there: scents, feelings, the movement of graceful arms in the sun, light on a fall of yellow hair. So, Tossa had been more than I knew, and less. Even as I grieved at her loss, I grieved that I could not remember who the one had been so long ago, before Mertyn’s House. I could not have been more than two or three. I tried desperately, but there were only pictures without words. Tossa had matched an inexplicable creation, an unnamed past.

As well as being Healer, Silkhands became Schoolmistress. Believing Yarrel and I had been too long without study, she began to drill us in the Index as we rode, day by day. It was something to do to while the leagues passed, so we learned.

“Seer,” she would say. “Give me the Index for Seer.”

Obediently, I would begin. “The dress of a Seer is gray, the mask gray gauze, patterned with moth wings, the head covered with a hood. The move of a Seer is the future or some distant place brought near. The Demesne absolute of a Seer is small, a few paces across, and the power use is erratic. Seers are classified among the lesser durables; they may be solitary or oath bound to some larger Game…” Then she would ask another.

“The form of the Dragon is winged…breathing fire…and the move is flight through a wide Demesne. Dragons are among the greater ephemera…the dress of a Sentinel is red…of a Demon is silver, half-helmed…of a Tragamor is black, helmed with fangs…of a Sorcerer is white and red, with a spiked crown…” and so and so and so. Some of the names she knew I had never heard of. What was an Orieiromancer, a Keratinor, a Hierophant? What was a Dervish? I didn’t know. Silkhands knew, however, the dress, the form, the move, the Demesne, the Power, the classification.

“When I was a child,” she said, “there was little enough to do in the village. But there were books, some, an Index among them. I learned it by heart for want of anything else to do. I think many of the names I learned are very rare. Some I have never seen anywhere in life.” Still, she kept me at it.

“Of a Rancelman is cobwebbed gold, magpie helmed…of an Elator is blue, with herons’ wings…of an Armiger is black and rust, armed with spear and bow…of a King is true gold, with a jeweled crown…”

“And Shapeshifter,” she said. “What is the Index of a Shapeshifter?”

I said I did not know, did not care, was too hungry to go one pace further. She let us stop for food but continued teaching even as we ate.

“The Shapeshifter is garbed in fur when in its own shape. Otherwise, of course, it is clad in the form it takes. The Demesne of a Shifter is very small but very intense, and it goes away quickly. It takes little power to make the change and almost none to maintain it. They are classified among the most durable of all Gamesmen, almost impossible to kill. They are rare, and terrible, and the most famous of all is Mavin Manyshaped.”

“Why Manyshaped?” asked Yarrel. “Can she be more than one thing at a time?”

“No. But she can become many different things, unlike most shifters who can take one other shape, or two, three at most. But Mavin — it is said she can become anything, even other Gamesmen. That, of course, is impossible. It couldn’t happen.”

When we had eaten, we went on again, silent for a time while we digested. Yarrel stopped us several times to examine tracks on the road before us. “A party of horsemen,” he said, “some four or five. Not far ahead of us.” For the first time I thought of the pawner who had ridden away south.

“How far ahead?” I asked. I did not want the man near me and was suddenly sorry I had not asked Himaggery to hold him or send him back to his ship under guard. “How far?”

“A day. We will not ride onto their tails, Peter. You think the pawner rides ahead?”

“I think, somehow, he knew where we were going.”