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Scurn exited the tavern, his mind on where to search next. He wanted to check back with his old clan. Orilg was hiding something. Even Dastrun, who was supposed to be a supporter of the emperor, had said nothing of value when questioned. Yet Scurn was certain the clan had harbored the fugitives for a short time. He had a witness who claimed to have observed members of Orilg behaving suspiciously outside the circus at the time of Kaz's disappearance.

I should go back and shake old Dastrun by the collar until he talks! He knows. He does.

The main quarters of the guard lay just ahead. Because of its importance, the headquarters was not all that far from the emperor and the circus. Scurn picked up his pace, growing more eager to renew the hunt. He recalled now that Ganth had many former comrades among the mariners. There were more than a few who might be willing to give him and his son shelter. He also needed to consider the sector where untried or failed minotaurs made their humble homes. One of these multiple dwellings could easily serve to hide Kaz, Ganth, and Hecar. That sector was overdue for a scouring anyway.

"Captain Scurn?" called a female voice.

He paused and turned. A female warrior several years younger than him ran up, breathing heavily. He did not recognize her, but pinned on her chest was the badge of the guard, a circle within which was depicted a watchful eye superimposed over an axe. "I'm Captain Scurn. What is it you want?"

She gave him a salute, then, gasping, said, "I was sent to find you. The sergeant on duty said you were at the Baleful Basilisk, but I couldn't find you there. So I decided to check this area."

"You must've just missed me. Now spit it out. What's got you running?"

"Captain, there is news that the fugitives have been spotted in the wharf district! Your second took the search party out, but I was left behind to inform you! If we hurry, we can meet them by the warship Sea Lancer."

"The Sea Lancer?" Scurn did not know that particular vessel. "Is Kaz there?"

"So the rumor goes. The captain is an old member of his father's crew."

"So I was right!" The captain seized her by the shoulders. "Quickly! How long ago? They aren't simply going to board the ship, are they?"

"No, Captain. Right now they're waiting for you. If I don't show up with you soon, though…"

"Then let's get going!" Scurn rushed past her in the direction of the docks.

She fell into step beside him, now silent. That suited Scurn, who was busy thinking. Kaz was familiar with the area, which meant the guard had to be doubly careful. Fortunately, Scurn himself was familiar with the docks, having worked there for quite some time.

The female hurried ahead of him, saying, "We should turn down this way. The other path is blocked by construction work."

"Construction work?" Scurn could not recall any work, and he had been down that street the previous day. "What work?"

"They've decided to expand the woodworks again. It started only this afternoon, but they're going to be working through the night, Captain."

"Hmmph." On the whole, the news was not that surprising. The woodworks were vital not only for shipbuilding, but in other areas of construction as well. They had been enlarged once before, but with activity at its highest since the peak of the war, Scum could see why the circle would demand improvement.

He turned down the path, again pulling ahead of her in his impatience. The street here was much more narrow, almost an alley, but it did lead in the direction of the docks. Scurn paid his dark surroundings little heed. He saw the like often enough in his duties.

The shadowy form of a tall minotaur materialized before him, almost as if by magic. In one hand he wielded a sword that was pointed at Scurn. The newcomer's intention was clear even if his features were not.

"Stand where you are," the figure said in a gravelly voice.

"You're a fool-" Scurn began, but then a second figure wielding an axe appeared, settling into a fighting stance. Even without being able to see their features, Scurn knew who at least one of this pair had to be.

"Kaz-" he began, reaching for his weapon, but choking on his next words… this time because a sword point prodded his back.

"No sounds, no moves," his own companion said in his ear.

"Very well done, Lass," said a new voice. "Smooth as a morning breeze, you were."

"Thank you, Father."

Father? Scurn wanted to turn around and look at the female, but sensed that her warning was a serious one. It was one thing to die in combat, but another to die uselessly in a dark alley. He would wait. Kaz and the others wanted him for some reason, and he suspected it had to do with that blasted kender that had been captured at the circus.

The scarred warrior relaxed more. The opportunity for triumph still remained. Somehow he would turn this latest humiliation into victory.

Kaz eyed Scurn carefully, noting that his adversary was calmer than he would have expected. That bothered him somewhat, but he could not let it overwhelm his thoughts. The plan had to proceed at the prearranged pace if it was to succeed. They had to strike when the temple was at its most subdued.

There were those who would have called his plan insane, and Kaz was one of them. Still, if minotaur tendencies ran true, invading the citadel of Sargas might prove far easier than anyone could imagine. The minotaur clerics thought that no one would ever be so mad as to enter their domain without permission. That was the sort of attitude Kaz had made use of many times in the past against opponents who, while skilled, had grown too careless with their power.

"Greetings, Scurn."

The disfigured minotaur snorted, but said nothing. He was taking Fliara's sword very seriously, a wise thing to do. At a nod from Kaz, she removed Scum's weapons, including the small dagger that most minotaurs wore on their kilts.

"Now then, Scurn, let's talk. I'm glad to see you're the creature of habit I remember, but we did have to wait a while longer than I wanted. Still the same taverns and inns. Still the same impetuous behavior." Scurn glared. Kaz lowered his voice. "You're an excellent warrior, Scurn. Never doubt that I respect your abilities and even, at times, your sense of honor and dedication. I never chose to make an enemy out of you."

"You-" the captain started, before Fliara reminded him of the blade in his back.

"Best to get on with it, Lad," recommended Ganth. "You'll never change his mind. Dedicated he is, to the point of obsession. He'll not see anything but the side he's already chosen, and that's that."

Kaz knew that was true. He said, "I'll offer you the chance to gain your life and freedom, Scurn. I want something from you, and in return I'll let you go. You'll be free to hunt me down again and challenge me to proper combat. That's what you really want, isn't it? The circus doesn't count. The situation there was awkward at best. You want me in formal combat, warrior against warrior, just as you did when you tracked me down three years ago."

Scurn saw that it was true. He might want Kaz captured, tossed into the arena, and killed there, but deep down, the captain's greatest pleasure would be to defeat Kaz in hand-to-hand combat once and for all. Of course, that did not mean that Scurn would work to see that dream come true. First and foremost, he wanted Kaz… period.

"What do you want from me?" Scurn finally asked. "It must be something important. It can't really be that kender, can it?"