Base Damage: 397
Durability: N/A (Personal Weapon)
Special Abilities: +20 Mana Damage, Blade Strike
Kryl Ring of Regeneration
Often used as betrothal bands, Kyrl rings are highly sought after and must be ordered months in advance.
Health Regeneration: +30
Stamina Regeneration: +15
Mana Regeneration: +5
Tier III Bracer of Mana Storage
A custom work by an unknown maker, this bracer acts a storage battery for personal Mana. Useful for Mages and other Classes that rely on Mana. Mana storage ratio is 50 to 1.
Mana Capacity: 350/350
Fey-steel Dagger
Fey-steel is not actual steel but an unknown alloy. Normally reserved only for the Sidhe nobility, a small—by Galactic standards—amount of Fey-steel is released for sale each year. Fey-steel takes enchantments extremely well.
Base Damage: 28
Durability: 110/100
Special Abilities: None
Enchanted, Reinforced Toothy Throwing Knives (5)
First handcrafted from the rare drop of a Level 140 Awakened Beast by the Redeemer of the Dead, John Lee, these knives have been further processed by the Master Craftsmen I-24-988L and reinforced with orichalcum and fey-steel. The final blades have been further enchanted with Mana and piercing damage as well as a return enchantment.
Base Damage: 238
Enchantments: Return, Mana Blade (+28 Damage), Pierce (-7% defense)
Brumwell Necklace of Shadow Intent
The Brumwell necklace of shadow intent is the hallmark item of the Brumwell Clan. Enchanted by a Master Crafter, this necklace layers shadowy intents over your actions, ensuring that information about your actions is more difficult to ascertain. Ownership of such an item is both a necessity and a mark of prestige among settlement owners and other individuals of power.
Effect: Persistent effect of Shadow Intent (Level 4) results in significantly increased cost of purchasing information from the System about wearer. Effect is persistent for all actions taken while necklace is worn.
Ring of Greater Shielding
Creates a greater shield that will absorb approximately 1000 points of damage. This shield will ignore all damage that does not exceed its threshold amount of 50 points of damage while still functioning.
Max Duration: 7 Minutes
Charges: 1
Simalax Hover Boots (Tier II)
A combination of hand-crafted materials and mass-produced components, the Simalax Hover Boots are the journeyman work of Magi-Technician Lok of Irvina. Enchantments and technology mesh together in the Simalax Hover Boots, offering its wearer the ability to tread on air briefly and defy gravity and sense.
Effects: User reduces gravitational effects by 0.218 SIG. User may, on activation, hover and skate during normal and mildly turbulent atmospheric conditions. User may also use the Simalax Hover Boots to triple jump in the air, engaging the anti-gravity and hover aspects at the same time.
Duration: 1.98 SI Hours.
F’Merc Nanoswarm Mana Grenades (Tier II)
The F’Merc Nanoswarm Grenades are guaranteed to disrupt the collection of Mana in a battlefield, reducing Mana Regeneration rates for those caught in the swarm. Recommended by the I’um military, the Torra Special Forces and the No.1 Most Popular Mana Grenade as voted by the public on Boom, Boom, Boom! Magazine.
Effect: Reduces Mana Regeneration rates and spell formation in affected area by 37% ((higher effects in enclosed areas)
Radius: 10m x 10m
Daghtree’s Legendary Ring of Deception (Tier I)
A musician, poet and artist, Daghtree’s fame rose not from his sub-standard works of ‘art’ but his array of seduction Skills from his Heartthrob Artist Class. Due to his increasing infamy, Daghtree commissioned this Legendary ring to change his appearance and continue Leveling. In the end, it is rumored that his indiscretions caught up with the infamous artist and he disappeared from Galactic sources in GCD 9,275
Effect: Creates a powerful disguise that covers the wearer. The ring comes with six pre-loaded disguises and additional disguises may be added through expansion of charges
Duration: 1 day per charge
Charges: 3
Recharge via ambient Mana: 1 charge per Galactic Standard Unit per week
F’Merc Ghostlight Mana Dispersal Grenades (Tier I)
The F’Merc Ghostlight Mana Dispersal Grenades not only disperse Mana in the battlefield, the Ghostlight Dispersal Grenades degrade all Mana Skills and spells within its field of effectiveness. Used by Krolash the Destroyer, the Erethran Champion Isma (prior version) and Anblanca Special Forces. Five times Winner of the Most Annoying Utility Item on the Battlefield.
Effect: Reduces Mana Regeneration rates, Skill and spell formation use in affected area by 67% ((higher effects in enclosed areas)
Radius: 15m3
Evernight Darkness Orbs
When the world goes light, the Evernight Darkness Orbs will bring back blessed darkness. If you need darkness, you need Evernight!
Effect: Removes al visible light and mute infrared and ultraviolet wavelengths by 30%
Radius: 50m3
Seven Heavenly Spire Wards
Quick to set-up, the Seven Heavenly Spire Wards were crafted by the Thrice Loved Bachelor’s Temple of the Sinking Domain as their main export. Using the total prayer and faith of the temple, they produce a set of wards every month.
Effect: Set’s up a 30’ by 30’ defensive ward; protects against both magical and technological attacks and entry
Fumikara Mobile Teleport Circles
These one-off use mobile teleport circles allow connection to existing and open teleport networks.
Effect: Connect to open teleport networks within a 5,000 kim radius of the teleport circles. Allows teleportation of individuals to the networked teleport centers
PoenJoe Goleminised-Mana Generator Mark 18
The latest Mana Generator by the infamous PoenJoe, the Mark 18 is guaranteed* to not blow up on you in optimal conditions. This partially sentient Mana Generator can extract up to 98% of a Mana Crystal’s saved energy in 0.003 seconds. Currently loaded in an Adult Kirin Mana Core.
Effect: It’s a Power Generator. Guaranteed to provide up to 98 x 10*99 Standard Galactic Mana Units
*Not actually guaranteed. In fact, we’re 100% certain that containment failure will occur.
Payload (Level 2) (Embedded in Anklet of Dispersed Damage)
Sometimes, you need to get your Skills inside a location. Payload allows you to imbue an individual or item with a Skill at a reduced strength.
Effect: 71% effectiveness of Skill imbued.
Secondary Effect: Skill may be now triggered on a timed basis (max 2:07 minutes)
Uses: 22
Recharge: 10.7 charges per day in SGE