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Garrick fell to the ground, untouched by the general's blade.

Krynos stood there, staring at the body. The torturer rushed over and turned the knight face up. The reptilian face moved to within an inch of Garrick's. After a quick examination, the draconian looked up at his lord.

"He is dead. His wounds must have been more than he could stand."

"It's a wonder he lived through what he did." The general sheathed his weapon. "He was half-dead when the patrol brought him in. I wonder why."

"What shall I do with him, master?"

"Bury him. He deserves that much — fool that he was."

"As you command." The draconian left the tent.

General Krynos, late of Culthairai, studied the figure sprawled before him and sighed. He had been hoping for much more from the knight. The war had grown dull.

The four soldiers that buried Garrick, Knight of Solamnia, were half-asleep. Most of them were sweating profusely, despite the cool breeze blowing. One had to be excused to seek out a cleric after he nearly fell into the hole. The remaining three continued their work, trying to finish the job quickly and get back to more important things, like their card game. In their haste, not one of them happened to notice the medallion which slipped out of hiding when the corpse was tossed in. Even as they buried it with the body, the medallion seemed to glow brighter and brighter, despite the lack of any real light.

On the following morning, the army did not move. A great number of soldiers complained about heat and great thirst. Most of them had become bedridden. The number of ill grew quickly.

The clerics were of no help whatsoever. They had been the first to be stricken and, oddly, the worst cases. Most of them died within a day.

General Krynos attempted to organize the remainder of his troops. He had the healthy separated from their fallencomrades. Yet more and more men collapsed, a total of one quarter of the army's strength in only one day.

Confusion reigned. Some soldiers attempted to sneak away. Many were caught and executed, and the rest were tracked down. Each time, they were found dead no more than a few hours from the main camp.

It was General Krynos who first understood what had happened. He had let the bait of the trap lure him into a battle with the one foe he could not defeat. Even as he himself fell victim to the plague, which by that time had claimed almost half his army, he could not understand how he and the others, especially the late cleric Thaygan, could have missed the signs.

Four days later, the plague, which Garrick had fought to a stalemate for more than a week, had wiped out all but a few scattered remnants of the once-powerful army. The tales told by the survivors would prevent any other army from coming through that way for the rest of the war. Even the clerics of the Queen refused to go near, for they could feel that the power of Paladine was involved somehow.

With time, the villagers would return, the garrison would be reinforced for an enemy that would never come. No one would remember the single knight who had kept his vow the only way he knew how.

The Exiles

Paul B. Thompson and Tonya R. Carter

He dreamed of battle. The small bed shook with theshock of phantom cavalry and the tramp of spectral men-at arms. In the midst of this dream melee a deep voice said, "Sturm, wake up. Get up, boy."

Sturm Brightblade opened his eyes. A tall, burly man, dark of eye and fiercely moustached, towered over him. The torch he carried cast smoky highlights on his steel breastplate and wolf-fur mantle.

"Father?" said the boy groggily.

"Get up, son," Lord Brightblade said. "It's time to

go"

"Go? Where, Father?"

Lord Brightblade didn't answer. He turned quickly to the door. "Dress warmly," he said before going out. "Snow is flying. Hurry, boy." The door thumped shut behind him.

Sturm sat up and rubbed his eyes. The tapers in his room were lit, but the ashes in the grate were cold. He pulled on a heavy robe, wincing when his feet touched the bare stone floor. As he stood, unsure of what to do next, he heard a knock on the door.

"Enter," he said.

Mistress Carin, handmaid to his mother, the Lady Ilys, bustled in. Her usually cheery face was pale under a close flannel hood.

"Are you not yet dressed, Master?" she asked. "Your mother sent me to speed your packing. Do hurry!"

Sturm rubbed his nose in confusion. "Hurry, Mistress? Why? What's happening?"

"It's not for me to tell you, young lord." She hastened across the narrow room to a black wooden chest and began tossing clothing out of it. "This, and this. Not that. This, yes," she muttered. She glanced at the puzzled boy and said, "Well, get your bag!" Sturm pulled a long leather bag from under the bed. He was big for his eleven years, but the bag was nearly as long as he was tall. As clothing rained on his bed, Sturm gathered each item and folded it neatly into the bag.

"No time for that," Carin declared. "Just fill the bag, Sturm."

He threw a single woolen stocking aside. "Where are we going, Mistress?" he demanded. "And why are we going?"

Carin looked away. "The peasants," she said.

"The people of Avrinet? I don't understand. Father said they were suffering from the hard winter, but — »

"There's no time for talk, young lord. We must hurry." Carin shook her head and dug into the half-empty chest again. "It's a terrible thing when people forget their place…"

Sturm was still methodically folding every article of clothing when the maid took it away from him and stuffed in the last few remaining items.

"There," she said. "All done." She dragged the bag to the door. "Someone will come for that. In the meantime, finish dressing. Wear your heaviest cloak — the one with the fur hood."

"Mistress Carin?" Sturm's lost tone halted the woman. "Are you coming with us?"

She drew her short, round body up proudly. "Where my lady goes, so go I." And then she was gone.

The main hall of Castle Brightblade was in a hushed tumult. Only a few candles burned in the wall sconces, but by their troubled light Sturm saw that the entire household was astir. In recent days, many of the servants had fled, taking tools and petty valuables with them. Sturm had only the vaguest notion of how things were beyond the castle walls.

Armed men stood at every door, pikes at the ready. Sturm fell into a stream of rushing servants and was carried with them to the door of the guardroom. His father was there, with another large man who lifted his head when the boy entered. Sturm recognized his father's good friend and fellow knight, Lord Gunthar Uth Wistan.

"I'm packed, Father," Sturm said.

"Eh? Good, good. Go to your mother, boy. You'll find her in the north corridor." He looked back to the map spread on the table before him. Sturm bowed his head and withdrew, his heart heavy. He leaned against the outside of the guardroom door.

"He's only a boy, Angriff," he heard Lord Gunthar say. "Not yet a man, much less a knight."

Lord Brightblade replied, "Sturm is the son and grandson of Solamnic Knights. Our blood goes back to Berthal the Swordsman. He must learn to cope with hardship."

Sturm lifted his chin and strode away. Following the line of burning torches along the corridor, he ran a finger in a joint of mortared stones, as he had every day since becoming tall enough to do so. This might be the last time Sturm would trace the crack. He slowed his pace to make the feeling linger.

Overhead, a loophole shutter banged loose in the wind. Sturm mounted the narrow steps to the loophole and reached out into the cold to catch the wayward shutter. Through the silently falling snow he saw a red glow on the horizon. It was too early for dawn.

"Close that shutter!"

Sturm whirled. Soren Vardis, sergeant of the household guard, was striding toward him. He took the steps two at a time. Soren reached easily over Sturm's head and closed the shutter, letting the bolt fall in its slot with a loud clank.