not alone this time, eh?"
"A new friend." Seregil guided the blind man's hand to Alec's cheek.
The boy remained still as the dry fingertips ran swiftly over his features. At no point were names exchanged.
The old fellow gave a rheumy chuckle.
"Beardless, but no girl. Come in both of you, and welcome. Sit yourselves by the fire while I fetch something to eat. Everything's as you left it, sir."
The little house consisted of a single room with a loft overhead. Everything was neat and spare, the old man's simple belongings arranged with care on shelves along the walls.
Seregil and Alec warmed themselves gratefully at the cheerful blaze on the hearth while their host shuffled about with practiced efficiency, setting out bread, soup, and boiled eggs for them at the scrubbed wooden table.
Seregil wolfed his supper and disappeared into the loft.
When he came down again he was dressed in a bard's embroidered tunic and striped hose. A traveler's harp of dark wood inlaid with silver was slung over his shoulder. He'd washed again, too, Alec noted in mild surprise. He'd never met anyone who set such store by washing.
"Do you recognize me now, boy?" Seregil asked in a haughty, slightly nasal voice, giving Alec an elaborate bow.
"By the Maker, you really are Aren Windover!"
"You see? What you remembered about Aren wasn't his face so much as his flamboyant manner, the gaudy clothes, and the affected way he spoke. Believe me, I do all that with good reason. When you get right down to it, aside from the fact that Aren and I are physically identical, we're nothing alike at all."
Their host let out a dry cackle from his corner by the fire.
"As for your appearance," Seregil continued, "I've set out some things for you upstairs. Go clean yourself up, then we'll see about your hair. Aren would never allow any apprentice of his to look so unkempt."
The loft was as sparsely furnished as the room below, containing only a bed, washstand, and clothes chest. A dusty candle burned in a dusty sconce and by its light Alec saw a broadsword hanging on the wall above the bed, its scarred scabbard blackened with age. On the bed lay a tunic of russet wool, a new cloak, a pair of soft doeskin breeches, and a belt with a sheathed dagger and a pouch.
Opening the latter, Alec found ten silver pennies. A pair of high leather boots sagged against the bedpost. Both clothing and boots were clean but worn—more of Seregil's castoffs, no doubt.
Lucky for me I met up with someone my own size, Alec thought, inspecting the boots more closely. As he'd expected, there was a dagger pocket stitched inside the left one. Pulling on the boots, he slipped his Skalan coin and five of the pennies into the knife pocket as a precaution against cutpurses; his father had taught him never to carry all his money in one place when he went into a town.
As he dressed, he could hear Seregil plucking away at the harp below. After a moment there came a light ripple of notes and scattered snatches of melodies.
He plays as well as he sings, thought Alec, wondering what other talents would reveal themselves as he got to know Seregil better.
Below the music, however, he suddenly caught the sound of quiet conversation. After a moment's hesitation, he crept to the edge of the loft and strained to hear more. Both men were keeping their voices low and he could make out only bits and pieces.
". days ago. They seem peaceful enough, but why so many?" the blind man was saying.
"No doubt…" Seregil's voice was harder to hear. "I suppose, with the mayor."
"Aye, calling himself Boraneus, claims to be a trade envoy for the Overlord."
Overlord? thought Alec. He'd heard that term before! And hadn't Seregil as much as said he'd been sent north to see what the Plenimarans were up to? Holding his breath, Alec inched closer to the edge, trying to pick up the thread of the conversation.
"Did she know him?" Seregil was asking.
"… last evening… dark, well favored… a sword cut…"
"Which eye?"
"Left, she said."
"Illior's Fingers! Mardus?" For an instant Seregil sounded genuinely startled. The old man muttered something, to which Seregil replied, "No, and I'll do my best to see that he doesn't… more demon than…"
Both men were silent for a moment, then Seregil called out, "Alec! Have you fallen asleep up there?"
Alec quickly rolled his old clothes into a bundle, then paused a moment longer for the guilty blush to pass.
The look that Seregil gave him as he hurried down the ladder betrayed only impatience, but he was certain he could feel Seregil's eyes on his back as he busied himself with packing away their traveling clothes.
Seregil tucked his harp under one arm and went to take leave of their host.
"Luck in the shadows," the blind man said, clasping hands with them at the door.
"And to you," Seregil returned.
4 Wolde
Wolde—largest of the isolated trade centers scattered across the northlands— owed its prosperity to the Gold Road, a narrow span of the Gallistrom River, and a tiny yellow flower.
The Gold Road began to the north in the foothills of the Ironheart Mountains, where gold had been mined from time out of mind. At Kerry, the precious metal was smelted and molded into round, flat ingots called baps and sewn into square sheepskin bales stuffed with wool. This wool, shorn from the mountain sheep native to the region, was especially soft and fine and had since become another source of wealth for the region. The original purpose of the bales, however, was merely to protect the gold, for the road was fraught with hazards, not the least of which were bandits. Weighing as much as two men, the bales were difficult to steal but floated if they were lost in one of the many rivers that crossed the route.
Loaded onto ox-drawn wagons, the bales were carried on to Boersby, where they were packed onto flatboats and taken down the Folcwine to the Mycenian seaport of Nanta.
The country between Kerry and Boersby was desolate except for a few settled districts. The caravaneers traveled in large groups with hired swordsmen and archers to protect them.
The last safe refuge between Blackwater Lake and Boersby was the town of Wolde on the banks of the Gallistrom River.
Unlike the placid Brythwin, the Gallistrom was dangerous, deep, and broad. From its source in the Ironheart, it swept down through the great Lake Wood into Blackwater Lake. Originally the only safe crossing was a slow, precarious system of ferries. Wagons waiting on the shore for the next raft across were easy prey for bandits. Many others were lost to the river itself when strong spring currents overturned the rafts, sweeping away men, oxen, and gold.
At last a wide stone bridge was constructed and the tiny settlement that had sprung up around the ferry site grew into a village. The area had riches of its own, as it turned out. Dye-yielding plants of many sorts grew in profusion between the lake and the forest, among them the yellow wolde from which the town took its name. With these plants nearly any color could be produced, many in rich hues superior to anything produced in the south. Dyers, weavers, fullers, and felters set up shop there and suddenly the wool of Kerry was in great demand.
Bolts of soft, lustrous "Wolde cloth" were now sought almost as eagerly in the south as the golden baps.
By Alec's day, Wolde was a wealthy guild town centered around the bridge and protected by a stout wooden palisade.
The sun was nearing the western horizon when Alec and Seregil rode up the lake shore to the town walls. Across the water they could see the many colored sails of fishing boats making their way back to town for the night.
"It's early for the gates to be closed, isn't it?" remarked Seregil as they reined in. "Any time I've been
here before they've been kept open until well after dark."