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Despreaux took one more look at the team, hunched away herself, and triggered the breaching charge.

The suit systems—and toots—did the best they could to simulate the conditions, and that "best" was very good indeed. The helmets simulated a vast overpressure on their ears as they clamped onto the team's heads, their toots gave their sense of balance a hard jolt, and their chameleon suits went momentarily rigid and squeezed hard in kinetic reaction to the "pressure wave." But even before the cloth had started to settle again, Roger was through the door.

The room beyond was fairly small, no more than four or five meters square. A table in the center occupied much of its volume, and there was another door in the far wall. The scenario had called for no reconnaissance on the room, so the numbers or locations of hostiles had been unknown. But, as it turned out, there was plenty for a young prince to work on.

As he plunged through the smoke, he identified a hostile on the far side of the room. But that hostile was only just drawing a bead pistol, and something made Roger look to his right.

There was a human in the corner with a bead rifle trained right on him. The person wore the shoulder patch of a Colonial Garrison Trooper, but otherwise his equipment and uniform were identical to the Marines'. And it was clear that he'd reacted immediately to the detonation and entry. But as fast as the sim was reacting, "he" had never dealt with Prince Roger MacClintock.

Roger flipped the bead rifle sideways and "double-tapped" the defender in the corner off-hand, then flipped back to the left to engage another defender in the other corner. Only then did he engage and neutralize the first threat... who was just starting to level her bead pistol. Beads caromed off the floor and past his legs as that threat flew back against the far wall in a splash of red.

But by then, Roger was already gone.

* * *

Kosutic followed the prince through the smoke and covered left. In this case, she did know the layout and position of defenders, and she was shocked to see all three of them already dead. The two "sneaks" in the corners were both headless corpses, and the primary threat against the far wall had one round through the forehead and two more in her chest. The sergeant major was even more shocked as Roger threw a flashbang through the far door and followed it before it could detonate.

"Roger! Satan damn it, SLOW DOWN!"

* * *

The prince vaguely heard the sergeant major, but his helmet visor's heads-up display showed that so far the team had taken no casualties. That was how he intended to keep it. He followed the disarmed flashbang through the door, and, as he'd expected, all the defenders on the far side had hunched away in anticipation of the flash that never came. This room was larger, with an open door along the right wall, and a closed-door in the left wall. There were also quite a few defenders—seven, to be precise. For some reason the words "target-rich environment" came to mind. And also "Eva Kosutic is a bitch."

He shot two that were arrayed beside the door to his right, then took cover behind a handy workbench. From under the bench, he began single-tapping knees and shins as the other five defenders dropped to the floor and thus into view.

A grenade from one of the "wounded" defenders flew over the workbench, and it appeared to be the just and proper time to abandon his position. However, that wasn't all to the bad. The grenade was a standard issue frag, and the explosion, while unpleasant, would only manage to lift him over the bench a little faster. The chameleon suit was proof against all but high-velocity beads, and the shrapnel from the grenade wouldn't penetrate it. He wasn't sure if the combat simulator was designed to simulate shocked amazement on the part of the "enemy," but real ones would have stopped in dazed wonder at the front-flip that he managed over the workbench, riding the wavefront of the explosion.

* * *

Kosutic caught a flicker out of the corner of her eye as she came through the door, but realized it was the prince. Just then, a notional "grenade" went off to her right and slapped her against the wall. That was okay, but it threw off her first shot, and by the time she'd reacquired the two remaining defenders, they were both down with head and throat shots.

"Roger!"

* * *

Apparently there had been a purpose for all those saddle exercises they'd put him through in boarding school. Either his maneuver had temporarily locked up the simulation processor, or else it was designed to allow for amazed shock, because both of the remaining targets just sat there, frozen, clutching their wounds while he terminated them. The sergeant major was yelling about something, but he hadn't set up this nightmare, and he damned sure wasn't stopping or even slowing down until all the targets were cleared. He thumbed a frag grenade, set it for two-second detonation, and pitched it through the open door. Then he followed.

* * *

"Roger!" Kosutic shouted in exasperation. She'd seen the grenade go through the door, and he was following it far too closely, antiballistic chameleon suit or no. Putting him on point might make some sense; she could barely keep up with him, so Satan only knew what it would be like for the opposition! But it was just as clear that with him in the lead, His Wickedness was running wild.

* * *

The system finally threw Roger a curve and graded his bead rifle as damaged by the grenade explosion. It also graded his right hand as damaged, and his toot obliged the AI by sending a stab of all-too-genuine pain through the hand. That reduced his options considerably, so as the three targets in the room tried to recover from the slap of the fragmentation grenade, he reached across and drew his pistol with his left.

He also made a mental note to figure out a better way to enter rooms. Maybe it would be better not to follow his grenade "door knocker" quite as closely next time.

* * *

Despreaux shook her head over the carnage in the room. It was pretty clear that the sergeant major had intended to stack the deck. But apparently she hadn't stacked it well enough.

Nimashet had nothing to do as "ass-end Charlie," so she backed along, covering Julian now, and keeping the single closed door in the edge of her vision. If they were counterattacked, it would probably come from there. But it didn't pay to concentrate on only one threat axis. It was better to be open and ready to engage in any of "her" directions, she reminded herself.

Which reminder was of no damned use at all when the ceiling fell in.

* * *

Roger's new room had only the three defenders, and they were all down with double-taps before they recovered from the grenade. Unfortunately, the left end of the room was a plasteel wall with an armored gun-port. The cannon in it had been unable to engage as long as there were live defenders in its way, but as the last hostile fell, it opened up.

Roger managed to duck under the stream of bead-cannon rounds and crouched along the wall, sheltered from its fire. Unfortunately, there was a certain amount of ricochet, and Kosutic wasn't able to follow him through the door. He could hear a firefight going on in the other room, so he knew he couldn't stay where he was for long. And it looked as if there was just enough room to get a hand through the firing slot past the bead cannon.